Player Matchup

Bellona
Bellona
Imintomysister
Bellona
Level 109
God Stats
1W - 1L
1,193 SR
Queue Stats
13W - 28L
1,327 Elo+
Party 2
Thor
Thor
RonHextall
Thor
Level 64
God Stats
12W - 16L
1,594 SR
Queue Stats
295W - 309L
1,483 Elo+
Solo
Scylla
Scylla
Spookywaves
Scylla
Level 83
God Stats
3W - 5L
1,405 SR
Queue Stats
37W - 42L
1,554 Elo+
Solo
Sylvanus
Sylvanus
SpyOG
Sylvanus
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 5L
1,200 Elo+
Party 2
Apollo
Apollo
XxDasaxX
Apollo
Level 68
God Stats
2W - 0L
1,282 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 2
Team Averages
Level 70
1,352 SR
1,367 Elo+

VS

Team Averages
Level 68
1,356 SR
1,390 Elo+
Ra
Ra
BourbonJoker
Ra
Level 23
God Stats
0W - 4L
1,127 SR
Queue Stats
3W - 12L
1,260 Elo+
Party 1
Hercules
Hercules
CoralQuill96955
Hercules
Level 105
God Stats
12W - 18L
1,598 SR
Queue Stats
1,225W - 1,187L
1,499 Elo+
Solo
Khepri
Khepri
MasterDetsu
Khepri
Level 49
God Stats
4W - 4L
1,152 SR
Queue Stats
38W - 54L
1,329 Elo+
Party 1
Olorun
Olorun
Natsu0049211
Olorun
Level 87
God Stats
3W - 3L
1,402 SR
Queue Stats
86W - 70L
1,456 Elo+
Solo
Nemesis
Nemesis
TheRustled
Nemesis
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 78L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,495
535
8,688
10,242
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 2 / 1
9,005
643
5,373
9,233
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
13
3 / 0 / 3
8,139
581
7,348
4,337
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SpyOG
Sylvanus
9
0 / 2 / 2
5,604
400
2,053
5,689
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
XxDasaxX
Apollo
12
2 / 2 / 2
7,133
510
4,848
8,500
2,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,438
460
1,091
5,963
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
2 / 1 / 0
7,137
510
7,528
12,890
9,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
10
2 / 0 / 2
6,500
464
3,199
4,277
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
10
0 / 4 / 4
6,346
453
4,705
7,825
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
TheRustled
Nemesis
10
3 / 4 / 0
6,388
456
3,484
8,374
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
7
7
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hercules
2
1
0
2
W
2
1
0
2
L
Khepri
2
0
2
3
L
Olorun
0
4
4
0.5
W
5
2
1
2.75
W
Scylla
3
0
3
4.5
W
Sylvanus
SpyOG
Sylvanus
0
2
2
0.5
L
Nemesis
TheRustled
Nemesis
3
4
0
0.75
W
Apollo
XxDasaxX
Apollo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
20,007
38,001
Taken
39,329
20,037
Mitigated
21,312
8,508
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,091
183
268
1,389
5,963
1,797
300
2,641
3,020
34,852
0
L
Hercules
7,528
2,593
0
7,222
12,890
9,794
0
1,748
11,078
0
40,659
W
8,688
2,446
0
1,174
10,242
9,332
0
224
10,018
3,784
40,465
L
Khepri
3,199
292
0
1,178
4,277
3,107
164
940
3,287
11,231
0
L
Olorun
4,705
2,086
275
1,849
7,825
2,657
280
1,806
5,973
43,276
0
W
5,373
591
0
1,380
9,233
3,313
0
526
8,627
0
80,566
W
Scylla
7,348
136
0
1,788
4,337
1,283
584
993
3,142
48,807
0
W
Sylvanus
SpyOG
Sylvanus
2,053
680
658
2,045
5,689
3,131
396
2,871
2,778
9,435
3,138
L
Nemesis
TheRustled
Nemesis
3,484
1,365
0
1,857
8,374
3,957
255
1,862
6,374
0
28,204
W
Apollo
XxDasaxX
Apollo
4,848
2,602
0
1,463
8,500
2,978
1,088
4,224
4,276
0
45,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
32,809
429
Minions Killed
321
0
Camps Cleared
0
1,299,973
Distance Traveled
1,302,373
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,438
460
90
6
0
238,800
0
L
Hercules
7,137
510
87
6
0
283,827
1
W
Bellona
7,495
535
91
7
0
276,969
0
L
Khepri
6,500
464
17
1
0
284,591
6
L
Olorun
6,346
453
87
6
0
235,524
5
W
Thor
9,005
643
129
9
0
262,036
5
W
Scylla
8,139
581
99
7
0
263,766
1
W
Sylvanus
5,604
400
23
2
0
232,564
6
L
Nemesis
6,388
456
40
3
0
259,631
3
W
Apollo
7,133
510
87
6
0
264,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role