Player Matchup

Medusa
Medusa
Alrosse
Medusa
Level 59
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 79L
1,416 Elo+
Solo
Da Ji
Da Ji
Lizbeth86
Da Ji
Level 159
God Stats
4W - 6L
1,472 SR
Queue Stats
301W - 274L
1,518 Elo+
Party 1
Horus
Horus
Mikelus
Horus
Level 157
God Stats
0W - 2L
1,268 SR
Queue Stats
330W - 326L
1,553 Elo+
Party 1
Anhur
Anhur
Uzael
Anhur
Level 145
God Stats
1W - 2L
1,760 SR
Queue Stats
264W - 257L
1,564 Elo+
Party 1
Khepri
Khepri
mars803
Khepri
Level 147
God Stats
6W - 5L
1,724 SR
Queue Stats
838W - 853L
1,460 Elo+
Solo
Team Averages
Level 133
1,584 SR
1,502 Elo+

VS

Team Averages
Level 109
1,555 SR
1,524 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ommphomfoo
Hercules
Level 100
God Stats
8W - 9L
1,474 SR
Queue Stats
496W - 461L
1,531 Elo+
Solo
Da Ji
Da Ji
adamantior
Da Ji
Level 107
God Stats
5W - 4L
1,480 SR
Queue Stats
165W - 169L
1,567 Elo+
Solo
Danzaburou
Danzaburou
elias93400
Danzaburou
Level 126
God Stats
13W - 8L
1,623 SR
Queue Stats
418W - 393L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXAmpoleonJXx
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,696 SR
Queue Stats
55W - 58L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alrosse
Medusa
17
4 / 3 / 6
10,092
776
12,823
15,157
8,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
Lizbeth86
Da Ji
16
3 / 7 / 4
9,877
760
10,983
17,461
11,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Mikelus
Horus
15
0 / 5 / 4
8,786
676
5,896
23,908
27,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Uzael
Anhur
16
2 / 6 / 5
9,332
718
10,553
16,750
7,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
mars803
Khepri
15
1 / 7 / 7
9,227
710
11,555
25,067
33,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 18
10,405
800
19,422
10,657
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ommphomfoo
Hercules
16
3 / 2 / 18
9,705
747
12,857
21,417
29,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
17
5 / 2 / 22
10,650
819
13,763
14,975
22,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
elias93400
Danzaburou
18
12 / 3 / 11
11,626
894
27,335
13,328
6,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xXAmpoleonJXx
Morgan Le Fay
18
2 / 1 / 21
10,073
775
14,034
12,769
6,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
10
Kills
28
28
Deaths
10
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
18
7.5
L
Medusa
Alrosse
Medusa
4
3
6
2.33
L
Da Ji
Lizbeth86
Da Ji
3
7
4
0.71
L
Horus
Mikelus
Horus
0
5
4
0.4
W
Hercules
Ommphomfoo
Hercules
3
2
18
6
L
Anhur
Uzael
Anhur
2
6
5
0.75
W
Da Ji
5
2
22
8
W
Danzaburou
elias93400
Danzaburou
12
3
11
5.83
L
Khepri
mars803
Khepri
1
7
7
0.64
W
Morgan Le Fay
xXAmpoleonJXx
Morgan Le Fay
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
87,411
98,343
Taken
73,146
89,755
Mitigated
70,582
34,515
Healing
37,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,422
1,282
9,083
4,460
10,657
5,627
909
2,547
8,110
34,009
0
L
Medusa
Alrosse
Medusa
12,823
5,304
412
3,448
15,157
8,009
876
3,243
11,390
0
30,648
L
Da Ji
Lizbeth86
Da Ji
10,983
1,378
1,704
2,276
17,461
11,865
1,802
6,109
10,872
0
18,082
L
Horus
Mikelus
Horus
5,896
2,486
9,899
8,296
23,908
27,961
279
10,310
12,737
0
8,312
W
Hercules
Ommphomfoo
Hercules
12,857
3,036
3,044
7,450
21,417
29,808
161
3,319
18,098
3,348
16,330
L
Anhur
Uzael
Anhur
10,553
6,481
1,010
1,933
16,750
7,998
2,281
6,147
10,012
0
23,609
W
Da Ji
13,763
2,384
845
3,926
14,975
22,628
0
1,270
13,705
0
15,871
W
Danzaburou
elias93400
Danzaburou
27,335
18,112
895
4,538
13,328
6,482
2,664
1,106
12,222
0
47,708
L
Khepri
mars803
Khepri
11,555
725
1,362
4,175
25,067
33,922
208
8,709
15,470
21,835
0
W
Morgan Le Fay
xXAmpoleonJXx
Morgan Le Fay
14,034
1,603
1,210
2,388
12,769
6,037
2,421
3,313
9,456
35,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
52,459
114
Minions Killed
136
0
Camps Cleared
0
1,060,025
Distance Traveled
1,180,876
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,405
800
32
2
0
242,561
2
L
Medusa
10,092
776
39
3
0
188,343
0
L
Da Ji
9,877
760
24
2
0
206,796
1
L
Horus
8,786
676
5
0
0
250,960
1
W
Hercules
9,705
747
16
1
0
261,785
1
L
Anhur
9,332
718
30
2
0
181,433
0
W
Da Ji
10,650
819
9
1
0
238,844
0
W
Danzaburou
11,626
894
50
4
0
207,501
0
L
Khepri
9,227
710
16
1
0
232,493
0
W
Morgan Le Fay
10,073
775
29
2
0
230,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role