Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LEGEND2019
Odin
Level 112
God Stats
28W - 28L
1,507 SR
Queue Stats
517W - 589L
1,453 Elo+
Solo
Heimdallr
Heimdallr
VladJoli
Heimdallr
Level 121
God Stats
0W - 2L
1,275 SR
Queue Stats
665W - 846L
1,365 Elo+
Party 2
Anubis
Anubis
idontknowit
Anubis
Level 81
God Stats
1W - 3L
1,447 SR
Queue Stats
249W - 275L
1,406 Elo+
Solo
Da Ji
Da Ji
kawaiiDi
Da Ji
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
507W - 662L
1,383 Elo+
Party 2
Team Averages
Level 93
1,446 SR
1,421 Elo+

VS

Team Averages
Level 64
1,423 SR
1,333 Elo+
Artio
Artio
BlsckFall
Artio
Level 60
God Stats
15W - 20L
1,078 SR
Queue Stats
324W - 377L
1,433 Elo+
Solo
Merlin
Merlin
Jellycube911
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,122 Elo+
Party 1
Thanatos
Thanatos
TheSkullGaming
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,104 Elo+
Party 1
Skadi
Skadi
Venenogp
Skadi
Level 78
God Stats
13W - 11L
1,498 SR
Queue Stats
48W - 45L
1,481 Elo+
Solo
Chaac
Chaac
vetjemetautisme
Chaac
Level 69
God Stats
25W - 18L
1,537 SR
Queue Stats
138W - 136L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
4,000
400
1,217
3,388
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 0
4,750
475
1,508
4,998
1,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
VladJoli
Heimdallr
5
0 / 3 / 0
3,820
382
1,094
4,168
1,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
5 / 3 / 1
5,956
596
3,606
5,147
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
kawaiiDi
Da Ji
9
2 / 3 / 0
5,269
527
1,042
6,196
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BlsckFall
Artio
9
1 / 0 / 3
5,504
550
2,302
4,215
2,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
8
1 / 3 / 2
5,304
530
1,158
3,241
596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
6
3 / 3 / 1
5,225
523
1,757
4,047
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Venenogp
Skadi
9
3 / 2 / 2
5,789
579
4,167
5,127
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 1
6,532
653
4,118
4,055
3,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
8
Kills
13
13
Deaths
9
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Artio
BlsckFall
Artio
1
0
3
2.5
W
Merlin
1
3
2
0.67
L
1
4
0
0.25
W
Thanatos
3
3
1
1.17
W
Skadi
Venenogp
Skadi
3
2
2
2
L
Heimdallr
VladJoli
Heimdallr
0
3
0
0
L
Anubis
5
3
1
1.83
L
Da Ji
kawaiiDi
Da Ji
2
3
0
0.67
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,467
Damage
13,502
23,897
Taken
20,685
8,761
Mitigated
9,047
4,415
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,217
104
0
1,170
3,388
1,810
0
372
3,016
8,057
0
W
Artio
BlsckFall
Artio
2,302
178
262
1,888
4,215
2,337
122
677
3,538
22,196
0
W
Merlin
1,158
61
0
113
3,241
596
273
1,302
1,939
13,201
0
L
1,508
902
0
0
4,998
1,432
0
0
4,998
0
16,360
W
Thanatos
1,757
819
0
2,225
4,047
1,299
0
1,449
2,598
0
15,658
W
Skadi
Venenogp
Skadi
4,167
1,721
0
761
5,127
1,302
274
1,258
3,869
0
33,758
L
Heimdallr
VladJoli
Heimdallr
1,094
417
0
690
4,168
1,018
0
1,162
3,006
0
8,650
L
Anubis
3,606
483
0
1,978
5,147
2,171
0
1,108
4,039
28,060
0
L
Da Ji
kawaiiDi
Da Ji
1,042
86
0
577
6,196
2,330
0
818
5,378
0
24,863
W
4,118
737
0
1,298
4,055
3,513
360
137
3,918
66
29,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
28,354
174
Minions Killed
209
0
Camps Cleared
0
702,010
Distance Traveled
845,317
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,000
400
8
1
0
109,316
0
W
Artio
5,504
550
44
4
0
184,117
3
W
Merlin
5,304
530
20
2
0
118,452
1
L
Odin
4,750
475
36
4
0
144,137
0
W
Thanatos
5,225
523
25
3
0
186,325
0
W
Skadi
5,789
579
54
5
0
175,399
1
L
Heimdallr
3,820
382
15
2
0
135,009
0
L
Anubis
5,956
596
61
6
0
147,862
1
L
Da Ji
5,269
527
54
5
0
165,686
2
W
Chaac
6,532
653
66
7
0
181,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role