Player Matchup

Sol
Sol
Gganjii
Sol
Level 24
God Stats
4W - 18L
1,440 SR
Queue Stats
60W - 120L
1,165 Elo+
Solo
Merlin
Merlin
Mulpf
Merlin
Level 49
God Stats
3W - 4L
1,418 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 1
Hercules
Hercules
Samuelfxbz
Hercules
Level 7
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 5L
1,034 Elo+
Party 1
Team Averages
Level 27
1,363 SR
1,181 Elo+

VS

Team Averages
Level 31
1,367 SR
1,323 Elo+
Loki
Loki
ForceGod99
Loki
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 81L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
KamikazeSnipes
Gilgamesh
Level 49
God Stats
19W - 11L
1,544 SR
Queue Stats
28W - 21L
1,529 Elo+
Solo
Heimdallr
Heimdallr
MonsterMatter
Heimdallr
Level 14
God Stats
2W - 5L
1,058 SR
Queue Stats
34W - 61L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 5 / 0
10,292
542
9,612
14,254
4,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Mulpf
Merlin
14
1 / 4 / 3
10,790
568
3,323
10,508
4,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Samuelfxbz
Hercules
13
1 / 5 / 1
10,435
549
7,836
14,801
19,010
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
11,674
614
9,840
8,373
4,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
KamikazeSnipes
Gilgamesh
17
7 / 2 / 7
13,000
684
19,683
28,594
22,731
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
MonsterMatter
Heimdallr
15
5 / 2 / 6
12,252
645
5,876
7,835
3,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Sol
1
5
0
0.2
W
Gilgamesh
KamikazeSnipes
Gilgamesh
7
2
7
5.25
W
Heimdallr
MonsterMatter
Heimdallr
5
2
6
4
L
Merlin
Mulpf
Merlin
1
4
3
0.63
L
Hercules
Samuelfxbz
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
35,399
39,563
Taken
44,802
27,573
Mitigated
30,795
8,513
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,840
2,282
0
647
8,373
4,470
1,291
3,515
4,858
0
34,295
L
Sol
9,612
2,403
0
2,858
14,254
4,383
0
834
13,420
37,148
0
W
Gilgamesh
KamikazeSnipes
Gilgamesh
19,683
3,945
88
12,622
28,594
22,731
266
7,245
21,349
2,465
64,430
W
Heimdallr
MonsterMatter
Heimdallr
5,876
1,155
0
859
7,835
3,594
1,309
3,283
4,552
0
34,366
L
Merlin
Mulpf
Merlin
3,323
249
120
2,416
10,508
4,180
0
583
9,925
26,944
0
L
Hercules
Samuelfxbz
Hercules
7,836
2,065
0
3,119
14,801
19,010
0
108
14,693
0
21,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
36,926
154
Minions Killed
191
4
Camps Cleared
10
934,012
Distance Traveled
1,102,982
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,674
614
38
2
0
419,047
0
L
Sol
10,292
542
77
4
3
323,759
4
W
Gilgamesh
13,000
684
83
4
9
371,726
3
W
Heimdallr
12,252
645
70
4
1
312,209
0
L
Merlin
10,790
568
52
3
1
247,131
0
L
Hercules
10,435
549
25
1
0
363,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role