Player Matchup

Gilgamesh
Gilgamesh
HPAul
Gilgamesh
Level 126
God Stats
1W - 3L
1,629 SR
Queue Stats
31W - 34L
1,526 Elo+
Solo
Thor
Thor
Max1miliano
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,126 Elo+
Party 1
Baron Samedi
Baron Samedi
jpkaramanolis
Baron Samedi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,165 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,272 Elo+

VS

Team Averages
Level 22
1,625 SR
1,546 Elo+
Persephone
Persephone
Iabrador
Persephone
Level 27
God Stats
7W - 7L
1,646 SR
Queue Stats
288W - 176L
1,708 Elo+
Party 2
Thor
Thor
Kebabrakan
Thor
Level 27
God Stats
20W - 21L
1,495 SR
Queue Stats
325W - 227L
1,692 Elo+
Party 2
Bacchus
Bacchus
大翔子哥
Bacchus
Level 13
God Stats
5W - 1L
1,735 SR
Queue Stats
18W - 23L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HPAul
Gilgamesh
12
4 / 6 / 3
8,398
700
12,344
14,555
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 9 / 0
7,929
661
3,100
12,546
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
jpkaramanolis
Baron Samedi
11
1 / 5 / 4
7,662
639
5,031
10,244
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iabrador
Persephone
14
6 / 2 / 12
10,072
839
15,441
6,331
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 2 / 11
10,106
842
11,202
12,854
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
大翔子哥
Bacchus
12
4 / 3 / 13
8,953
746
4,832
12,669
18,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
19
20
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HPAul
Gilgamesh
4
6
3
0.92
W
Persephone
Iabrador
Persephone
6
2
12
6
W
9
2
11
7.25
L
2
9
0
0.22
L
Baron Samedi
jpkaramanolis
Baron Samedi
1
5
4
0.6
W
Bacchus
大翔子哥
Bacchus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
31,475
37,345
Taken
31,854
15,735
Mitigated
27,279
5,125
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HPAul
Gilgamesh
12,344
4,412
0
2,920
14,555
6,581
0
8,493
5,663
0
33,282
W
Persephone
Iabrador
Persephone
15,441
1,448
0
1,840
6,331
2,190
176
1,107
5,222
46,282
0
W
11,202
1,644
0
3,177
12,854
6,873
393
3,183
9,671
0
25,438
L
3,100
745
0
0
12,546
3,973
29
6,487
5,663
0
8,802
L
Baron Samedi
jpkaramanolis
Baron Samedi
5,031
521
733
1,472
10,244
5,181
0
6,108
3,829
17,672
0
W
Bacchus
大翔子哥
Bacchus
4,832
708
479
2,571
12,669
18,216
123
2,109
10,560
11,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
29,131
92
Minions Killed
123
7
Camps Cleared
4
575,814
Distance Traveled
634,872
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,398
700
41
3
6
238,734
4
W
Persephone
10,072
839
81
7
2
217,509
3
W
Thor
10,106
842
28
2
2
217,758
3
L
Thor
7,929
661
18
2
1
192,692
1
L
Baron Samedi
7,662
639
33
3
0
144,388
2
W
Bacchus
8,953
746
14
1
0
199,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role