Player Matchup

Khepri
Khepri
Cabatoman
Khepri
Level 157
God Stats
13W - 7L
1,781 SR
Queue Stats
541W - 514L
1,515 Elo+
Party 1
Artemis
Artemis
SilentButDead069
Artemis
Level 62
God Stats
14W - 8L
1,529 SR
Queue Stats
359W - 360L
1,471 Elo+
Party 1
Bellona
Bellona
Sole_Slayer_
Bellona
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 231L
1,463 Elo+
Party 1
Awilix
Awilix
ToxicTerrapin
Awilix
Level 153
God Stats
78W - 46L
1,572 SR
Queue Stats
121W - 106L
1,500 Elo+
Solo
Sol
Sol
bry2020
Sol
Level 127
God Stats
2W - 3L
1,749 SR
Queue Stats
313W - 297L
1,542 Elo+
Party 1
Team Averages
Level 130
1,626 SR
1,498 Elo+

VS

Team Averages
Level 91
1,436 SR
1,526 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dr Peppy 73
Thanatos
Level 146
God Stats
1W - 2L
1,393 SR
Queue Stats
33W - 39L
1,526 Elo+
Party 3
Bakasura
Bakasura
Elmilson40
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,601 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LustfulWidow
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
xjorgezlk
The Morrigan
Level 60
God Stats
0W - 2L
1,288 SR
Queue Stats
279W - 303L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cabatoman
Khepri
12
2 / 0 / 15
7,981
532
4,359
8,429
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 2
8,189
546
5,348
5,290
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sole_Slayer_
Bellona
13
7 / 3 / 12
8,861
591
8,398
12,998
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 5 / 11
9,181
612
16,166
12,699
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
6 / 3 / 6
9,130
609
11,215
7,187
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 5 / 3
7,113
474
7,620
14,407
14,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Dr Peppy 73
Thanatos
12
5 / 9 / 3
7,824
522
9,702
15,968
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Elmilson40
Bakasura
13
3 / 5 / 4
7,795
520
8,112
13,043
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
LustfulWidow
Morgan Le Fay
12
2 / 2 / 0
7,308
487
4,311
6,846
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
xjorgezlk
The Morrigan
11
1 / 5 / 2
6,879
459
4,544
9,523
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
26
Kills
13
13
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
3
0.7
W
Khepri
Cabatoman
Khepri
2
0
15
9.5
L
Thanatos
Dr Peppy 73
Thanatos
5
9
3
0.72
L
Bakasura
Elmilson40
Bakasura
3
5
4
1
L
Morgan Le Fay
LustfulWidow
Morgan Le Fay
2
2
0
1
W
3
2
2
2
W
Bellona
Sole_Slayer_
Bellona
7
3
12
4.33
W
8
5
11
2.7
W
Sol
6
3
6
3
L
The Morrigan
xjorgezlk
The Morrigan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,486
Damage
34,289
46,603
Taken
59,787
29,974
Mitigated
31,326
12,023
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,620
1,640
0
816
14,407
14,329
0
6,050
8,357
21,821
0
W
Khepri
Cabatoman
Khepri
4,359
883
424
1,720
8,429
7,398
0
4,694
3,210
19,436
0
L
Thanatos
Dr Peppy 73
Thanatos
9,702
2,089
0
7,936
15,968
5,021
0
2,589
13,379
0
39,389
L
Bakasura
Elmilson40
Bakasura
8,112
4,807
0
3,880
13,043
6,540
768
1,344
11,699
0
31,104
L
Morgan Le Fay
LustfulWidow
Morgan Le Fay
4,311
839
0
1,429
6,846
2,423
393
1,934
4,912
40,128
0
W
5,348
1,573
0
1,573
5,290
1,962
0
2,219
3,071
0
50,583
W
Bellona
Sole_Slayer_
Bellona
8,398
2,568
0
4,486
12,998
12,828
0
2,601
9,342
0
37,772
W
16,166
7,311
0
1,383
12,699
4,926
351
2,610
9,232
0
54,867
W
Sol
11,215
4,457
0
2,437
7,187
2,860
1,341
2,553
4,489
56,471
6,457
L
The Morrigan
xjorgezlk
The Morrigan
4,544
1,339
0
1,859
9,523
3,013
259
2,933
6,563
34,539
2,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
36,919
384
Minions Killed
347
0
Camps Cleared
0
1,479,949
Distance Traveled
1,339,482
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,113
474
34
2
0
245,485
0
W
Khepri
7,981
532
25
2
0
304,886
7
L
Thanatos
7,824
522
68
5
0
291,673
1
L
Bakasura
7,795
520
80
5
0
264,280
0
L
Morgan Le Fay
7,308
487
82
5
0
276,525
0
W
Artemis
8,189
546
99
7
0
281,567
3
W
Bellona
8,861
591
62
4
0
318,457
2
W
Awilix
9,181
612
74
5
0
307,064
6
W
Sol
9,130
609
124
8
0
267,975
3
L
The Morrigan
6,879
459
83
6
0
261,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role