Player Matchup

Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeeKayV_
Pele
Level 9
God Stats
1W - 4L
1,184 SR
Queue Stats
28W - 35L
1,500 Elo+
Solo
Arachne
Arachne
MKGames2K18
Arachne
Level 29
God Stats
0W - 2L
1,215 SR
Queue Stats
160W - 134L
1,557 Elo+
Solo
Jormungandr
Jormungandr
Rosettenkiller01
Jormungandr
Level 3
God Stats
1W - 5L
1,134 SR
Queue Stats
2W - 14L
1,294 Elo+
Party 1
Cerberus
Cerberus
Wladimir-Vodka1
Cerberus
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 17L
1,294 Elo+
Party 1
Team Averages
Level 12
1,307 SR
1,429 Elo+

VS

Team Averages
Level 22
1,447 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arielkey
Neith
Level 28
God Stats
11W - 11L
1,487 SR
Queue Stats
88W - 102L
1,395 Elo+
Solo
Nemesis
Nemesis
Kalargon1
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Thor
Thor
Mindkiller4983
Thor
Level 26
God Stats
6W - 2L
1,638 SR
Queue Stats
64W - 58L
1,498 Elo+
Solo
Hel
Hel
theSuarez64
Hel
Level 15
God Stats
1W - 3L
1,112 SR
Queue Stats
16W - 21L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
6 / 11 / 14
13,131
1,194
14,912
17,377
7,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
3 / 11 / 13
11,644
1,059
16,068
22,842
9,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
MKGames2K18
Arachne
20
19 / 0 / 8
17,276
1,571
23,747
11,579
6,376
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Rosettenkiller01
Jormungandr
18
1 / 14 / 11
10,445
950
8,240
26,355
33,902
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
18
0 / 13 / 14
10,570
961
4,429
27,650
35,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 7 / 28
12,356
1,123
15,274
19,684
23,134
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Arielkey
Neith
20
14 / 5 / 28
13,358
1,214
31,077
13,983
5,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Kalargon1
Nemesis
19
4 / 4 / 24
10,944
995
7,421
11,627
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 8 / 23
13,515
1,229
22,501
16,747
6,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 33
12,248
1,113
19,828
9,822
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
185
29
Kills
49
49
Deaths
29
60
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
11
14
1.18
W
Chaac
 
Chaac
8
7
28
3.14
W
Neith
Arielkey
Neith
14
5
28
5.6
L
Pele
3
11
13
0.86
W
Nemesis
Kalargon1
Nemesis
4
4
24
4
L
Arachne
MKGames2K18
Arachne
19
0
8
23
W
17
8
23
3.56
L
Jormungandr
Rosettenkiller01
Jormungandr
1
14
11
0.46
L
Cerberus
0
13
14
0.54
W
6
5
33
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,396
Damage
96,101
105,803
Taken
71,863
92,556
Mitigated
44,170
8,937
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
14,912
4,924
0
0
17,377
7,510
0
2,841
14,446
0
18,932
W
Chaac
 
Chaac
15,274
4,080
0
3,363
19,684
23,134
0
3,635
15,784
0
27,372
W
Neith
Arielkey
Neith
31,077
15,455
0
4,771
13,983
5,920
0
2,254
11,196
0
67,210
L
Pele
16,068
2,071
0
867
22,842
9,180
0
3,551
19,109
0
42,308
W
Nemesis
Kalargon1
Nemesis
7,421
3,540
0
2,195
11,627
4,955
0
954
10,565
0
17,475
L
Arachne
MKGames2K18
Arachne
23,747
13,459
269
4,928
11,579
6,376
0
2,076
9,463
0
51,714
W
22,501
5,941
796
2,186
16,747
6,451
0
3,046
13,281
0
39,908
L
Jormungandr
Rosettenkiller01
Jormungandr
8,240
5,376
0
0
26,355
33,902
0
6,811
19,304
28,660
0
L
Cerberus
4,429
1,543
0
2,873
27,650
35,588
0
4,549
22,894
16,078
0
W
19,828
4,285
1,761
1,468
9,822
3,710
0
2,780
7,042
39,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,066
Gold Earned
62,421
188
Minions Killed
208
9
Camps Cleared
5
907,571
Distance Traveled
860,821
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,131
1,194
23
2
0
211,736
0
W
Chaac
12,356
1,123
26
2
2
187,879
0
W
Neith
13,358
1,214
64
6
1
165,627
0
L
Pele
11,644
1,059
46
4
0
218,134
0
W
Nemesis
10,944
995
21
2
1
170,670
2
L
Arachne
17,276
1,571
57
5
9
233,785
1
W
Thor
13,515
1,229
41
4
1
166,778
3
L
Jormungandr
10,445
950
35
3
0
124,127
0
L
Cerberus
10,570
961
27
2
0
119,789
0
W
Hel
12,248
1,113
56
5
0
169,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role