Player Matchup

Fafnir
Fafnir
FanOverCast
Fafnir
Level 37
God Stats
2W - 3L
1,439 SR
Queue Stats
71W - 92L
1,386 Elo+
Party 2
Rama
Rama
Lux-Z3yko
Rama
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
35W - 58L
1,256 Elo+
Party 2
Nu Wa
Nu Wa
Prisma-Amine-Sam
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 97L
1,305 Elo+
Solo
Team Averages
Level 31
1,404 SR
1,316 Elo+

VS

Team Averages
Level 41
1,491 SR
1,316 Elo+
Chaac
Chaac
I own the pitch
Chaac
Level 69
God Stats
2W - 0L
1,632 SR
Queue Stats
42W - 51L
1,411 Elo+
Party 1
Chronos
Chronos
Sirapp6773
Chronos
Level 49
God Stats
1W - 7L
1,200 SR
Queue Stats
2W - 16L
1,103 Elo+
Solo
Thor
Thor
Will G Rover735
Thor
Level 6
God Stats
21W - 32L
1,640 SR
Queue Stats
31W - 46L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 0 / 3
8,040
670
5,193
10,342
9,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
11
1 / 5 / 4
7,240
603
6,302
9,346
3,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 11 / 3
7,440
620
5,214
10,784
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 3
9,799
817
10,268
8,453
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Sirapp6773
Chronos
12
3 / 5 / 9
8,574
715
10,847
8,867
3,148
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 2 / 8
7,900
658
3,998
7,677
3,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
0
3
4.5
W
11
0
3
12.5
L
Rama
1
5
4
0.6
L
3
11
3
0.41
W
Chronos
Sirapp6773
Chronos
3
5
9
1.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
25,113
30,472
Taken
24,997
16,002
Mitigated
14,330
7,502
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,193
1,560
721
3,661
10,342
9,462
0
3,741
6,061
13,925
0
W
10,268
1,587
178
4,012
8,453
7,283
756
2,022
6,431
0
36,872
L
Rama
6,302
5,234
0
2,489
9,346
3,285
120
3,279
5,968
0
26,076
L
5,214
1,627
46
585
10,784
3,255
194
4,132
6,276
10,008
0
W
Chronos
Sirapp6773
Chronos
10,847
2,301
0
415
8,867
3,148
0
5,216
3,651
35,543
0
W
3,998
246
0
0
7,677
3,899
0
3,694
3,983
0
10,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
26,273
88
Minions Killed
128
3
Camps Cleared
7
597,552
Distance Traveled
697,050
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,040
670
27
2
0
241,413
4
W
Chaac
9,799
817
41
3
3
252,952
1
L
Rama
7,240
603
52
4
3
203,220
2
L
Nu Wa
7,440
620
9
1
0
152,919
1
W
Chronos
8,574
715
70
6
4
213,484
0
W
Thor
7,900
658
17
1
0
230,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role