Player Matchup

Terra
Terra
 
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
bribon9
Fenrir
Level 126
God Stats
2W - 2L
1,597 SR
Queue Stats
22W - 20L
1,572 Elo+
Solo
Kukulkan
Kukulkan
jkuu213
Kukulkan
Level 159
God Stats
0W - 2L
1,565 SR
Queue Stats
89W - 65L
1,632 Elo+
Solo
Team Averages
Level 142
1,554 SR
1,568 Elo+

VS

Team Averages
Level 134
1,578 SR
1,633 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
McD33N
Medusa
Level 160
God Stats
43W - 26L
1,643 SR
Queue Stats
1,183W - 761L
1,686 Elo+
Party 1
Ares
Ares
dönerwolf
Ares
Level 156
God Stats
31W - 19L
1,591 SR
Queue Stats
832W - 515L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 9 / 3
6,279
628
5,385
12,709
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
bribon9
Fenrir
10
3 / 8 / 1
7,587
759
6,327
11,695
5,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
jkuu213
Kukulkan
9
0 / 4 / 4
6,510
651
4,084
5,267
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 2 / 10
8,243
824
8,370
6,430
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
McD33N
Medusa
12
8 / 1 / 10
8,521
852
9,351
6,802
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 11
8,960
896
7,828
10,042
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
20
21
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
9
3
0.28
W
Anubis
 
Anubis
5
2
10
5
W
Medusa
McD33N
Medusa
8
1
10
13
L
Fenrir
bribon9
Fenrir
3
8
1
0.44
W
7
1
11
12.5
L
Kukulkan
jkuu213
Kukulkan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
25,549
29,671
Taken
23,274
10,820
Mitigated
16,917
3,016
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,385
592
669
1,167
12,709
3,844
14
8,286
4,423
7,436
161
W
Anubis
 
Anubis
8,370
288
0
2,107
6,430
3,778
679
3,006
3,424
25,067
0
W
Medusa
McD33N
Medusa
9,351
5,123
0
1,815
6,802
2,852
1,206
3,498
3,304
0
35,345
L
Fenrir
bribon9
Fenrir
6,327
2,193
0
673
11,695
5,489
0
6,639
5,056
0
9,503
W
7,828
206
0
2,337
10,042
10,287
798
3,192
6,850
13,420
0
L
Kukulkan
jkuu213
Kukulkan
4,084
214
0
507
5,267
1,487
108
1,551
3,716
25,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
25,724
64
Minions Killed
97
3
Camps Cleared
5
488,634
Distance Traveled
516,688
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,279
628
10
1
2
153,996
4
W
Anubis
8,243
824
41
4
1
166,911
0
W
Medusa
8,521
852
48
5
4
180,760
4
L
Fenrir
7,587
759
6
1
0
161,547
0
W
Ares
8,960
896
8
1
0
169,017
2
L
Kukulkan
6,510
651
48
5
1
173,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role