Player Matchup

Chaac
Chaac
DaniDom9
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Капек
Kukulkan
Level 44
God Stats
8W - 11L
1,350 SR
Queue Stats
11W - 18L
1,215 Elo+
Party 1
Sylvanus
Sylvanus
Юкемогире
Sylvanus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,334 Elo+
Party 1
Team Averages
Level 31
1,450 SR
1,318 Elo+

VS

Team Averages
Level 35
1,416 SR
1,462 Elo+
King Arthur
King Arthur
CopyrightProblem
King Arthur
Level 18
God Stats
1W - 1L
1,821 SR
Queue Stats
33W - 21L
1,570 Elo+
Party 2
Charybdis
Charybdis
Nickiman
Charybdis
Level 25
God Stats
3W - 5L
1,117 SR
Queue Stats
70W - 81L
1,384 Elo+
Party 2
Thoth
Thoth
zISpectre-
Thoth
Level 61
God Stats
0W - 2L
1,310 SR
Queue Stats
40W - 48L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaniDom9
Chaac
15
8 / 5 / 7
12,580
740
14,122
21,456
22,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Капек
Kukulkan
17
12 / 5 / 4
13,405
789
18,701
16,628
7,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 4 / 11
11,253
662
6,825
15,540
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CopyrightProblem
King Arthur
15
5 / 8 / 4
11,598
682
17,977
21,165
15,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Nickiman
Charybdis
14
7 / 7 / 2
10,712
630
14,803
13,985
4,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
15
2 / 6 / 8
10,944
644
11,553
13,970
4,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
14
14
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CopyrightProblem
King Arthur
5
8
4
0.88
W
Chaac
DaniDom9
Chaac
8
5
7
2.3
L
Charybdis
Nickiman
Charybdis
7
7
2
1.14
L
Thoth
2
6
8
1
W
Kukulkan
Капек
Kukulkan
12
5
4
2.8
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
44,333
53,624
Taken
49,120
47,114
Mitigated
24,379
21,886
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CopyrightProblem
King Arthur
17,977
2,822
102
367
21,165
15,302
0
12,418
8,128
1,045
45,543
W
Chaac
DaniDom9
Chaac
14,122
3,016
0
5,570
21,456
22,090
862
2,735
18,609
0
36,937
L
Charybdis
Nickiman
Charybdis
14,803
10,006
0
1,185
13,985
4,318
0
5,439
7,892
0
30,811
L
Thoth
11,553
590
0
2,276
13,970
4,759
324
8,427
5,325
46,702
0
W
Kukulkan
Капек
Kukulkan
18,701
2,150
562
4,812
16,628
7,176
1,120
4,612
12,016
60,260
0
W
6,825
2,048
4,596
6,346
15,540
17,848
610
5,023
10,517
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
33,254
170
Minions Killed
200
2
Camps Cleared
9
788,064
Distance Traveled
810,313
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,598
682
52
3
4
303,308
3
W
Chaac
12,580
740
29
2
1
297,310
3
L
Charybdis
10,712
630
53
3
2
243,849
4
L
Thoth
10,944
644
95
6
3
263,156
2
W
Kukulkan
13,405
789
126
7
1
276,454
1
W
Sylvanus
11,253
662
15
1
0
214,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role