Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chicken man2576
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 157L
1,482 Elo+
Solo
Kali
Kali
HaqTheRipper
Kali
Level 88
God Stats
3W - 4L
1,667 SR
Queue Stats
377W - 339L
1,466 Elo+
Solo
Chaac
Chaac
I-Mahes-I
Chaac
Level 100
God Stats
5W - 6L
1,432 SR
Queue Stats
377W - 356L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
dutchphoenix96
Gilgamesh
Level 120
God Stats
26W - 28L
1,483 SR
Queue Stats
951W - 997L
1,479 Elo+
Solo
Nu Wa
Nu Wa
kreme3001
Nu Wa
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
426W - 403L
1,474 Elo+
Party 3
Team Averages
Level 94
1,516 SR
1,480 Elo+

VS

Team Averages
Level 91
1,488 SR
1,438 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CocolaWeed78
Bellona
Level 82
God Stats
127W - 101L
1,483 SR
Queue Stats
385W - 355L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
DarkOmega2236
Cthulhu
Level 58
God Stats
22W - 19L
1,513 SR
Queue Stats
145W - 138L
1,413 Elo+
Party 1
Janus
Janus
DimosPhronimos78
Janus
Level 102
God Stats
71W - 85L
1,418 SR
Queue Stats
515W - 490L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
Ultimaterager21
Gilgamesh
Level 129
God Stats
19W - 15L
1,527 SR
Queue Stats
297W - 282L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chicken man2576
Ah Muzen Cab
10
3 / 5 / 0
5,411
541
5,552
7,002
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 1
4,595
460
1,909
6,108
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
I-Mahes-I
Chaac
9
2 / 4 / 0
5,215
522
6,392
8,701
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
dutchphoenix96
Gilgamesh
1
0 / 0 / 0
3,387
339
0
728
120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
kreme3001
Nu Wa
9
0 / 3 / 1
5,131
513
1,455
3,336
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 2
6,390
639
5,353
7,784
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
CocolaWeed78
Bellona
11
3 / 0 / 4
6,412
641
3,123
4,963
4,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
9
3 / 3 / 2
5,950
595
3,002
6,142
1,427
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 0 / 3
6,694
669
3,109
4,826
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ultimaterager21
Gilgamesh
11
3 / 2 / 3
6,365
637
3,738
6,303
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
17
17
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
2
5
L
Ah Muzen Cab
Chicken man2576
Ah Muzen Cab
3
5
0
0.6
W
Bellona
CocolaWeed78
Bellona
3
0
4
5
W
Cthulhu
3
3
2
1.33
W
4
0
3
5.5
L
1
5
1
0.3
L
Chaac
I-Mahes-I
Chaac
2
4
0
0.5
W
Gilgamesh
Ultimaterager21
Gilgamesh
3
2
3
2.25
L
Gilgamesh
dutchphoenix96
Gilgamesh
0
0
0
0
L
Nu Wa
kreme3001
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
18,325
25,875
Taken
30,018
10,513
Mitigated
12,937
7,546
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,353
3,118
0
4,895
7,784
3,068
0
287
7,079
0
24,257
L
Ah Muzen Cab
Chicken man2576
Ah Muzen Cab
5,552
2,632
0
1,631
7,002
2,057
0
2,789
4,213
0
25,268
W
Bellona
CocolaWeed78
Bellona
3,123
1,307
268
1,562
4,963
4,308
833
227
4,620
0
31,377
W
Cthulhu
3,002
241
387
516
6,142
1,427
276
117
6,025
22,153
0
W
3,109
254
237
1,527
4,826
1,373
1,184
519
4,264
36,757
0
L
1,909
618
0
1,718
6,108
2,158
0
907
5,177
0
16,617
L
Chaac
I-Mahes-I
Chaac
6,392
1,450
0
3,574
8,701
5,417
0
745
7,874
0
28,359
W
Gilgamesh
Ultimaterager21
Gilgamesh
3,738
1,191
413
1,690
6,303
2,761
0
364
5,896
0
38,656
L
Gilgamesh
dutchphoenix96
Gilgamesh
0
0
0
0
728
120
0
0
728
0
0
L
Nu Wa
kreme3001
Nu Wa
1,455
61
0
623
3,336
761
0
1,302
1,772
23,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,739
Gold Earned
31,811
209
Minions Killed
306
0
Camps Cleared
0
680,045
Distance Traveled
1,016,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,390
639
44
4
0
195,204
4
L
Ah Muzen Cab
5,411
541
51
5
0
170,323
1
W
Bellona
6,412
641
68
7
0
226,660
0
W
Cthulhu
5,950
595
49
5
0
195,638
0
W
Janus
6,694
669
83
8
0
178,097
2
L
Kali
4,595
460
37
4
0
135,783
0
L
Chaac
5,215
522
70
7
0
182,699
2
W
Gilgamesh
6,365
637
62
6
0
220,473
1
L
Gilgamesh
3,387
339
0
0
0
18,795
0
L
Nu Wa
5,131
513
51
5
0
172,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role