Player Matchup

Artio
Artio
SimoneDeBeauvoir
Artio
Level 70
God Stats
71W - 84L
1,473 SR
Queue Stats
628W - 773L
1,362 Elo+
Solo
Zeus
Zeus
dandaog3
Zeus
Level 60
God Stats
14W - 20L
1,359 SR
Queue Stats
437W - 385L
1,476 Elo+
Solo
Cernunnos
Cernunnos
yLageChunda
Cernunnos
Level 129
God Stats
5W - 2L
1,587 SR
Queue Stats
105W - 114L
1,462 Elo+
Solo
Team Averages
Level 86
1,473 SR
1,433 Elo+

VS

Team Averages
Level 114
1,504 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
valver10
Danzaburou
Level 146
God Stats
7W - 7L
1,576 SR
Queue Stats
57W - 69L
1,437 Elo+
Solo
Cthulhu
Cthulhu
xXMercenarioXx1
Cthulhu
Level 46
God Stats
8W - 12L
1,435 SR
Queue Stats
82W - 114L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 10
6,986
699
4,037
8,559
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
10 / 1 / 5
9,083
908
13,550
4,749
2,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
yLageChunda
Cernunnos
11
4 / 3 / 8
7,529
753
7,203
7,958
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 3 / 0
7,251
725
5,884
7,407
2,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
valver10
Danzaburou
10
1 / 5 / 2
6,773
677
4,699
6,877
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 7 / 2
6,135
614
3,058
11,553
6,118
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
5
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
0
1.33
W
1
1
10
6
W
Zeus
10
1
5
12.5
L
Danzaburou
valver10
Danzaburou
1
5
2
0.4
L
0
7
2
0.14
W
Cernunnos
yLageChunda
Cernunnos
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
13,641
21,266
Taken
25,837
11,541
Mitigated
11,435
8,413
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,884
351
130
2,196
7,407
2,911
0
5,128
2,279
25,942
0
W
4,037
108
246
3,316
8,559
6,185
173
3,964
4,595
15,724
0
W
Zeus
13,550
2,183
0
2,569
4,749
2,500
892
1,690
3,059
40,026
0
L
Danzaburou
valver10
Danzaburou
4,699
1,623
0
489
6,877
2,406
0
5,603
1,274
0
10,843
L
3,058
186
124
722
11,553
6,118
0
6,956
4,597
6,973
0
W
Cernunnos
yLageChunda
Cernunnos
7,203
3,267
0
2,282
7,958
2,856
1,052
4,074
3,884
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
20,159
122
Minions Killed
82
8
Camps Cleared
1
551,928
Distance Traveled
475,368
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,251
725
62
6
1
177,249
0
W
Artio
6,986
699
20
2
2
204,829
4
W
Zeus
9,083
908
61
6
3
171,987
2
L
Danzaburou
6,773
677
15
2
0
132,392
2
L
Cthulhu
6,135
614
5
1
0
165,727
3
W
Cernunnos
7,529
753
41
4
3
175,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role