Player Matchup

Olorun
Olorun
CopyrightProblem
Olorun
Level 18
God Stats
3W - 3L
1,732 SR
Queue Stats
33W - 21L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
Nickiman
Gilgamesh
Level 25
God Stats
12W - 12L
1,582 SR
Queue Stats
70W - 81L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zISpectre-
Tsukuyomi
Level 61
God Stats
3W - 2L
1,539 SR
Queue Stats
40W - 48L
1,445 Elo+
Party 2
Team Averages
Level 35
1,618 SR
1,475 Elo+

VS

Team Averages
Level 26
1,587 SR
1,528 Elo+
Fenrir
Fenrir
Ino5ke
Fenrir
Level 26
God Stats
2W - 0L
1,778 SR
Queue Stats
19W - 12L
1,637 Elo+
Party 1
Ah Puch
Ah Puch
Zyzzaa
Ah Puch
Level 27
God Stats
5W - 5L
1,514 SR
Queue Stats
42W - 28L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ДырявыеГоВин
Kumbhakarna
Level 26
God Stats
160W - 164L
1,470 SR
Queue Stats
162W - 167L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 4
9,822
702
9,184
16,534
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Nickiman
Gilgamesh
14
1 / 2 / 5
9,610
686
10,143
19,948
15,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
zISpectre-
Tsukuyomi
13
6 / 13 / 0
10,857
776
10,946
19,465
8,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ino5ke
Fenrir
14
12 / 5 / 10
11,630
831
14,362
17,299
12,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Zyzzaa
Ah Puch
15
4 / 2 / 20
11,089
792
20,221
13,280
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 2 / 9
12,266
876
10,128
15,499
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
27
27
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Fenrir
Ino5ke
Fenrir
12
5
10
3.4
L
Gilgamesh
Nickiman
Gilgamesh
1
2
5
1.75
W
Ah Puch
Zyzzaa
Ah Puch
4
2
20
7
L
Tsukuyomi
zISpectre-
Tsukuyomi
6
13
0
0.46
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
44,711
55,947
Taken
46,078
31,007
Mitigated
37,718
9,855
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,184
5,546
328
3,011
16,534
7,175
1,003
9,119
7,415
31,725
4,128
W
Fenrir
Ino5ke
Fenrir
14,362
3,379
0
4,967
17,299
12,653
383
4,848
12,451
79
34,750
L
Gilgamesh
Nickiman
Gilgamesh
10,143
2,264
0
6,011
19,948
15,464
380
10,166
9,782
0
23,385
W
Ah Puch
Zyzzaa
Ah Puch
20,221
2,634
0
7,233
13,280
5,385
928
841
12,439
53,685
0
L
Tsukuyomi
zISpectre-
Tsukuyomi
10,946
2,643
0
505
19,465
8,368
0
11,892
7,573
0
28,723
W
10,128
1,363
0
1,196
15,499
19,680
558
3,003
12,155
22,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
34,985
132
Minions Killed
131
7
Camps Cleared
6
723,934
Distance Traveled
781,668
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,822
702
66
5
5
202,343
2
W
Fenrir
11,630
831
35
3
4
265,555
4
L
Gilgamesh
9,610
686
28
2
0
289,746
3
W
Ah Puch
11,089
792
70
5
2
246,094
5
L
Tsukuyomi
10,857
776
38
3
2
231,845
1
W
Kumbhakarna
12,266
876
26
2
0
270,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role