Player Matchup

Khepri
Khepri
BigPapaCancer
Khepri
Level 47
God Stats
20W - 13L
1,595 SR
Queue Stats
448W - 409L
1,482 Elo+
Solo
Susano
Susano
Cinnamon735
Susano
Level 102
God Stats
27W - 23L
1,567 SR
Queue Stats
644W - 616L
1,552 Elo+
Party 1
Freya
Freya
DannyBangerz
Freya
Level 147
God Stats
40W - 12L
1,617 SR
Queue Stats
70W - 45L
1,643 Elo+
Solo
King Arthur
King Arthur
MSGTArkangel2510
King Arthur
Level 89
God Stats
63W - 46L
1,556 SR
Queue Stats
541W - 522L
1,546 Elo+
Party 1
Loki
Loki
tommytrixter
Loki
Level 66
God Stats
98W - 89L
1,706 SR
Queue Stats
165W - 152L
1,654 Elo+
Solo
Team Averages
Level 90
1,608 SR
1,575 Elo+

VS

Team Averages
Level 115
1,642 SR
1,507 Elo+
Ra
Ra
Leonidas699
Ra
Level 160
God Stats
7W - 12L
1,852 SR
Queue Stats
180W - 120L
1,612 Elo+
Party 2
Thor
Thor
Nuk3m-NaGaSaKi
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 101L
1,205 Elo+
Solo
Terra
Terra
RODRITANI
Terra
Level 160
God Stats
0W - 4L
1,641 SR
Queue Stats
324W - 224L
1,596 Elo+
Party 2
Chiron
Chiron
WiKsiN
Chiron
Level 99
God Stats
1W - 1L
1,699 SR
Queue Stats
153W - 125L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
m_althunyan8
Baron Samedi
Level 69
God Stats
259W - 255L
1,520 SR
Queue Stats
262W - 258L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
12,574
1,048
7,899
13,544
21,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Susano
18
6 / 6 / 10
12,086
1,007
15,792
13,379
5,421
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 2 / 6
12,544
1,045
22,635
14,030
6,499
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MSGTArkangel2510
King Arthur
19
9 / 1 / 9
13,038
1,087
11,908
11,214
12,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 1 / 12
10,739
895
4,320
7,497
3,032
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

220

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,798
983
12,252
10,564
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 9 / 3
10,352
863
3,744
15,862
6,192
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
RODRITANI
Terra
18
4 / 5 / 6
11,895
991
18,210
19,930
9,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
WiKsiN
Chiron
17
2 / 3 / 6
11,366
947
15,864
13,775
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
m_althunyan8
Baron Samedi
16
0 / 4 / 3
9,611
801
1,724
5,439
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
25
Kills
11
11
Deaths
25
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Susano
6
6
10
1.83
W
7
2
6
5
L
4
4
4
1.5
W
King Arthur
MSGTArkangel2510
King Arthur
9
1
9
13.5
L
1
9
3
0.28
L
Terra
RODRITANI
Terra
4
5
6
1.4
L
Chiron
WiKsiN
Chiron
2
3
6
1.67
L
Baron Samedi
m_althunyan8
Baron Samedi
0
4
3
0.38
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,554
Damage
51,794
59,664
Taken
65,570
48,579
Mitigated
28,325
4,646
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,899
521
0
842
13,544
21,282
0
5,633
7,911
21,144
0
W
Susano
15,792
5,275
0
142
13,379
5,421
0
8,247
5,132
0
32,338
W
22,635
6,578
0
3,609
14,030
6,499
0
8,008
6,022
53,123
1,586
L
12,252
1,266
1,109
1,599
10,564
4,781
0
4,177
6,387
39,441
0
W
King Arthur
MSGTArkangel2510
King Arthur
11,908
674
0
0
11,214
12,345
0
6,546
4,668
0
25,107
L
3,744
871
0
242
15,862
6,192
0
6,736
9,126
0
18,117
L
Terra
RODRITANI
Terra
18,210
2,283
2,236
5,289
19,930
9,766
0
10,009
9,921
31,722
0
L
Chiron
WiKsiN
Chiron
15,864
8,291
988
2,102
13,775
5,582
0
7,264
6,503
0
49,815
L
Baron Samedi
m_althunyan8
Baron Samedi
1,724
124
231
370
5,439
2,004
0
1,428
4,011
4,345
0
W
4,320
764
0
53
7,497
3,032
0
3,752
3,745
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,981
Gold Earned
55,022
211
Minions Killed
206
12
Camps Cleared
6
1,151,863
Distance Traveled
958,448
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,574
1,048
21
2
0
228,803
1
W
Susano
12,086
1,007
33
3
4
217,095
0
W
Freya
12,544
1,045
78
7
4
231,786
2
L
Ra
11,798
983
59
5
3
248,392
0
W
King Arthur
13,038
1,087
24
2
2
242,958
0
L
Thor
10,352
863
38
3
0
149,477
0
L
Terra
11,895
991
26
2
1
253,116
1
L
Chiron
11,366
947
78
7
1
222,489
0
L
Baron Samedi
9,611
801
5
0
1
84,974
2
W
Loki
10,739
895
55
5
2
231,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role