Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Im Builder
Fenrir
Level 26
God Stats
46W - 31L
1,542 SR
Queue Stats
68W - 50L
1,377 Elo+
Solo
Bellona
Bellona
Trekx002
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Solo
Chernobog
Chernobog
YEET_PJ10
Chernobog
Level 18
God Stats
13W - 12L
1,444 SR
Queue Stats
15W - 15L
1,295 Elo+
Solo
Olorun
Olorun
nieve_jean
Olorun
Level 17
God Stats
4W - 2L
1,275 SR
Queue Stats
18W - 29L
1,148 Elo+
Party 1
Team Averages
Level 18
1,452 SR
1,364 Elo+

VS

Team Averages
Level 24
1,426 SR
1,296 Elo+
Cthulhu
Cthulhu
Nawosen
Cthulhu
Level 27
God Stats
10W - 15L
1,401 SR
Queue Stats
275W - 326L
1,285 Elo+
Party 2
Sol
Sol
butaforik
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cthulhu-lolo-91
Morgan Le Fay
Level 15
God Stats
2W - 7L
1,146 SR
Queue Stats
7W - 21L
1,155 Elo+
Party 2
Medusa
Medusa
gross_stix
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,182 Elo+
Solo
Guan Yu
Guan Yu
kylyann333324
Guan Yu
Level 28
God Stats
2W - 2L
1,582 SR
Queue Stats
140W - 121L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 2 / 6
7,906
494
2,525
10,027
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Im Builder
Fenrir
14
8 / 2 / 1
8,573
536
10,475
13,709
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Trekx002
Bellona
12
3 / 0 / 3
7,599
475
4,197
7,829
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
YEET_PJ10
Chernobog
12
2 / 3 / 6
7,443
465
7,042
9,242
2,527
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
nieve_jean
Olorun
13
9 / 5 / 1
8,544
534
11,399
16,369
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nawosen
Cthulhu
12
4 / 5 / 0
7,728
483
10,124
11,800
6,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 4
6,752
422
7,228
8,688
2,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
cthulhu-lolo-91
Morgan Le Fay
10
1 / 6 / 2
6,424
402
10,584
8,504
2,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
gross_stix
Medusa
10
1 / 5 / 6
6,529
408
4,567
6,672
1,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
9
4 / 6 / 4
7,136
446
8,648
11,666
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
23
Kills
12
12
Deaths
25
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
6
2
W
Fenrir
Im Builder
Fenrir
8
2
1
4.25
L
Cthulhu
Nawosen
Cthulhu
4
5
0
0.8
W
Bellona
Trekx002
Bellona
3
0
3
4.5
W
Chernobog
YEET_PJ10
Chernobog
2
3
6
1.67
L
2
3
4
1.33
L
Morgan Le Fay
cthulhu-lolo-91
Morgan Le Fay
1
6
2
0.33
L
Medusa
gross_stix
Medusa
1
5
6
0.8
L
Guan Yu
4
6
4
1
W
Olorun
nieve_jean
Olorun
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,638
Damage
41,151
57,176
Taken
47,330
25,137
Mitigated
19,958
22,360
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,525
1,042
2,121
1,223
10,027
5,622
595
7,369
2,578
16,118
0
W
Fenrir
Im Builder
Fenrir
10,475
5,006
0
7,406
13,709
7,047
0
4,850
8,859
0
46,810
L
Cthulhu
Nawosen
Cthulhu
10,124
1,784
105
592
11,800
6,489
217
5,279
6,521
34,104
0
W
Bellona
Trekx002
Bellona
4,197
728
0
1,001
7,829
4,999
1,132
3,866
3,776
6,558
17,167
W
Chernobog
YEET_PJ10
Chernobog
7,042
4,459
56
1,814
9,242
2,527
1,700
2,947
6,295
0
31,548
L
7,228
2,584
0
2,985
8,688
2,982
2,212
1,447
7,241
26,240
0
L
Morgan Le Fay
cthulhu-lolo-91
Morgan Le Fay
10,584
1,843
0
86
8,504
2,866
66
3,762
4,742
27,340
0
L
Medusa
gross_stix
Medusa
4,567
2,267
0
823
6,672
1,931
1,480
569
6,103
0
21,186
L
Guan Yu
8,648
2,414
159
2,777
11,666
5,690
516
4,281
7,385
0
21,614
W
Olorun
nieve_jean
Olorun
11,399
6,938
1,347
7,392
16,369
4,942
1,932
8,637
7,732
44,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
34,569
279
Minions Killed
165
0
Camps Cleared
0
1,420,852
Distance Traveled
1,248,836
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,906
494
27
2
0
269,392
0
W
Fenrir
8,573
536
60
4
0
277,402
0
L
Cthulhu
7,728
483
41
3
0
283,627
2
W
Bellona
7,599
475
49
3
0
303,874
1
W
Chernobog
7,443
465
49
3
0
315,582
5
L
Sol
6,752
422
43
3
0
254,131
0
L
Morgan Le Fay
6,424
402
17
1
0
244,197
2
L
Medusa
6,529
408
35
2
0
236,148
0
L
Guan Yu
7,136
446
29
2
0
230,733
0
W
Olorun
8,544
534
94
6
0
254,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role