Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Astaroth_Lied
Serqet
Level 29
God Stats
3W - 3L
1,678 SR
Queue Stats
101W - 92L
1,491 Elo+
Solo
Yemoja
Yemoja
DeathSlam69
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,501 Elo+
Solo
Chaac
Chaac
GreenTeaMaker
Chaac
Level 8
God Stats
3W - 1L
1,728 SR
Queue Stats
5W - 5L
1,419 Elo+
Solo
Discordia
Discordia
Warturasde
Discordia
Level 27
God Stats
7W - 5L
1,651 SR
Queue Stats
170W - 158L
1,458 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,474 Elo+

VS

Team Averages
Level 23
1,542 SR
1,447 Elo+
Awilix
Awilix
Gargamelinnnnnn
Awilix
Level 26
God Stats
5W - 5L
1,331 SR
Queue Stats
93W - 92L
1,487 Elo+
Party 1
Hera
Hera
Roberto42069
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,294 Elo+
Party 1
Serqet
Serqet
ShadowMOZES
Serqet
Level 25
God Stats
1W - 1L
1,667 SR
Queue Stats
32W - 42L
1,471 Elo+
Solo
Artemis
Artemis
TheeBey
Artemis
Level 16
God Stats
3W - 1L
1,709 SR
Queue Stats
33W - 18L
1,548 Elo+
Solo
Amaterasu
Amaterasu
noxter78
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 179L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 1 / 1
5,639
513
3,412
4,608
812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 3
6,873
625
1,840
7,544
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
8
0 / 3 / 4
4,968
452
1,063
3,359
1,965
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 0 / 0
6,407
582
4,730
7,480
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
Warturasde
Discordia
12
8 / 1 / 4
7,359
669
7,737
4,193
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,189
563
3,160
4,812
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,591
417
658
4,036
1,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
8
1 / 3 / 2
4,804
437
2,548
6,131
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheeBey
Artemis
10
3 / 4 / 1
5,701
518
5,554
7,896
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
noxter78
Amaterasu
8
0 / 3 / 0
4,742
431
2,444
5,256
1,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
6
6
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
1
3.5
W
2
1
3
3.5
W
Yemoja
0
3
4
0.67
L
2
1
0
2
W
3
0
0
3
L
0
5
1
0.1
L
Serqet
1
3
2
0.67
L
Artemis
TheeBey
Artemis
3
4
1
0.88
W
Discordia
Warturasde
Discordia
8
1
4
10
L
Amaterasu
noxter78
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
14,364
27,184
Taken
28,131
12,036
Mitigated
9,273
10,223
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,412
845
0
1,130
4,608
812
240
0
4,428
0
20,817
W
1,840
686
0
3,523
7,544
3,063
0
180
7,364
0
43,916
W
Yemoja
1,063
478
902
278
3,359
1,965
168
0
3,209
9,597
0
L
3,160
1,256
0
2,416
4,812
1,584
0
175
4,491
0
37,384
W
4,730
507
0
3,453
7,480
5,199
61
0
7,480
0
27,588
L
658
508
0
281
4,036
1,018
135
2,245
1,375
10,683
0
L
Serqet
2,548
184
0
1,055
6,131
1,971
273
3,002
3,003
0
6,804
L
Artemis
TheeBey
Artemis
5,554
2,367
0
2,558
7,896
2,994
308
2,934
4,792
0
37,427
W
Discordia
Warturasde
Discordia
7,737
1,029
0
937
4,193
997
574
478
3,175
41,080
0
L
Amaterasu
noxter78
Amaterasu
2,444
732
0
865
5,256
1,706
0
0
4,685
0
15,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
26,027
289
Minions Killed
217
0
Camps Cleared
0
997,850
Distance Traveled
982,812
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,639
513
38
3
0
204,033
3
W
Serqet
6,873
625
99
9
0
209,756
5
W
Yemoja
4,968
452
23
2
0
185,765
3
L
Awilix
6,189
563
85
8
0
239,267
0
W
Chaac
6,407
582
52
5
0
177,508
0
L
Hera
4,591
417
22
2
0
142,600
0
L
Serqet
4,804
437
18
2
0
220,192
3
L
Artemis
5,701
518
65
6
0
166,157
2
W
Discordia
7,359
669
77
7
0
220,788
2
L
Amaterasu
4,742
431
27
2
0
214,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role