Player Matchup

Kukulkan
Kukulkan
BeesInACan
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BrightRainyNight
Chaac
Level 28
God Stats
3W - 1L
1,815 SR
Queue Stats
63W - 27L
1,691 Elo+
Solo
Cthulhu
Cthulhu
EUPbandie
Cthulhu
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 61L
1,188 Elo+
Solo
Thanatos
Thanatos
RagingDeman
Thanatos
Level 12
God Stats
12W - 12L
1,694 SR
Queue Stats
168W - 164L
1,260 Elo+
Solo
Chiron
Chiron
gambellos147
Chiron
Level 25
God Stats
2W - 2L
1,534 SR
Queue Stats
46W - 55L
1,488 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,426 Elo+

VS

Team Averages
Level 22
1,584 SR
1,447 Elo+
Danzaburou
Danzaburou
Flocka DaBoss69
Danzaburou
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 16L
1,504 Elo+
Solo
Bellona
Bellona
SOME1UWANANO
Bellona
Level 28
God Stats
39W - 38L
1,521 SR
Queue Stats
78W - 76L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Sun_x_shine
Sylvanus
Level 26
God Stats
2W - 1L
1,899 SR
Queue Stats
4W - 5L
1,391 Elo+
Solo
Terra
Terra
angelocho3408
Terra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 51L
1,625 Elo+
Solo
Cupid
Cupid
k_zaw11
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeesInACan
Kukulkan
12
1 / 4 / 7
10,380
384
4,834
9,104
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
23 / 3 / 3
18,664
691
46,517
37,459
39,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
EUPbandie
Cthulhu
17
2 / 13 / 6
12,359
458
11,502
27,414
23,560
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
RagingDeman
Thanatos
18
2 / 5 / 5
12,557
465
7,906
20,181
8,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
20
7 / 6 / 7
14,867
551
21,593
22,929
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flocka DaBoss69
Danzaburou
20
9 / 7 / 4
15,053
558
23,605
20,775
7,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Bellona
SOME1UWANANO
Bellona
18
6 / 5 / 4
12,487
462
11,931
23,762
22,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Sun_x_shine
Sylvanus
18
5 / 6 / 12
12,082
447
16,590
30,424
30,106
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 10 / 7
13,755
509
21,231
35,122
20,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
k_zaw11
Cupid
16
2 / 8 / 6
10,993
407
4,953
17,456
4,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
35
Kills
31
31
Deaths
36
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeesInACan
Kukulkan
1
4
7
1.13
W
23
3
3
8.17
W
Cthulhu
EUPbandie
Cthulhu
2
13
6
0.38
L
Danzaburou
Flocka DaBoss69
Danzaburou
9
7
4
1.57
W
Thanatos
RagingDeman
Thanatos
2
5
5
0.9
L
Bellona
SOME1UWANANO
Bellona
6
5
4
1.6
L
Sylvanus
Sun_x_shine
Sylvanus
5
6
12
1.83
L
9
10
7
1.25
W
Chiron
7
6
7
1.75
L
Cupid
k_zaw11
Cupid
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,352
Damage
78,310
117,087
Taken
127,539
82,692
Mitigated
86,150
45,054
Healing
40,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeesInACan
Kukulkan
4,834
304
81
395
9,104
2,860
90
3,431
5,673
28,704
0
W
46,517
6,826
0
22,322
37,459
39,096
2,323
11,291
26,043
18,374
153,606
W
Cthulhu
EUPbandie
Cthulhu
11,502
1,591
0
2,741
27,414
23,560
613
10,297
16,729
45,882
0
L
Danzaburou
Flocka DaBoss69
Danzaburou
23,605
17,819
0
3,955
20,775
7,906
1,844
1,272
19,503
0
116,254
W
Thanatos
RagingDeman
Thanatos
7,906
2,417
0
11,630
20,181
8,093
1,920
3,160
17,021
0
76,361
L
Bellona
SOME1UWANANO
Bellona
11,931
3,558
0
1,484
23,762
22,892
0
6,345
17,417
0
81,268
L
Sylvanus
Sun_x_shine
Sylvanus
16,590
5,438
3,171
12,117
30,424
30,106
720
11,103
19,321
52,407
0
L
21,231
5,987
4,023
13,151
35,122
20,474
362
3,011
32,111
67,512
8,190
W
Chiron
21,593
11,608
674
7,211
22,929
9,083
10,245
8,962
13,847
0
116,175
L
Cupid
k_zaw11
Cupid
4,953
3,773
120
2,758
17,456
4,772
974
1,505
15,951
0
51,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,827
Gold Earned
64,370
660
Minions Killed
531
0
Camps Cleared
0
2,156,808
Distance Traveled
2,041,638
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,380
384
60
2
0
330,752
0
W
Chaac
18,664
691
246
9
0
543,979
3
W
Cthulhu
12,359
458
47
2
0
427,827
4
L
Danzaburou
15,053
558
151
6
0
321,055
1
W
Thanatos
12,557
465
115
4
0
434,274
1
L
Bellona
12,487
462
132
5
0
471,810
5
L
Sylvanus
12,082
447
53
2
0
382,743
5
L
Terra
13,755
509
98
4
0
448,095
0
W
Chiron
14,867
551
192
7
0
419,976
11
L
Cupid
10,993
407
97
4
0
417,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role