Player Matchup

Jormungandr
Jormungandr
Buffintop
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,464 Elo+
Solo
Merlin
Merlin
L1ghteM
Merlin
Level 29
God Stats
7W - 8L
1,436 SR
Queue Stats
300W - 171L
1,625 Elo+
Solo
Cerberus
Cerberus
PinGuiN_SancKa
Cerberus
Level 6
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 5L
1,160 Elo+
Solo
Sun Wukong
Sun Wukong
Royal2007
Sun Wukong
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,529 Elo+
Solo
Neith
Neith
crazytoinsane
Neith
Level 28
God Stats
57W - 56L
1,508 SR
Queue Stats
126W - 146L
1,438 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,443 Elo+

VS

Team Averages
Level 26
1,609 SR
1,475 Elo+
Bastet
Bastet
Gamer4Life3373
Bastet
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 27L
1,419 Elo+
Solo
Neith
Neith
Jon99
Neith
Level 27
God Stats
89W - 91L
1,494 SR
Queue Stats
112W - 117L
1,407 Elo+
Solo
Vulcan
Vulcan
MountainMan1501
Vulcan
Level 21
God Stats
8W - 5L
1,520 SR
Queue Stats
57W - 41L
1,528 Elo+
Solo
Artemis
Artemis
Skeptica
Artemis
Level 29
God Stats
6W - 0L
1,980 SR
Queue Stats
89W - 67L
1,521 Elo+
Solo
Chaac
Chaac
toomaj_75
Chaac
Level 29
God Stats
12W - 2L
1,549 SR
Queue Stats
60W - 58L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buffintop
Jormungandr
15
0 / 0 / 0
9,660
743
0
0
0
Merlin
L1ghteM
Merlin
18
1 / 2 / 1
12,239
941
15,773
14,609
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
17
0 / 9 / 1
10,306
793
3,512
25,274
17,088
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Royal2007
Sun Wukong
17
2 / 12 / 1
11,433
879
13,683
36,012
26,913
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 7 / 1
11,089
853
12,349
26,162
11,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 9
13,531
1,041
15,706
12,266
5,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Jon99
Neith
19
2 / 1 / 12
11,914
916
8,979
4,663
2,202
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 0 / 20
12,955
997
31,159
7,542
3,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Skeptica
Artemis
19
7 / 0 / 11
11,984
922
21,063
10,392
4,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
toomaj_75
Chaac
19
5 / 0 / 19
13,033
1,003
18,477
15,329
17,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
101
3
Kills
30
30
Deaths
3
4
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Buffintop
Jormungandr
0
0
0
0
W
11
2
9
7.75
W
Neith
Jon99
Neith
2
1
12
8
L
Merlin
L1ghteM
Merlin
1
2
1
0.75
W
5
0
20
15
L
Cerberus
0
9
1
0.06
L
Sun Wukong
Royal2007
Sun Wukong
2
12
1
0.21
W
Artemis
Skeptica
Artemis
7
0
11
12.5
L
0
7
1
0.07
W
Chaac
toomaj_75
Chaac
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,317
Damage
95,384
102,057
Taken
50,192
59,972
Mitigated
32,207
4,891
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Buffintop
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
15,706
5,305
992
2,720
12,266
5,154
0
4,195
8,071
0
28,338
W
Neith
Jon99
Neith
8,979
3,817
0
211
4,663
2,202
0
1,353
3,310
0
37,243
L
Merlin
L1ghteM
Merlin
15,773
1,293
0
722
14,609
4,890
0
5,064
9,443
80,069
0
W
31,159
10,092
0
0
7,542
3,510
0
3,060
4,482
58,534
0
L
Cerberus
3,512
568
0
1,706
25,274
17,088
0
11,025
13,834
14,042
0
L
Sun Wukong
Royal2007
Sun Wukong
13,683
2,025
0
1,582
36,012
26,913
0
11,356
23,841
0
21,774
W
Artemis
Skeptica
Artemis
21,063
11,776
0
1,390
10,392
4,206
0
5,218
5,174
0
34,916
L
12,349
6,501
0
881
26,162
11,081
0
6,405
19,317
0
35,097
W
Chaac
toomaj_75
Chaac
18,477
2,558
0
4,367
15,329
17,135
0
5,459
9,870
5,172
34,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
63,417
253
Minions Killed
270
3
Camps Cleared
3
808,097
Distance Traveled
1,199,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,660
743
0
0
0
0
0
W
Bastet
13,531
1,041
34
3
1
294,120
1
W
Neith
11,914
916
71
5
0
189,001
0
L
Merlin
12,239
941
149
11
2
223,081
0
W
Vulcan
12,955
997
64
5
1
284,602
5
L
Cerberus
10,306
793
30
2
0
177,736
1
L
Sun Wukong
11,433
879
11
1
0
224,929
0
W
Artemis
11,984
922
38
3
0
170,106
0
L
Neith
11,089
853
63
5
1
182,351
0
W
Chaac
13,033
1,003
63
5
1
261,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role