Player Matchup

Ganesha
Ganesha
Crabasas
Ganesha
Level 15
God Stats
6W - 6L
1,514 SR
Queue Stats
11W - 12L
1,438 Elo+
Solo
Neith
Neith
DaveViduus
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
JurasicTark
Gilgamesh
Level 24
God Stats
27W - 32L
1,331 SR
Queue Stats
37W - 63L
1,257 Elo+
Party 1
Discordia
Discordia
ManimalCrackers
Discordia
Level 29
God Stats
30W - 20L
1,612 SR
Queue Stats
408W - 452L
1,424 Elo+
Solo
Zeus
Zeus
mindgoblin69
Zeus
Level 31
God Stats
12W - 2L
1,992 SR
Queue Stats
121W - 47L
1,813 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,473 Elo+

VS

Team Averages
Level 22
1,570 SR
1,512 Elo+
Khepri
Khepri
Alebogg
Khepri
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
47W - 48L
1,673 Elo+
Solo
Serqet
Serqet
CaironyxHD
Serqet
Level 25
God Stats
0W - 2L
1,435 SR
Queue Stats
159W - 193L
1,459 Elo+
Solo
Artemis
Artemis
Dathre123
Artemis
Level 5
God Stats
2W - 2L
1,834 SR
Queue Stats
16W - 17L
1,360 Elo+
Solo
Hades
Hades
SckeypoKing
Hades
Level 27
God Stats
11W - 13L
1,610 SR
Queue Stats
202W - 203L
1,632 Elo+
Solo
Anubis
Anubis
XXXfEDOT
Anubis
Level 27
God Stats
87W - 81L
1,487 SR
Queue Stats
94W - 87L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crabasas
Ganesha
16
1 / 6 / 19
10,054
503
9,878
19,864
16,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
19
19 / 3 / 4
12,638
632
29,735
20,274
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
JurasicTark
Gilgamesh
17
1 / 4 / 13
10,844
542
8,176
16,831
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ManimalCrackers
Discordia
16
3 / 5 / 9
10,835
542
7,837
11,141
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
19 / 2 / 2
13,964
698
22,965
10,462
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alebogg
Khepri
12
1 / 7 / 7
8,076
404
5,447
23,029
24,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
CaironyxHD
Serqet
14
4 / 9 / 3
9,238
462
6,056
14,589
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
Dathre123
Artemis
13
2 / 10 / 5
8,506
425
13,593
17,578
6,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 3
10,468
523
9,451
22,225
11,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
XXXfEDOT
Anubis
16
9 / 8 / 1
10,841
542
13,000
17,445
9,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
43
Kills
19
20
Deaths
43
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alebogg
Khepri
1
7
7
0.64
L
Serqet
CaironyxHD
Serqet
4
9
3
0.61
W
Ganesha
Crabasas
Ganesha
1
6
19
1.75
L
Artemis
Dathre123
Artemis
2
10
5
0.45
W
Neith
19
3
4
7
W
Gilgamesh
JurasicTark
Gilgamesh
1
4
13
1.88
W
Discordia
ManimalCrackers
Discordia
3
5
9
1.5
L
3
9
3
0.5
L
Anubis
XXXfEDOT
Anubis
9
8
1
1.19
W
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,591
Damage
47,547
78,572
Taken
94,866
38,184
Mitigated
59,566
22,019
Healing
20,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alebogg
Khepri
5,447
1,230
502
3,968
23,029
24,887
105
8,180
14,815
16,564
0
L
Serqet
CaironyxHD
Serqet
6,056
730
0
1,431
14,589
7,013
0
4,734
9,760
0
41,490
W
Ganesha
Crabasas
Ganesha
9,878
1,730
564
674
19,864
16,212
481
7,776
12,088
32,544
0
L
Artemis
Dathre123
Artemis
13,593
6,545
0
2,509
17,578
6,839
643
5,935
11,542
0
53,394
W
Neith
29,735
19,901
0
11,649
20,274
7,466
2,581
5,781
14,199
0
100,573
W
Gilgamesh
JurasicTark
Gilgamesh
8,176
2,937
0
3,390
16,831
7,575
38
4,686
11,961
0
81,835
W
Discordia
ManimalCrackers
Discordia
7,837
1,185
270
4,385
11,141
3,109
736
5,342
5,799
60,140
0
L
9,451
421
135
7,438
22,225
11,576
0
13,384
8,466
75,897
0
L
Anubis
XXXfEDOT
Anubis
13,000
881
224
4,193
17,445
9,251
1,742
7,602
9,603
50,776
0
W
22,965
3,454
0
1,087
10,462
3,822
1,371
4,688
5,683
90,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
47,129
541
Minions Killed
395
0
Camps Cleared
0
1,895,086
Distance Traveled
1,585,874
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,076
404
21
1
0
347,023
7
L
Serqet
9,238
462
62
3
0
364,498
4
W
Ganesha
10,054
503
2
0
0
374,316
8
L
Artemis
8,506
425
87
4
0
297,564
2
W
Neith
12,638
632
161
8
0
349,716
0
W
Gilgamesh
10,844
542
111
6
0
424,552
0
W
Discordia
10,835
542
109
5
0
374,954
3
L
Hades
10,468
523
144
7
0
322,855
1
L
Anubis
10,841
542
81
4
0
253,934
2
W
Zeus
13,964
698
158
8
0
371,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role