Player Matchup

Morgan Le Fay
Morgan Le Fay
Chupa LMF
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,149 SR
Queue Stats
45W - 36L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Flashg2000
Sun Wukong
Level 46
God Stats
16W - 15L
1,504 SR
Queue Stats
70W - 93L
1,364 Elo+
Party 1
Osiris
Osiris
PresidentPeppen
Osiris
Level 42
God Stats
8W - 13L
1,517 SR
Queue Stats
52W - 73L
1,375 Elo+
Party 1
Camazotz
Camazotz
bamto16391
Camazotz
Level 98
God Stats
5W - 4L
1,484 SR
Queue Stats
183W - 193L
1,435 Elo+
Party 1
Artio
Artio
kleisslucas415
Artio
Level 98
God Stats
5W - 3L
1,506 SR
Queue Stats
135W - 161L
1,436 Elo+
Party 1
Team Averages
Level 75
1,432 SR
1,415 Elo+

VS

Team Averages
Level 74
1,468 SR
1,429 Elo+
Fafnir
Fafnir
 
Fafnir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Agbal
Hades
Level 99
God Stats
3W - 4L
1,614 SR
Queue Stats
284W - 271L
1,419 Elo+
Solo
Charybdis
Charybdis
crossX356
Charybdis
Level 49
God Stats
8W - 13L
1,410 SR
Queue Stats
165W - 176L
1,386 Elo+
Party 3
Cerberus
Cerberus
sim05
Cerberus
Level 69
God Stats
6W - 7L
1,508 SR
Queue Stats
219W - 206L
1,455 Elo+
Party 2
Mulan
Mulan
watchomaka
Mulan
Level 42
God Stats
0W - 2L
1,308 SR
Queue Stats
79W - 90L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chupa LMF
Morgan Le Fay
14
3 / 4 / 4
8,989
499
10,418
10,772
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Flashg2000
Sun Wukong
15
5 / 3 / 11
9,251
514
13,232
15,005
7,383
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
7 / 2 / 7
9,748
542
13,193
18,596
17,030
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
bamto16391
Camazotz
15
4 / 7 / 9
9,052
503
12,225
22,244
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 10
9,399
522
14,736
17,826
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
4 / 2 / 7
8,422
468
9,900
14,671
10,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hades
Agbal
Hades
12
3 / 7 / 3
8,229
457
15,504
19,072
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
crossX356
Charybdis
12
2 / 7 / 5
7,848
436
7,178
11,751
2,901
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
sim05
Cerberus
13
2 / 4 / 6
8,172
454
8,102
16,995
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
5 / 7 / 2
9,727
540
16,999
16,878
15,905
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
27
Kills
16
17
Deaths
27
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
2
7
3.75
L
Hades
Agbal
Hades
3
7
3
0.64
W
Morgan Le Fay
Chupa LMF
Morgan Le Fay
3
4
4
1.25
W
Sun Wukong
Flashg2000
Sun Wukong
5
3
11
3.5
W
7
2
7
5.25
W
Camazotz
bamto16391
Camazotz
4
7
9
1.21
L
Charybdis
crossX356
Charybdis
2
7
5
0.64
W
8
1
10
13
L
Cerberus
sim05
Cerberus
2
4
6
1.25
L
Mulan
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
57,683
84,443
Taken
79,367
52,886
Mitigated
51,975
36,814
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,900
2,918
0
2,422
14,671
10,345
0
6,181
8,024
31,479
0
L
Hades
Agbal
Hades
15,504
898
460
5,398
19,072
15,815
154
6,274
12,070
43,200
0
W
Morgan Le Fay
Chupa LMF
Morgan Le Fay
10,418
903
0
1,990
10,772
3,762
496
5,845
4,927
61,124
0
W
Sun Wukong
Flashg2000
Sun Wukong
13,232
2,011
547
3,899
15,005
7,383
506
7,153
7,852
0
62,995
W
13,193
4,025
201
7,154
18,596
17,030
360
5,036
13,560
12,287
35,752
W
Camazotz
bamto16391
Camazotz
12,225
4,280
1,528
10,943
22,244
8,363
673
8,602
13,642
0
57,743
L
Charybdis
crossX356
Charybdis
7,178
2,674
0
646
11,751
2,901
352
3,479
7,620
0
31,648
W
14,736
1,557
3,779
6,773
17,826
16,348
702
6,814
11,012
39,073
0
L
Cerberus
sim05
Cerberus
8,102
241
0
5,624
16,995
7,009
0
6,206
10,376
45,849
3,160
L
Mulan
16,999
2,390
112
2,684
16,878
15,905
0
4,012
11,534
0
54,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,439
Gold Earned
42,398
420
Minions Killed
362
0
Camps Cleared
0
1,783,188
Distance Traveled
1,685,584
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,422
468
42
2
0
340,594
2
L
Hades
8,229
457
60
3
0
315,679
3
W
Morgan Le Fay
8,989
499
92
5
0
325,480
6
W
Sun Wukong
9,251
514
91
5
0
355,666
0
W
Osiris
9,748
542
81
5
0
364,947
1
W
Camazotz
9,052
503
84
5
0
352,465
0
L
Charybdis
7,848
436
61
3
0
328,915
3
W
Artio
9,399
522
72
4
0
384,630
1
L
Cerberus
8,172
454
98
5
0
363,172
1
L
Mulan
9,727
540
101
6
0
337,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role