Player Matchup

King Arthur
King Arthur
Anarhent
King Arthur
Level 6
God Stats
1W - 8L
1,388 SR
Queue Stats
14W - 18L
1,464 Elo+
Solo
Artemis
Artemis
Para35
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,264 Elo+
Solo
Yemoja
Yemoja
UzumakiShina
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Vørgmær
Ra
Level 28
God Stats
3W - 4L
1,590 SR
Queue Stats
49W - 49L
1,578 Elo+
Solo
Charybdis
Charybdis
shandra89
Charybdis
Level 15
God Stats
0W - 2L
1,208 SR
Queue Stats
3W - 7L
1,376 Elo+
Solo
Team Averages
Level 13
1,437 SR
1,436 Elo+

VS

Team Averages
Level 29
1,423 SR
1,438 Elo+
Chronos
Chronos
Dekishaa
Chronos
Level 24
God Stats
63W - 58L
1,549 SR
Queue Stats
85W - 78L
1,558 Elo+
Solo
Arachne
Arachne
Ice7oadI
Arachne
Level 29
God Stats
7W - 4L
1,524 SR
Queue Stats
101W - 105L
1,539 Elo+
Solo
Ullr
Ullr
kerhulk
Ullr
Level 64
God Stats
20W - 31L
1,496 SR
Queue Stats
186W - 186L
1,509 Elo+
Party 1
Ymir
Ymir
oChriJe
Ymir
Level 15
God Stats
2W - 1L
1,200 SR
Queue Stats
21W - 22L
1,377 Elo+
Party 1
Bellona
Bellona
renax13
Bellona
Level 15
God Stats
9W - 9L
1,346 SR
Queue Stats
36W - 42L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anarhent
King Arthur
4
0 / 3 / 0
3,143
629
1,224
3,331
1,235
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Para35
Artemis
5
0 / 1 / 0
2,807
561
605
1,246
212
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
1
0 / 0 / 0
2,439
488
0
749
240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 4 / 0
2,606
521
0
2,149
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
shandra89
Charybdis
5
0 / 2 / 0
3,167
633
273
1,811
361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dekishaa
Chronos
6
4 / 0 / 1
4,243
849
1,902
1,072
251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ice7oadI
Arachne
7
3 / 0 / 1
4,242
848
916
2,142
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
kerhulk
Ullr
6
1 / 0 / 1
3,552
710
854
1,023
242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
oChriJe
Ymir
5
1 / 0 / 1
3,485
697
12
1,560
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
renax13
Bellona
6
1 / 0 / 2
3,601
720
1,107
2,393
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anarhent
King Arthur
0
3
0
0
W
Chronos
Dekishaa
Chronos
4
0
1
4.5
W
Arachne
Ice7oadI
Arachne
3
0
1
3.5
L
Artemis
Para35
Artemis
0
1
0
0
L
Yemoja
0
0
0
0
L
0
4
0
0
W
Ullr
kerhulk
Ullr
1
0
1
1.5
W
Ymir
oChriJe
Ymir
1
0
1
1.5
W
Bellona
renax13
Bellona
1
0
2
2
L
Charybdis
shandra89
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,102
Damage
4,791
9,286
Taken
8,190
2,609
Mitigated
3,574
430
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anarhent
King Arthur
1,224
238
0
370
3,331
1,235
0
0
3,331
0
8,495
W
Chronos
Dekishaa
Chronos
1,902
1,019
0
0
1,072
251
613
0
1,072
12,320
0
W
Arachne
Ice7oadI
Arachne
916
783
0
1,159
2,142
810
0
0
2,142
0
18,084
L
Artemis
Para35
Artemis
605
74
0
0
1,246
212
0
12
1,234
0
4,483
L
Yemoja
0
0
0
0
749
240
27
0
749
0
0
L
0
0
0
60
2,149
561
0
1,386
763
1,916
0
W
Ullr
kerhulk
Ullr
854
487
0
586
1,023
242
0
0
1,023
0
15,217
W
Ymir
oChriJe
Ymir
12
12
0
1,052
1,560
654
0
0
1,560
4,940
0
W
Bellona
renax13
Bellona
1,107
402
0
375
2,393
1,617
0
0
2,393
0
9,428
L
Charybdis
shandra89
Charybdis
273
184
0
0
1,811
361
0
516
1,295
0
7,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,162
Gold Earned
19,123
44
Minions Killed
139
0
Camps Cleared
0
313,537
Distance Traveled
463,057
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,143
629
22
4
0
100,382
1
W
Chronos
4,243
849
23
5
0
80,014
0
W
Arachne
4,242
848
46
9
0
106,555
0
L
Artemis
2,807
561
8
2
0
70,880
0
L
Yemoja
2,439
488
0
0
0
16,898
0
L
Ra
2,606
521
4
1
0
54,009
0
W
Ullr
3,552
710
38
8
0
86,923
2
W
Ymir
3,485
697
9
2
0
93,899
2
W
Bellona
3,601
720
23
5
0
95,666
0
L
Charybdis
3,167
633
10
2
0
71,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role