Player Matchup

Xing Tian
Xing Tian
Jedi-TheDankTank
Xing Tian
Level 160
God Stats
94W - 110L
1,523 SR
Queue Stats
1,492W - 1,533L
1,508 Elo+
Solo
Thanatos
Thanatos
MorgannW
Thanatos
Level 96
God Stats
5W - 7L
1,619 SR
Queue Stats
472W - 438L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
davidskorepa8
Cu Chulainn
Level 69
God Stats
3W - 7L
1,403 SR
Queue Stats
101W - 113L
1,460 Elo+
Solo
Izanami
Izanami
robmax7416
Izanami
Level 88
God Stats
4W - 3L
1,652 SR
Queue Stats
248W - 238L
1,518 Elo+
Solo
Tiamat
Tiamat
xXLightSilverXx
Tiamat
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 129L
1,510 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,502 Elo+

VS

Team Averages
Level 122
1,525 SR
1,515 Elo+
Fenrir
Fenrir
GOOSE123499
Fenrir
Level 106
God Stats
1W - 1L
1,510 SR
Queue Stats
445W - 351L
1,602 Elo+
Party 1
Geb
Geb
Galactic_Side
Geb
Level 149
God Stats
11W - 7L
1,498 SR
Queue Stats
88W - 104L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
RampagingPanda_
Zhong Kui
Level 89
God Stats
14W - 5L
1,669 SR
Queue Stats
453W - 360L
1,618 Elo+
Party 1
Izanami
Izanami
bastiun_26
Izanami
Level 160
God Stats
31W - 21L
1,586 SR
Queue Stats
616W - 612L
1,560 Elo+
Solo
Cerberus
Cerberus
veteranovietnam
Cerberus
Level 108
God Stats
5W - 6L
1,361 SR
Queue Stats
36W - 39L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
0 / 2 / 3
8,228
457
7,827
12,387
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
MorgannW
Thanatos
14
3 / 3 / 1
8,615
479
8,384
13,136
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
davidskorepa8
Cu Chulainn
13
0 / 5 / 2
8,247
458
6,676
21,826
8,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
robmax7416
Izanami
15
2 / 3 / 1
9,479
527
10,024
11,608
2,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 0
8,922
496
10,684
9,824
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 2 / 7
9,841
547
7,861
13,471
13,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 3
9,256
514
9,839
13,084
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
RampagingPanda_
Zhong Kui
15
4 / 2 / 2
9,502
528
11,738
15,151
10,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
bastiun_26
Izanami
18
3 / 2 / 0
10,897
605
6,646
16,046
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
3 / 0 / 3
9,910
551
12,321
14,041
13,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
7
3.75
W
2
1
3
3.5
L
Xing Tian
0
2
3
0.75
L
Thanatos
MorgannW
Thanatos
3
3
1
1.17
W
Zhong Kui
RampagingPanda_
Zhong Kui
4
2
2
2.5
W
Izanami
bastiun_26
Izanami
3
2
0
1.5
L
Cu Chulainn
davidskorepa8
Cu Chulainn
0
5
2
0.2
L
Izanami
robmax7416
Izanami
2
3
1
0.83
W
Cerberus
3
0
3
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
48,405
68,781
Taken
71,793
33,357
Mitigated
47,688
26,503
Healing
37,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,861
1,243
0
5,332
13,471
13,151
97
3,774
9,587
0
30,262
W
9,839
1,380
0
6,072
13,084
5,901
0
1,918
11,068
62,510
0
L
Xing Tian
7,827
490
0
2,140
12,387
10,325
0
5,535
6,852
31,098
0
L
Thanatos
MorgannW
Thanatos
8,384
2,025
0
11,536
13,136
5,469
0
6,457
6,679
0
59,210
W
Zhong Kui
RampagingPanda_
Zhong Kui
11,738
1,031
0
8,985
15,151
10,434
1,002
8,679
5,846
65,017
0
W
Izanami
bastiun_26
Izanami
6,646
5,024
0
10,690
16,046
4,924
2,807
404
15,642
0
112,015
L
Cu Chulainn
davidskorepa8
Cu Chulainn
6,676
1,657
825
5,978
21,826
8,490
0
15,606
6,220
0
39,043
L
Izanami
robmax7416
Izanami
10,024
4,955
0
4,225
11,608
2,977
877
749
10,859
0
81,178
W
Cerberus
12,321
937
0
6,820
14,041
13,278
0
2,937
10,974
66,066
0
L
10,684
659
0
1,799
9,824
6,096
0
5,551
4,273
56,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
49,406
498
Minions Killed
615
0
Camps Cleared
0
1,725,032
Distance Traveled
1,742,542
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,841
547
36
2
0
379,031
4
W
Geb
9,256
514
104
6
0
349,179
3
L
Xing Tian
8,228
457
52
3
0
353,478
7
L
Thanatos
8,615
479
104
6
0
375,532
2
W
Zhong Kui
9,502
528
131
7
0
338,501
4
W
Izanami
10,897
605
189
11
0
320,072
4
L
Cu Chulainn
8,247
458
78
4
0
311,356
1
L
Izanami
9,479
527
157
9
0
338,223
3
W
Cerberus
9,910
551
155
9
0
355,759
4
L
Tiamat
8,922
496
107
6
0
346,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role