Player Matchup

Terra
Terra
Amir4kBoss
Terra
Level 35
God Stats
4W - 1L
1,679 SR
Queue Stats
62W - 67L
1,384 Elo+
Party 3
Medusa
Medusa
Deadlymousecidal
Medusa
Level 24
God Stats
72W - 52L
1,491 SR
Queue Stats
140W - 143L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
forze1616
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,339 Elo+
Party 3
Sol
Sol
malkkilng
Sol
Level 125
God Stats
31W - 25L
1,413 SR
Queue Stats
198W - 183L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
milan222345
Ao Kuang
Level 61
God Stats
32W - 30L
1,498 SR
Queue Stats
223W - 299L
1,285 Elo+
Party 3
Team Averages
Level 53
1,516 SR
1,367 Elo+

VS

Team Averages
Level 47
1,395 SR
1,358 Elo+
Discordia
Discordia
Falcon032
Discordia
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 36L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Lunalikii
Sylvanus
Level 49
God Stats
13W - 26L
1,385 SR
Queue Stats
142W - 197L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
ObamaX
Ne Zha
Level 67
God Stats
5W - 14L
1,420 SR
Queue Stats
387W - 413L
1,380 Elo+
Solo
Izanami
Izanami
Va1sh
Izanami
Level 17
God Stats
4W - 12L
1,323 SR
Queue Stats
20W - 40L
1,345 Elo+
Party 2
Mulan
Mulan
ivanich888
Mulan
Level 35
God Stats
15W - 25L
1,348 SR
Queue Stats
128W - 206L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 2 / 3
5,605
510
1,572
10,205
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 2
5,014
456
3,969
6,452
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
forze1616
Gilgamesh
8
1 / 3 / 4
5,563
506
3,175
7,487
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 1 / 1
7,364
669
4,529
5,833
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
milan222345
Ao Kuang
12
10 / 1 / 2
7,481
680
8,417
10,685
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Falcon032
Discordia
10
1 / 3 / 0
5,814
529
3,133
4,886
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Lunalikii
Sylvanus
9
4 / 2 / 2
5,972
543
6,400
5,853
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
ObamaX
Ne Zha
9
2 / 6 / 2
5,436
494
4,007
7,980
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Va1sh
Izanami
10
2 / 2 / 4
6,027
548
8,995
6,482
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
9
1 / 5 / 1
5,674
516
3,867
8,385
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
10
10
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
3
1.25
W
1
3
2
0.67
L
Discordia
Falcon032
Discordia
1
3
0
0.33
L
Sylvanus
Lunalikii
Sylvanus
4
2
2
2.5
L
Ne Zha
ObamaX
Ne Zha
2
6
2
0.5
L
Izanami
Va1sh
Izanami
2
2
4
2
W
Gilgamesh
forze1616
Gilgamesh
1
3
4
1
L
Mulan
1
5
1
0.3
W
5
1
1
5.5
W
Ao Kuang
milan222345
Ao Kuang
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
26,402
40,662
Taken
33,586
15,540
Mitigated
17,006
14,493
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,572
199
495
3,873
10,205
4,371
0
2,604
7,601
11,989
0
W
3,969
1,374
0
614
6,452
1,229
0
1,586
4,866
0
22,037
L
Discordia
Falcon032
Discordia
3,133
362
0
1,266
4,886
1,577
887
2,600
2,286
30,251
0
L
Sylvanus
Lunalikii
Sylvanus
6,400
2,082
1,556
1,784
5,853
5,002
955
2,622
3,231
17,050
4,055
L
Ne Zha
ObamaX
Ne Zha
4,007
1,317
0
993
7,980
3,168
0
4,957
3,023
0
27,711
L
Izanami
Va1sh
Izanami
8,995
6,586
201
1,531
6,482
2,370
1,595
1,596
4,886
0
44,368
W
Gilgamesh
forze1616
Gilgamesh
3,175
1,225
0
749
7,487
4,488
75
0
7,487
0
14,867
L
Mulan
3,867
1,898
0
1,406
8,385
4,889
298
2,131
6,254
0
25,624
W
4,529
2,179
0
3,698
5,833
2,176
2,763
2,414
3,073
42,163
4,582
W
Ao Kuang
milan222345
Ao Kuang
8,417
3,138
0
5,064
10,685
3,276
125
1,697
8,954
38,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
28,923
240
Minions Killed
302
0
Camps Cleared
0
1,060,046
Distance Traveled
915,083
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,605
510
24
2
0
193,306
0
W
Medusa
5,014
456
34
3
0
213,210
0
L
Discordia
5,814
529
72
7
0
199,181
5
L
Sylvanus
5,972
543
43
4
0
182,419
2
L
Ne Zha
5,436
494
49
4
0
206,515
3
L
Izanami
6,027
548
86
8
0
144,532
3
W
Gilgamesh
5,563
506
24
2
0
184,811
1
L
Mulan
5,674
516
52
5
0
182,436
2
W
Sol
7,364
669
95
9
0
220,811
2
W
Ao Kuang
7,481
680
63
6
0
247,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role