Player Matchup

Ares
Ares
BulmSmite
Ares
Level 29
God Stats
3W - 4L
1,579 SR
Queue Stats
94W - 99L
1,478 Elo+
Solo
Thanatos
Thanatos
Deltafus
Thanatos
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
40W - 47L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Shinrain
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 2
Fenrir
Fenrir
YCHlio
Fenrir
Level 16
God Stats
9W - 8L
1,682 SR
Queue Stats
29W - 38L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
fredefogh02
Ratatoskr
Level 9
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 13L
1,248 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,427 Elo+

VS

Team Averages
Level 18
1,476 SR
1,283 Elo+
Anubis
Anubis
DarkSkieX77
Anubis
Level 7
God Stats
39W - 33L
1,033 SR
Queue Stats
130W - 206L
1,035 Elo+
Solo
Discordia
Discordia
Jutebeutel
Discordia
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 66L
1,422 Elo+
Party 1
Fafnir
Fafnir
Nachtgiger557
Fafnir
Level 26
God Stats
24W - 17L
1,506 SR
Queue Stats
67W - 86L
1,230 Elo+
Solo
Arachne
Arachne
tgdeepak92
Arachne
Level 18
God Stats
8W - 15L
1,600 SR
Queue Stats
144W - 203L
1,304 Elo+
Solo
Charybdis
Charybdis
whooperdooper
Charybdis
Level 19
God Stats
2W - 1L
1,739 SR
Queue Stats
67W - 66L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 12 / 2
11,854
494
15,204
33,074
37,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
Deltafus
Thanatos
16
1 / 9 / 7
11,209
467
4,796
18,707
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Shinrain
Ao Kuang
14
2 / 12 / 4
9,525
397
6,712
22,598
11,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
YCHlio
Fenrir
18
3 / 8 / 7
12,206
509
7,416
19,043
9,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
fredefogh02
Ratatoskr
19
9 / 10 / 6
13,522
563
19,501
22,364
9,099
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 8 / 14
12,207
509
14,537
19,154
10,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Jutebeutel
Discordia
20
25 / 4 / 9
15,755
656
34,381
14,536
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 11
11,421
476
3,782
18,342
25,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
tgdeepak92
Arachne
20
13 / 5 / 11
14,318
597
18,211
21,455
12,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
whooperdooper
Charybdis
18
6 / 5 / 14
12,836
535
18,250
17,831
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
23
Kills
50
51
Deaths
27
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
8
12
2
0.75
W
Anubis
5
8
14
1.5
L
Thanatos
Deltafus
Thanatos
1
9
7
0.5
W
Discordia
Jutebeutel
Discordia
25
4
9
7.38
W
1
5
11
1.3
L
Ao Kuang
Shinrain
Ao Kuang
2
12
4
0.33
L
Fenrir
YCHlio
Fenrir
3
8
7
0.81
L
Ratatoskr
fredefogh02
Ratatoskr
9
10
6
1.2
W
Arachne
tgdeepak92
Arachne
13
5
11
3.7
W
Charybdis
whooperdooper
Charybdis
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
89,161
115,786
Taken
91,318
75,382
Mitigated
62,192
21,383
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
15,204
2,180
0
3,418
33,074
37,265
295
12,308
20,579
49,838
0
W
Anubis
14,537
2,272
0
7,374
19,154
10,096
2,445
5,260
13,145
64,460
0
L
Thanatos
Deltafus
Thanatos
4,796
833
0
7,623
18,707
8,296
2,616
7,702
10,785
0
60,653
W
Discordia
Jutebeutel
Discordia
34,381
3,054
1,086
4,026
14,536
6,227
4,419
3,297
11,239
122,073
0
W
3,782
1,476
2,233
1,814
18,342
25,948
1,214
3,744
14,598
14,441
0
L
Ao Kuang
Shinrain
Ao Kuang
6,712
1,743
0
4,842
22,598
11,028
1,057
12,070
10,140
28,701
0
L
Fenrir
YCHlio
Fenrir
7,416
964
0
3,883
19,043
9,694
1,412
8,826
9,973
0
49,082
L
Ratatoskr
fredefogh02
Ratatoskr
19,501
4,571
0
1,617
22,364
9,099
0
10,537
11,609
0
81,373
W
Arachne
tgdeepak92
Arachne
18,211
15,869
0
2,967
21,455
12,787
2,587
3,660
17,795
0
105,706
W
Charybdis
whooperdooper
Charybdis
18,250
11,744
0
4,351
17,831
7,134
2,206
5,955
11,876
0
72,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
66,537
411
Minions Killed
508
0
Camps Cleared
0
2,044,482
Distance Traveled
2,073,327
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,854
494
51
2
0
369,578
4
W
Anubis
12,207
509
81
3
0
382,428
1
L
Thanatos
11,209
467
123
5
0
394,929
3
W
Discordia
15,755
656
160
7
0
442,071
1
W
Fafnir
11,421
476
16
1
0
392,269
0
L
Ao Kuang
9,525
397
37
2
0
399,072
1
L
Fenrir
12,206
509
82
3
0
441,033
0
L
Ratatoskr
13,522
563
118
5
0
439,870
0
W
Arachne
14,318
597
144
6
0
424,395
2
W
Charybdis
12,836
535
107
4
0
432,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role