Player Matchup

Achilles
Achilles
Foda179
Achilles
Level 26
God Stats
9W - 8L
1,539 SR
Queue Stats
69W - 71L
1,440 Elo+
Solo
Ymir
Ymir
Krotijkee-
Ymir
Level 13
God Stats
8W - 3L
1,500 SR
Queue Stats
19W - 12L
1,489 Elo+
Solo
Mercury
Mercury
RabidPinkBear
Mercury
Level 27
God Stats
31W - 20L
1,630 SR
Queue Stats
144W - 136L
1,380 Elo+
Solo
Hades
Hades
lncredibleL
Hades
Level 26
God Stats
35W - 39L
1,529 SR
Queue Stats
223W - 197L
1,524 Elo+
Solo
Thor
Thor
quelra18
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,408 Elo+

VS

Team Averages
Level 20
1,518 SR
1,408 Elo+
Bellona
Bellona
Lenny_Fr66
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Luma2461
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,363 Elo+
Solo
Ares
Ares
MLG-FreZer
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,374 Elo+
Party 1
Ullr
Ullr
YesThisiLike
Ullr
Level 28
God Stats
21W - 30L
1,575 SR
Queue Stats
98W - 100L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Yukihira3692
Nu Wa
Level 19
God Stats
2W - 3L
1,513 SR
Queue Stats
146W - 157L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Foda179
Achilles
17
7 / 0 / 3
10,674
534
13,340
14,171
19,881
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 3 / 7
9,045
452
3,181
11,038
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
15
2 / 4 / 5
9,099
455
6,386
15,793
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 2
11,608
580
15,514
9,946
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
8
0 / 6 / 0
6,755
338
650
7,581
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lenny_Fr66
Bellona
12
0 / 8 / 0
7,444
372
5,394
12,458
6,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Luma2461
Sun Wukong
18
4 / 2 / 4
10,221
511
9,048
15,801
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 2
7,939
397
4,015
13,871
5,710
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 2
9,085
454
3,640
9,840
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 4
8,970
449
11,680
7,940
2,493
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
13
14
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Foda179
Achilles
7
0
3
8.5
W
3
3
7
2.17
L
Bellona
Lenny_Fr66
Bellona
0
8
0
0
L
Sun Wukong
Luma2461
Sun Wukong
4
2
4
3
L
2
5
2
0.6
W
Mercury
2
4
5
1.13
L
3
2
2
2
L
4
2
4
3
W
7
1
2
8
W
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
33,777
58,529
Taken
59,910
41,124
Mitigated
25,415
19,091
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Foda179
Achilles
13,340
2,450
0
4,797
14,171
19,881
92
1,643
12,528
0
62,608
W
3,181
621
0
1,468
11,038
8,257
230
5,269
5,769
18,597
0
L
Bellona
Lenny_Fr66
Bellona
5,394
1,208
0
1,555
12,458
6,090
0
121
11,351
0
25,499
L
Sun Wukong
Luma2461
Sun Wukong
9,048
1,955
0
6,953
15,801
7,793
0
3,718
11,887
0
76,207
L
4,015
487
0
2,744
13,871
5,710
0
6,268
7,447
26,188
0
W
Mercury
6,386
1,904
0
4,439
15,793
5,369
69
2,790
13,003
0
61,853
L
3,640
915
0
361
9,840
3,329
3,221
5,545
4,295
0
62,213
L
11,680
4,183
0
661
7,940
2,493
0
3,355
4,585
57,960
0
W
15,514
853
487
6,483
9,946
4,942
1,762
3,300
6,646
89,709
0
W
Thor
650
302
0
1,417
7,581
2,675
88
3,512
4,069
0
7,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
43,659
462
Minions Killed
448
0
Camps Cleared
0
1,668,209
Distance Traveled
1,777,200
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,674
534
134
7
0
389,454
3
W
Ymir
9,045
452
34
2
0
323,240
8
L
Bellona
7,444
372
55
3
0
335,042
2
L
Sun Wukong
10,221
511
138
7
0
384,747
2
L
Ares
7,939
397
49
2
0
403,498
0
W
Mercury
9,099
455
105
5
0
400,591
1
L
Ullr
9,085
454
116
6
0
317,473
0
L
Nu Wa
8,970
449
90
5
0
336,440
6
W
Hades
11,608
580
175
9
0
370,923
3
W
Thor
6,755
338
14
1
0
184,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role