Player Matchup

Geb
Geb
LuLie235
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
M1nATOAqua-
Tsukuyomi
Level 15
God Stats
2W - 2L
1,650 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 1
Hera
Hera
Spínel
Hera
Level 26
God Stats
41W - 40L
1,577 SR
Queue Stats
128W - 117L
1,531 Elo+
Solo
Zeus
Zeus
XI_IXwXl_IX
Zeus
Level 17
God Stats
4W - 3L
1,562 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 1
Da Ji
Da Ji
aNniEL-_
Da Ji
Level 21
God Stats
1W - 2L
1,501 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 1
Team Averages
Level 17
1,558 SR
1,402 Elo+

VS

Team Averages
Level 22
1,396 SR
1,539 Elo+
Scylla
Scylla
HGXGF
Scylla
Level 19
God Stats
12W - 8L
1,306 SR
Queue Stats
145W - 120L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Koulibaly8168
Xbalanque
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 36L
1,406 Elo+
Solo
Hades
Hades
NewPlayer364
Hades
Level 28
God Stats
5W - 7L
1,557 SR
Queue Stats
79W - 77L
1,522 Elo+
Party 2
Bacchus
Bacchus
RenGyur
Bacchus
Level 27
God Stats
7W - 12L
1,116 SR
Queue Stats
37W - 35L
1,389 Elo+
Solo
Fenrir
Fenrir
TrueHunter12
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
11,063
790
3,081
9,686
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
M1nATOAqua-
Tsukuyomi
20
2 / 3 / 7
13,337
953
16,920
23,100
8,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Spínel
Hera
18
5 / 5 / 4
12,806
915
15,205
20,601
7,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 11 / 9
13,189
942
19,318
22,741
7,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
aNniEL-_
Da Ji
20
5 / 11 / 9
13,767
983
7,667
28,151
14,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HGXGF
Scylla
20
9 / 0 / 15
15,406
1,100
25,397
8,385
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Koulibaly8168
Xbalanque
20
10 / 5 / 18
14,300
1,021
23,310
14,530
5,639
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
5 / 3 / 18
13,991
999
16,382
14,565
11,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
RenGyur
Bacchus
20
3 / 2 / 21
14,116
1,008
10,963
13,972
22,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
20
7 / 6 / 16
14,083
1,006
20,704
18,077
7,395
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
16
Kills
34
34
Deaths
16
33
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Scylla
HGXGF
Scylla
9
0
15
16.5
W
Xbalanque
Koulibaly8168
Xbalanque
10
5
18
3.8
L
0
4
4
0.5
L
Tsukuyomi
M1nATOAqua-
Tsukuyomi
2
3
7
1.83
W
5
3
18
4.67
W
Bacchus
RenGyur
Bacchus
3
2
21
6.75
L
Hera
Spínel
Hera
5
5
4
1.4
W
Fenrir
7
6
16
2.5
L
4
11
9
0.77
L
Da Ji
aNniEL-_
Da Ji
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,191
Damage
96,756
104,279
Taken
69,529
45,763
Mitigated
49,621
4,170
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
HGXGF
Scylla
25,397
713
0
560
8,385
2,558
0
3,633
4,752
78,808
0
W
Xbalanque
Koulibaly8168
Xbalanque
23,310
13,484
0
1,871
14,530
5,639
0
7,428
7,102
0
50,794
L
3,081
659
0
366
9,686
7,215
0
3,824
5,862
7,212
0
L
Tsukuyomi
M1nATOAqua-
Tsukuyomi
16,920
2,763
0
528
23,100
8,918
0
13,683
9,417
0
52,131
W
16,382
911
344
3,469
14,565
11,966
0
8,588
5,977
36,779
0
W
Bacchus
RenGyur
Bacchus
10,963
661
0
1,720
13,972
22,063
0
7,237
5,526
19,609
0
L
Hera
Spínel
Hera
15,205
4,290
0
1,019
20,601
7,124
0
7,927
12,674
32,160
0
W
Fenrir
20,704
6,622
0
682
18,077
7,395
0
10,718
7,359
138
29,855
L
19,318
1,005
105
780
22,741
7,667
0
15,982
6,759
32,709
0
L
Da Ji
aNniEL-_
Da Ji
7,667
2,280
586
786
28,151
14,839
0
11,420
16,731
0
31,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
71,896
186
Minions Killed
274
4
Camps Cleared
13
1,103,128
Distance Traveled
1,318,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,406
1,100
134
10
3
281,749
1
W
Xbalanque
14,300
1,021
60
4
4
218,576
0
L
Geb
11,063
790
10
1
1
144,548
0
L
Tsukuyomi
13,337
953
62
4
1
284,653
0
W
Hades
13,991
999
51
4
4
252,639
0
W
Bacchus
14,116
1,008
14
1
0
291,774
0
L
Hera
12,806
915
41
3
0
217,824
0
W
Fenrir
14,083
1,006
15
1
2
273,728
1
L
Zeus
13,189
942
34
2
0
244,507
2
L
Da Ji
13,767
983
39
3
2
211,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role