Player Matchup

Ne Zha
Ne Zha
DokaBoka227
Ne Zha
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
5W - 4L
1,411 Elo+
Solo
Hel
Hel
Keveffect
Hel
Level 15
God Stats
6W - 4L
1,712 SR
Queue Stats
157W - 188L
1,401 Elo+
Solo
Ymir
Ymir
Lordezao
Ymir
Level 17
God Stats
6W - 3L
1,438 SR
Queue Stats
29W - 46L
1,220 Elo+
Solo
Neith
Neith
TEMP-TRIZZDAGOD
Neith
Level 26
God Stats
3W - 1L
1,455 SR
Queue Stats
49W - 54L
1,294 Elo+
Solo
Sylvanus
Sylvanus
thirsty_palmtop4
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,240 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,313 Elo+

VS

Team Averages
Level 12
1,475 SR
1,349 Elo+
Medusa
Medusa
Joshua playz517
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KiingLyyfe
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Solo
Izanami
Izanami
OthelnikBruce
Izanami
Level 26
God Stats
37W - 43L
1,435 SR
Queue Stats
56W - 72L
1,286 Elo+
Solo
Charybdis
Charybdis
dfrtttghhhyuuuu
Charybdis
Level 25
God Stats
14W - 20L
1,441 SR
Queue Stats
120W - 163L
1,332 Elo+
Solo
Camazotz
Camazotz
kinder92130b
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
8 / 2 / 5
9,123
608
4,590
7,181
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 5
9,865
658
4,500
7,872
2,518
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
10
1 / 4 / 5
7,325
488
1,660
9,405
3,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
15 / 2 / 6
10,945
730
12,629
7,446
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 1 / 4
8,351
557
4,107
8,118
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
5,469
365
2,932
8,330
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 2 / 0
4,413
294
281
973
171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
10
2 / 8 / 0
6,791
453
6,536
11,807
3,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
dfrtttghhhyuuuu
Charybdis
12
6 / 7 / 1
7,917
528
8,171
12,697
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
kinder92130b
Camazotz
7
0 / 8 / 1
5,504
367
2,193
7,819
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
34
Kills
8
9
Deaths
35
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
2
5
5.25
L
0
10
1
0.05
W
4
0
5
6.5
L
0
2
0
0
W
Ymir
1
4
5
0.88
L
Izanami
2
8
0
0.25
W
15
2
6
9
L
Charybdis
dfrtttghhhyuuuu
Charybdis
6
7
1
0.93
L
Camazotz
kinder92130b
Camazotz
0
8
1
0.06
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
20,113
40,022
Taken
41,626
18,750
Mitigated
11,523
11,429
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,590
1,314
0
1,493
7,181
3,113
1,469
70
7,111
0
36,382
L
2,932
1,658
0
387
8,330
2,263
671
2,997
5,333
0
12,580
W
4,500
604
1,279
5,068
7,872
2,518
5,595
0
7,872
59,928
0
L
281
70
0
16
973
171
0
258
715
1,216
0
W
Ymir
1,660
457
0
805
9,405
3,378
224
220
9,185
16,381
0
L
Izanami
6,536
5,150
0
1,757
11,807
3,064
0
2,221
9,586
0
37,181
W
12,629
7,050
0
2,335
7,446
2,448
4,878
109
7,337
0
57,472
L
Charybdis
dfrtttghhhyuuuu
Charybdis
8,171
4,022
0
1,577
12,697
3,703
122
3,050
9,647
0
39,451
L
Camazotz
kinder92130b
Camazotz
2,193
1,177
0
1,358
7,819
2,322
0
1,039
6,780
0
14,000
W
4,107
1,880
0
449
8,118
7,293
1,408
102
8,016
17,480
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
30,094
350
Minions Killed
175
0
Camps Cleared
0
1,320,275
Distance Traveled
962,432
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,123
608
54
4
0
347,260
1
L
Medusa
5,469
365
14
1
0
186,362
2
W
Hel
9,865
658
140
9
0
264,849
4
L
Ra
4,413
294
0
0
0
64,292
0
W
Ymir
7,325
488
24
2
0
210,250
1
L
Izanami
6,791
453
69
5
0
237,413
0
W
Neith
10,945
730
101
7
0
274,430
1
L
Charybdis
7,917
528
71
5
0
279,886
3
L
Camazotz
5,504
367
21
1
0
194,479
2
W
Sylvanus
8,351
557
31
2
0
223,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role