Player Matchup

Sun Wukong
Sun Wukong
Silver V
HardcorowyPapa
Sun Wukong
Silver V
Level 66
God Stats
1W - 5L
1,325 SR
Queue Stats
5W - 12L
1,163 MMR
Solo
Artio
Artio
Silver II
Kitty_Meister_x
Artio
Silver II
Level 89
God Stats
52W - 72L
1,469 SR
Queue Stats
264W - 312L
1,121 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
MokiiS_
Baron Samedi
Silver III
Level 82
God Stats
3W - 3L
1,449 SR
Queue Stats
35W - 49L
930 MMR
Solo
Izanami
Izanami
Silver II
SmG gHoSt ViPeR
Izanami
Silver II
Level 92
God Stats
0W - 7L
1,319 SR
Queue Stats
149W - 171L
1,008 MMR
Solo
Nike
Nike
Silver II
elite-fran_
Nike
Silver II
Level 89
God Stats
0W - 2L
1,367 SR
Queue Stats
142W - 159L
929 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,386 SR
1,030 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,576 SR
1,033 MMR
Hou Yi
Hou Yi
Silver I
Johnny_Asvalt
Hou Yi
Silver I
Level 102
God Stats
7W - 5L
1,561 SR
Queue Stats
461W - 482L
1,183 MMR
Solo
Ares
Ares
Silver II
KERO is back
Ares
Silver II
Level 129
God Stats
15W - 6L
1,698 SR
Queue Stats
416W - 440L
907 MMR
Solo
Artemis
Artemis
Silver III
diabloxx9208
Artemis
Silver III
Level 105
God Stats
259W - 211L
1,521 SR
Queue Stats
661W - 661L
988 MMR
Solo
The Morrigan
The Morrigan
Silver II
rewite_r
The Morrigan
Silver II
Level 126
God Stats
35W - 30L
1,583 SR
Queue Stats
233W - 234L
1,061 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
xUrEndx
Gilgamesh
Silver I
Level 148
God Stats
3W - 3L
1,514 SR
Queue Stats
95W - 108L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HardcorowyPapa
Sun Wukong
18
1 / 1 / 5
10,778
449
14,091
13,154
13,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 10
9,248
385
5,589
30,284
29,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
MokiiS_
Baron Samedi
17
3 / 7 / 7
10,858
452
11,918
19,218
10,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 6 / 4
11,435
476
11,638
17,339
6,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 5 / 8
12,138
506
22,594
21,496
14,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AnubisNemesisArachneOdinCerberus

VS

Bans
SylvanusPersephoneMorgan Le FayHadesZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
13,911
580
16,705
15,932
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 7
12,600
525
13,562
23,166
26,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
diabloxx9208
Artemis
18
1 / 6 / 3
12,017
501
12,014
14,452
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
rewite_r
The Morrigan
19
9 / 4 / 6
13,407
559
15,235
13,622
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xUrEndx
Gilgamesh
20
3 / 2 / 6
13,076
545
15,788
33,581
30,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
21
Kills
25
25
Deaths
21
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HardcorowyPapa
Sun Wukong
1
1
5
3.5
W
6
4
8
2.5
W
6
5
7
1.9
L
1
6
10
1
L
Baron Samedi
MokiiS_
Baron Samedi
3
7
7
0.93
L
6
6
4
1.33
W
Artemis
diabloxx9208
Artemis
1
6
3
0.42
L
10
5
8
2.8
W
The Morrigan
rewite_r
The Morrigan
9
4
6
3
W
Gilgamesh
xUrEndx
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,830
Damage
73,304
101,491
Taken
100,753
73,865
Mitigated
77,283
30,435
Healing
34,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HardcorowyPapa
Sun Wukong
14,091
3,256
274
2,260
13,154
13,037
136
3,275
8,881
0
65,667
W
16,705
6,520
0
6,372
15,932
7,329
2,623
2,145
13,787
0
113,908
W
13,562
705
0
5,099
23,166
26,318
271
6,517
16,649
38,433
0
L
5,589
60
3,410
11,269
30,284
29,935
160
10,974
19,216
21,452
0
L
Baron Samedi
MokiiS_
Baron Samedi
11,918
1,526
1,435
3,915
19,218
10,361
632
7,545
11,570
67,373
0
L
11,638
9,164
0
4,234
17,339
6,119
1,478
4,525
12,761
0
89,468
W
Artemis
diabloxx9208
Artemis
12,014
4,959
0
3,976
14,452
5,475
4,464
1,866
12,586
0
81,479
L
22,594
3,513
0
3,638
21,496
14,413
961
6,207
14,607
0
94,742
W
The Morrigan
rewite_r
The Morrigan
15,235
2,840
192
3,737
13,622
7,413
6,222
2,507
11,115
79,745
6,076
W
Gilgamesh
xUrEndx
Gilgamesh
15,788
1,772
0
15,094
33,581
30,748
715
4,472
29,109
14,873
68,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
65,011
541
Minions Killed
587
0
Camps Cleared
0
2,112,817
Distance Traveled
2,059,204
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,778
449
118
5
0
415,650
2
W
Hou Yi
13,911
580
161
7
0
412,293
0
W
Ares
12,600
525
25
1
0
418,248
7
L
Artio
9,248
385
24
1
0
465,972
14
L
Baron Samedi
10,858
452
118
5
0
381,041
2
L
Izanami
11,435
476
144
6
0
399,639
6
W
Artemis
12,017
501
127
5
0
397,027
8
L
Nike
12,138
506
137
6
0
450,515
4
W
The Morrigan
13,407
559
137
6
0
405,594
1
W
Gilgamesh
13,076
545
137
6
0
426,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role