Player Matchup

Hou Yi
Hou Yi
CauDuk
Hou Yi
Level 144
God Stats
3W - 4L
1,419 SR
Queue Stats
270W - 266L
1,563 Elo+
Party 2
Xbalanque
Xbalanque
NiiceTry
Xbalanque
Level 129
God Stats
0W - 6L
1,216 SR
Queue Stats
90W - 84L
1,556 Elo+
Solo
Cabrakan
Cabrakan
PALMBOMEN
Cabrakan
Level 108
God Stats
2W - 5L
1,126 SR
Queue Stats
162W - 160L
1,480 Elo+
Solo
Chiron
Chiron
isakini
Chiron
Level 139
God Stats
1W - 2L
1,280 SR
Queue Stats
106W - 102L
1,532 Elo+
Solo
Cthulhu
Cthulhu
zgzdgzedgawet
Cthulhu
Level 124
God Stats
9W - 8L
1,599 SR
Queue Stats
301W - 295L
1,544 Elo+
Party 2
Team Averages
Level 129
1,328 SR
1,535 Elo+

VS

Team Averages
Level 142
1,529 SR
1,512 Elo+
Discordia
Discordia
Ambicus
Discordia
Level 141
God Stats
12W - 11L
1,468 SR
Queue Stats
582W - 593L
1,572 Elo+
Solo
Achilles
Achilles
CTAHKO
Achilles
Level 160
God Stats
4W - 3L
1,372 SR
Queue Stats
532W - 457L
1,486 Elo+
Party 1
Vulcan
Vulcan
Irollan
Vulcan
Level 155
God Stats
8W - 3L
1,729 SR
Queue Stats
760W - 645L
1,493 Elo+
Party 1
Sol
Sol
Triperko
Sol
Level 129
God Stats
25W - 23L
1,532 SR
Queue Stats
1,402W - 1,270L
1,510 Elo+
Party 1
Hera
Hera
ucandaire
Hera
Level 127
God Stats
10W - 11L
1,541 SR
Queue Stats
531W - 562L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CauDuk
Hou Yi
19
7 / 3 / 6
11,910
701
16,187
18,790
10,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
NiiceTry
Xbalanque
18
4 / 5 / 8
11,173
657
14,337
17,477
9,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
PALMBOMEN
Cabrakan
17
2 / 2 / 13
10,797
635
5,148
21,749
24,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
isakini
Chiron
18
5 / 6 / 8
11,745
691
21,302
24,612
12,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
19
0 / 5 / 13
11,277
663
17,608
27,539
38,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ambicus
Discordia
18
4 / 1 / 11
11,482
675
16,434
8,419
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
CTAHKO
Achilles
18
1 / 5 / 9
11,781
693
10,206
28,923
53,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Irollan
Vulcan
19
4 / 6 / 10
11,992
705
17,471
13,616
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 6
13,615
801
33,544
21,952
12,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
20
3 / 1 / 8
11,584
681
20,056
11,635
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
65
18
Kills
21
21
Deaths
18
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ambicus
Discordia
4
1
11
9.5
W
Achilles
CTAHKO
Achilles
1
5
9
1.1
L
Hou Yi
CauDuk
Hou Yi
7
3
6
3.33
W
Vulcan
Irollan
Vulcan
4
6
10
1.5
L
Xbalanque
NiiceTry
Xbalanque
4
5
8
1.6
L
Cabrakan
PALMBOMEN
Cabrakan
2
2
13
4.25
W
9
5
6
2.4
L
Chiron
isakini
Chiron
5
6
8
1.5
W
Hera
3
1
8
7
L
Cthulhu
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,582
Damage
97,711
110,167
Taken
84,545
94,694
Mitigated
84,462
42,828
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ambicus
Discordia
16,434
91
1,119
1,426
8,419
4,156
693
2,550
5,869
27,508
0
W
Achilles
CTAHKO
Achilles
10,206
1,087
2,757
7,396
28,923
53,507
305
4,316
24,607
0
21,588
L
Hou Yi
CauDuk
Hou Yi
16,187
7,568
4,197
3,540
18,790
10,047
1,606
15,413
3,377
0
41,155
W
Vulcan
Irollan
Vulcan
17,471
6,146
1,766
1,393
13,616
7,618
152
4,025
9,591
36,477
0
L
Xbalanque
NiiceTry
Xbalanque
14,337
5,625
5,019
3,629
17,477
9,329
1,850
13,132
4,345
0
39,961
L
Cabrakan
PALMBOMEN
Cabrakan
5,148
717
4,169
2,720
21,749
24,351
130
18,730
3,019
7,351
0
W
33,544
7,741
1,691
8,480
21,952
12,571
3,532
6,371
15,581
68,437
0
L
Chiron
isakini
Chiron
21,302
6,091
3,301
6,640
24,612
12,469
780
19,689
4,881
0
47,241
W
Hera
20,056
2,966
2,270
2,832
11,635
6,610
566
5,494
6,141
41,331
0
L
Cthulhu
17,608
882
4,944
4,669
27,539
38,498
242
20,499
7,040
45,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
60,454
215
Minions Killed
190
0
Camps Cleared
0
1,620,675
Distance Traveled
1,592,045
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,482
675
21
1
0
285,171
2
W
Achilles
11,781
693
23
1
0
316,640
3
L
Hou Yi
11,910
701
55
3
0
310,215
0
W
Vulcan
11,992
705
47
3
0
328,176
0
L
Xbalanque
11,173
657
54
3
0
308,935
0
L
Cabrakan
10,797
635
3
0
0
341,795
0
W
Sol
13,615
801
69
4
0
302,200
3
L
Chiron
11,745
691
55
3
0
327,679
1
W
Hera
11,584
681
30
2
0
359,858
1
L
Cthulhu
11,277
663
48
3
0
332,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role