Player Matchup

Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Platinum I
ApertureHela
Mulan
Platinum I
Level 160
God Stats
3W - 1L
1,604 SR
Queue Stats
133W - 105L
1,882 MMR
Solo
Susano
Susano
Platinum I
Bichler
Susano
Platinum I
Level 156
God Stats
4W - 5L
1,409 SR
Queue Stats
501W - 501L
1,935 MMR
Party 3
Eset
Eset
Platinum II
Rhaegal96
Eset
Platinum II
Level 129
God Stats
14W - 7L
1,607 SR
Queue Stats
487W - 458L
1,904 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,524 SR
1,744 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,621 SR
1,894 MMR
Ra
Ra
Platinum IV
Gazzellen
Ra
Platinum IV
Level 129
God Stats
10W - 11L
1,569 SR
Queue Stats
294W - 290L
1,868 MMR
Party 1
Anhur
Anhur
Platinum III
Hornfisken
Anhur
Platinum III
Level 49
God Stats
5W - 2L
1,924 SR
Queue Stats
66W - 57L
1,943 MMR
Party 1
Achilles
Achilles
Diamond IV
SaybuSaybu
Achilles
Diamond IV
Level 160
God Stats
0W - 6L
1,646 SR
Queue Stats
120W - 136L
1,912 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Uschanka
Ah Muzen Cab
Platinum I
Level 128
God Stats
1W - 2L
1,577 SR
Queue Stats
81W - 71L
1,834 MMR
Party 2
Bacchus
Bacchus
Platinum V
prosyxy
Bacchus
Platinum V
Level 112
God Stats
0W - 2L
1,387 SR
Queue Stats
138W - 134L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
2 / 4 / 6
14,248
619
7,369
13,059
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
 
Cthulhu
20
3 / 2 / 5
13,795
600
17,390
20,878
31,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 0 / 11
13,034
567
11,944
17,873
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Bichler
Susano
20
9 / 4 / 6
13,991
608
17,357
18,115
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
20
8 / 0 / 8
13,869
603
20,401
13,391
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaArtioMorgan Le FayTiamatPersephone

VS

Bans
ThanatosOdinYmirSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 1
11,656
507
5,951
10,231
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
20
5 / 3 / 0
12,513
544
8,562
13,941
4,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SaybuSaybu
Achilles
17
3 / 6 / 2
10,964
477
9,110
24,304
14,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Uschanka
Ah Muzen Cab
18
1 / 7 / 3
11,709
509
17,864
29,504
12,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
prosyxy
Bacchus
13
0 / 4 / 1
8,754
381
5,988
16,961
18,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
26
Kills
10
10
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
4
6
1.25
W
Cthulhu
 
Cthulhu
3
2
5
2.75
W
4
0
11
9.5
W
Susano
Bichler
Susano
9
4
6
3
L
1
6
1
0.25
L
Anhur
5
3
0
1.67
W
Eset
8
0
8
12
L
Achilles
SaybuSaybu
Achilles
3
6
2
0.67
L
Ah Muzen Cab
Uschanka
Ah Muzen Cab
1
7
3
0.36
L
Bacchus
prosyxy
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,461
Damage
47,475
83,316
Taken
94,941
72,190
Mitigated
53,253
31,090
Healing
29,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,369
2,879
0
3,002
13,059
3,905
7,838
1,307
11,752
0
117,746
W
Cthulhu
 
Cthulhu
17,390
1,397
384
7,328
20,878
31,527
430
960
19,918
88,114
0
W
11,944
1,108
0
7,000
17,873
23,727
850
3,198
14,675
0
41,947
W
Susano
Bichler
Susano
17,357
3,878
0
6,474
18,115
7,118
1,275
3,410
14,705
0
99,380
L
5,951
131
762
2,389
10,231
3,850
0
2,561
7,670
88,246
0
L
Anhur
8,562
3,556
0
4,842
13,941
4,123
692
1,289
12,652
0
102,381
W
Eset
20,401
1,702
1,522
5,380
13,391
5,913
1,306
4,042
9,349
120,881
0
L
Achilles
SaybuSaybu
Achilles
9,110
2,564
0
7,161
24,304
14,475
0
10,780
13,524
0
76,417
L
Ah Muzen Cab
Uschanka
Ah Muzen Cab
17,864
6,482
0
11,098
29,504
12,151
37
16,649
12,855
0
95,832
L
Bacchus
prosyxy
Bacchus
5,988
375
179
3,247
16,961
18,654
0
6,512
10,449
34,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,937
Gold Earned
55,596
801
Minions Killed
748
0
Camps Cleared
0
2,414,906
Distance Traveled
2,134,078
40
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,248
619
221
10
0
420,842
5
W
Cthulhu
13,795
600
192
8
0
495,510
8
W
Mulan
13,034
567
51
2
0
514,684
12
W
Susano
13,991
608
146
6
0
512,710
3
L
Ra
11,656
507
189
8
0
459,665
10
L
Anhur
12,513
544
184
8
0
412,473
9
W
Eset
13,869
603
191
8
0
471,160
12
L
Achilles
10,964
477
132
6
0
475,103
3
L
Ah Muzen Cab
11,709
509
184
8
0
373,689
6
L
Bacchus
8,754
381
59
3
0
413,148
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role