Player Matchup

Tiamat
Tiamat
Nacholitroki
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Solo
Neith
Neith
Nameless2930
Neith
Level 5
God Stats
3W - 2L
1,264 SR
Queue Stats
53W - 59L
1,296 Elo+
Solo
Kali
Kali
Rovingut
Kali
Level 29
God Stats
5W - 2L
1,255 SR
Queue Stats
74W - 65L
1,421 Elo+
Solo
Cerberus
Cerberus
frostyK0
Cerberus
Level 25
God Stats
1W - 2L
1,572 SR
Queue Stats
21W - 18L
1,463 Elo+
Solo
Hachiman
Hachiman
папсон
Hachiman
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,335 Elo+

VS

Team Averages
Level 34
1,571 SR
1,505 Elo+
Izanami
Izanami
Alvidola
Izanami
Level 24
God Stats
66W - 50L
1,654 SR
Queue Stats
282W - 330L
1,505 Elo+
Solo
Xing Tian
Xing Tian
DEKIEFFER
Xing Tian
Level 94
God Stats
6W - 7L
1,503 SR
Queue Stats
136W - 116L
1,529 Elo+
Party 1
Chernobog
Chernobog
Irrousse
Chernobog
Level 18
God Stats
3W - 2L
1,477 SR
Queue Stats
17W - 19L
1,430 Elo+
Party 1
Awilix
Awilix
Iwousse
Awilix
Level 15
God Stats
3W - 2L
1,723 SR
Queue Stats
9W - 7L
1,597 Elo+
Party 1
Tiamat
Tiamat
Zwazi
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 7 / 1
5,703
439
3,361
9,463
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
5,502
423
3,711
8,446
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
13
8 / 3 / 0
8,704
670
6,495
11,874
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
frostyK0
Cerberus
11
2 / 3 / 6
6,738
518
5,130
9,346
6,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
папсон
Hachiman
9
1 / 8 / 4
5,815
447
4,261
9,091
2,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvidola
Izanami
16
6 / 1 / 1
9,514
732
10,684
8,365
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
DEKIEFFER
Xing Tian
10
2 / 4 / 5
6,495
500
3,167
10,249
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Irrousse
Chernobog
12
2 / 2 / 5
7,438
572
2,855
6,028
1,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Iwousse
Awilix
14
11 / 2 / 6
8,924
686
11,625
9,224
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Zwazi
Tiamat
12
6 / 2 / 5
8,280
637
7,585
8,454
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
27
27
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alvidola
Izanami
6
1
1
6.5
W
Xing Tian
DEKIEFFER
Xing Tian
2
4
5
1.13
W
Chernobog
Irrousse
Chernobog
2
2
5
2.25
W
Awilix
Iwousse
Awilix
11
2
6
7
L
Tiamat
0
7
1
0.07
L
0
6
2
0.17
L
Kali
8
3
0
2.67
W
Tiamat
Zwazi
Tiamat
6
2
5
4.25
L
Cerberus
frostyK0
Cerberus
2
3
6
1.67
L
Hachiman
папсон
Hachiman
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
35,916
48,220
Taken
42,320
20,011
Mitigated
20,222
13,515
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alvidola
Izanami
10,684
6,013
0
2,879
8,365
3,893
5,474
2,034
6,311
0
67,089
W
Xing Tian
DEKIEFFER
Xing Tian
3,167
338
0
1,278
10,249
7,127
625
743
9,506
12,569
0
W
Chernobog
Irrousse
Chernobog
2,855
1,352
0
1,600
6,028
1,785
1,935
1,136
4,838
0
39,528
W
Awilix
Iwousse
Awilix
11,625
5,841
0
500
9,224
3,161
33
1,661
7,549
0
48,040
L
Tiamat
3,361
471
0
1,858
9,463
4,264
0
3,541
5,615
25,796
0
L
3,711
1,795
0
2,136
8,446
1,681
0
41
7,910
0
26,040
L
Kali
6,495
3,205
0
6,602
11,874
5,711
0
2,326
9,117
0
34,460
W
Tiamat
Zwazi
Tiamat
7,585
855
0
3,000
8,454
4,256
1,125
2,657
5,462
30,580
0
L
Cerberus
frostyK0
Cerberus
5,130
558
0
2,345
9,346
6,325
0
897
8,095
27,975
0
L
Hachiman
папсон
Hachiman
4,261
2,044
0
574
9,091
2,030
0
2,845
5,781
0
18,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
40,651
239
Minions Killed
385
0
Camps Cleared
0
1,170,695
Distance Traveled
1,259,502
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,514
732
143
11
0
212,097
2
W
Xing Tian
6,495
500
14
1
0
242,169
4
W
Chernobog
7,438
572
81
6
0
243,031
1
W
Awilix
8,924
686
77
6
0
298,843
2
L
Tiamat
5,703
439
45
3
0
212,193
1
L
Neith
5,502
423
48
4
0
233,042
0
L
Kali
8,704
670
59
5
0
242,990
0
W
Tiamat
8,280
637
70
5
0
263,362
0
L
Cerberus
6,738
518
56
4
0
253,659
6
L
Hachiman
5,815
447
31
2
0
228,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role