Player Matchup

Ra
Ra
GEXMARC
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,288 Elo+
Party 1
Athena
Athena
Jubberjubs
Athena
Level 26
God Stats
31W - 40L
1,448 SR
Queue Stats
62W - 74L
1,394 Elo+
Solo
Geb
Geb
Nekrozx
Geb
Level 7
God Stats
4W - 5L
1,431 SR
Queue Stats
8W - 6L
1,417 Elo+
Solo
Fenrir
Fenrir
NubbyDude
Fenrir
Level 28
God Stats
29W - 24L
1,684 SR
Queue Stats
116W - 114L
1,593 Elo+
Solo
Medusa
Medusa
fredleqc
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,396 Elo+

VS

Team Averages
Level 11
1,576 SR
1,523 Elo+
Cabrakan
Cabrakan
Genos42069
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 2
Chaac
Chaac
MasterNaterz
Chaac
Level 23
God Stats
38W - 31L
1,590 SR
Queue Stats
78W - 68L
1,593 Elo+
Solo
Olorun
Olorun
OnePunchMan69420
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
batboy0068
Anhur
Level 16
God Stats
22W - 19L
1,401 SR
Queue Stats
84W - 98L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
winnu
Ao Kuang
Level 7
God Stats
2W - 1L
1,891 SR
Queue Stats
3W - 2L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
10,242
488
12,196
7,435
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Jubberjubs
Athena
15
0 / 0 / 9
10,252
488
4,402
13,145
12,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
16
0 / 3 / 10
10,629
506
7,483
13,365
11,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
NubbyDude
Fenrir
18
12 / 4 / 5
13,170
627
12,949
18,697
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
fredleqc
Medusa
15
3 / 5 / 2
10,445
497
6,811
10,504
3,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Genos42069
Cabrakan
14
0 / 4 / 2
9,609
458
3,279
13,308
20,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 3 / 5
11,871
565
18,838
20,012
17,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
9,102
433
2,333
13,209
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
2
0 / 0 / 0
6,148
293
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
winnu
Ao Kuang
17
10 / 5 / 1
11,386
542
9,330
20,021
8,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
18
Kills
16
16
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
Cabrakan
Genos42069
Cabrakan
0
4
2
0.25
W
Athena
Jubberjubs
Athena
0
0
9
4.5
L
6
3
5
2.83
W
Geb
0
3
10
1.67
W
Fenrir
NubbyDude
Fenrir
12
4
5
3.63
L
0
6
1
0.08
L
Anhur
0
0
0
0
W
Medusa
fredleqc
Medusa
3
5
2
0.8
L
Ao Kuang
winnu
Ao Kuang
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
33,780
63,146
Taken
66,550
46,610
Mitigated
50,994
14,681
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,196
2,954
2,187
1,490
7,435
4,063
718
3,461
3,974
40,713
0
L
Cabrakan
Genos42069
Cabrakan
3,279
439
0
362
13,308
20,111
449
5,065
8,243
40,371
0
W
Athena
Jubberjubs
Athena
4,402
798
0
4,096
13,145
12,469
660
2,389
10,756
54,877
0
L
18,838
3,055
0
5,371
20,012
17,118
0
5,468
14,544
13,056
78,474
W
Geb
7,483
1,387
0
1,535
13,365
11,975
474
4,396
8,969
53,897
0
W
Fenrir
NubbyDude
Fenrir
12,949
3,911
0
3,549
18,697
14,346
2,149
5,005
13,692
0
57,761
L
2,333
1,238
82
3,226
13,209
5,138
344
7,044
6,165
37,469
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
fredleqc
Medusa
6,811
3,462
0
1,824
10,504
3,757
5,044
1,544
8,960
0
55,057
L
Ao Kuang
winnu
Ao Kuang
9,330
1,602
0
8,125
20,021
8,627
0
6,504
13,517
76,423
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
48,116
491
Minions Killed
380
0
Camps Cleared
0
1,906,688
Distance Traveled
1,370,946
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,242
488
65
3
0
372,992
0
L
Cabrakan
9,609
458
63
3
0
348,856
0
W
Athena
10,252
488
111
5
0
473,391
16
L
Chaac
11,871
565
136
6
0
379,836
7
W
Geb
10,629
506
115
5
0
319,531
1
W
Fenrir
13,170
627
91
4
0
401,018
4
L
Olorun
9,102
433
83
4
0
291,046
0
L
Anhur
6,148
293
0
0
0
7,915
0
W
Medusa
10,445
497
109
5
0
339,756
0
L
Ao Kuang
11,386
542
98
5
0
343,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role