Player Matchup

Chaac
Chaac
PaddleShmackle
Chaac
Level 127
God Stats
109W - 18L
1,994 SR
Queue Stats
1,011W - 207L
1,944 Elo+
Party 1
Ymir
Ymir
RAZΣ
Ymir
Level 123
God Stats
55W - 7L
1,870 SR
Queue Stats
1,498W - 355L
1,912 Elo+
Party 1
Ra
Ra
Silent293
Ra
Level 145
God Stats
6W - 8L
1,676 SR
Queue Stats
527W - 483L
1,579 Elo+
Party 1
Team Averages
Level 132
1,847 SR
1,812 Elo+

VS

Team Averages
Level 85
1,486 SR
1,402 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ARandomSpud
Olorun
Level 100
God Stats
9W - 7L
1,555 SR
Queue Stats
133W - 160L
1,503 Elo+
Solo
Tyr
Tyr
Fizzy_Bubbly1
Tyr
Level 5
God Stats
0W - 2L
1,403 SR
Queue Stats
1W - 6L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,822
970
5,270
4,409
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
RAZΣ
Ymir
9
2 / 1 / 6
5,262
877
1,835
2,867
1,516
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 6
5,556
926
2,196
1,388
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
5
0 / 1 / 0
3,874
646
947
1,594
488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
8
1 / 4 / 0
4,525
754
3,259
5,467
1,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 0
3,790
632
433
3,605
1,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
9
Kills
1
1
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Olorun
1
4
0
0.25
L
0
4
0
0
W
4
0
4
6
W
Ymir
RAZΣ
Ymir
2
1
6
5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,301
Damage
4,639
8,664
Taken
10,666
5,455
Mitigated
3,940
4,422
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
947
510
0
294
1,594
488
0
868
688
0
5,430
L
Olorun
3,259
1,373
0
968
5,467
1,788
0
1,245
3,844
10,870
0
L
433
78
0
34
3,605
1,664
0
1,918
1,493
0
1,557
W
5,270
263
0
2,670
4,409
3,501
557
1,914
2,495
0
13,555
W
Ymir
RAZΣ
Ymir
1,835
192
0
365
2,867
1,516
507
1,026
1,841
7,632
0
W
2,196
521
858
529
1,388
438
1,124
519
869
22,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,640
Gold Earned
12,189
84
Minions Killed
33
6
Camps Cleared
0
343,305
Distance Traveled
194,148
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,874
646
15
3
0
48,486
1
L
Olorun
4,525
754
15
3
0
88,941
1
L
Tyr
3,790
632
3
1
0
56,721
0
W
Chaac
5,822
970
24
4
0
128,284
2
W
Ymir
5,262
877
20
3
3
106,064
0
W
Ra
5,556
926
40
7
3
108,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role