Player Matchup

Neith
Neith
Iseret
Neith
Level 17
God Stats
43W - 45L
1,451 SR
Queue Stats
55W - 53L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
NorikamiNamie
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 77L
1,341 Elo+
Solo
Discordia
Discordia
StealthPigeon30
Discordia
Level 27
God Stats
11W - 16L
1,320 SR
Queue Stats
164W - 165L
1,392 Elo+
Solo
Merlin
Merlin
WinterDragon120
Merlin
Level 25
God Stats
3W - 1L
1,426 SR
Queue Stats
73W - 94L
1,380 Elo+
Solo
Bastet
Bastet
sirkairos
Bastet
Level 28
God Stats
20W - 11L
1,658 SR
Queue Stats
46W - 28L
1,597 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,421 Elo+

VS

Team Averages
Level 13
1,526 SR
1,484 Elo+
Bellona
Bellona
KingLeonidus
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,691 Elo+
Solo
Ares
Ares
Lyco1s
Ares
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,382 Elo+
Solo
Fenrir
Fenrir
PenT4v4rU
Fenrir
Level 23
God Stats
9W - 6L
1,574 SR
Queue Stats
122W - 125L
1,362 Elo+
Solo
Neith
Neith
StineLise
Neith
Level 5
God Stats
2W - 2L
1,554 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Ra
Ra
kirillproo
Ra
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iseret
Neith
19
5 / 6 / 21
12,392
1,033
19,813
11,716
4,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NorikamiNamie
Gilgamesh
20
6 / 3 / 21
13,306
1,109
16,244
16,437
17,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
StealthPigeon30
Discordia
19
7 / 3 / 14
13,147
1,096
21,148
8,167
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 21
11,257
938
8,438
12,881
5,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
sirkairos
Bastet
20
23 / 4 / 14
15,472
1,289
40,399
14,964
7,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

185

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingLeonidus
Bellona
19
6 / 4 / 11
13,649
1,137
15,403
26,374
25,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Lyco1s
Ares
19
4 / 6 / 10
12,599
1,050
9,945
22,294
23,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
PenT4v4rU
Fenrir
18
2 / 10 / 6
10,792
899
11,476
21,268
10,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
StineLise
Neith
17
1 / 13 / 9
10,904
909
8,879
26,345
10,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 9 / 7
12,644
1,054
13,446
17,367
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
62
42
Kills
19
19
Deaths
42
91
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
Iseret
Neith
5
6
21
2.58
L
Bellona
KingLeonidus
Bellona
6
4
11
2.88
L
Ares
Lyco1s
Ares
4
6
10
1.5
W
Gilgamesh
NorikamiNamie
Gilgamesh
6
3
21
5.5
L
Fenrir
PenT4v4rU
Fenrir
2
10
6
0.5
W
Discordia
StealthPigeon30
Discordia
7
3
14
4.67
L
Neith
StineLise
Neith
1
13
9
0.42
W
1
3
21
3.83
L
6
9
7
1.06
W
Bastet
sirkairos
Bastet
23
4
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,042
Damage
59,149
64,165
Taken
113,648
38,690
Mitigated
76,771
10,215
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Iseret
Neith
19,813
14,457
0
1,491
11,716
4,891
0
6,219
5,497
0
42,767
L
Bellona
KingLeonidus
Bellona
15,403
6,028
1,630
2,178
26,374
25,830
0
7,645
18,395
177
34,373
L
Ares
Lyco1s
Ares
9,945
799
0
140
22,294
23,738
0
8,857
12,923
24,389
0
W
Gilgamesh
NorikamiNamie
Gilgamesh
16,244
3,719
1,590
1,280
16,437
17,176
0
6,578
9,859
3,074
21,561
L
Fenrir
PenT4v4rU
Fenrir
11,476
2,536
0
844
21,268
10,992
0
4,094
16,389
0
17,138
W
Discordia
StealthPigeon30
Discordia
21,148
2,426
0
531
8,167
3,254
0
3,085
5,082
52,014
0
L
Neith
StineLise
Neith
8,879
4,042
0
1,190
26,345
10,007
0
4,647
21,399
0
36,117
W
8,438
1,037
24
1,661
12,881
5,509
0
5,114
7,767
23,706
0
L
13,446
324
3,032
736
17,367
6,204
0
4,165
12,972
38,908
0
W
Bastet
sirkairos
Bastet
40,399
11,685
0
3,638
14,964
7,860
0
2,572
12,392
0
57,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,574
Gold Earned
60,588
220
Minions Killed
214
7
Camps Cleared
4
1,035,789
Distance Traveled
1,007,528
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,392
1,033
49
4
1
164,251
2
L
Bellona
13,649
1,137
52
4
1
242,985
0
L
Ares
12,599
1,050
17
1
0
193,281
0
W
Gilgamesh
13,306
1,109
23
2
2
228,451
1
L
Fenrir
10,792
899
13
1
0
196,433
3
W
Discordia
13,147
1,096
73
6
1
196,528
0
L
Neith
10,904
909
65
5
2
176,942
1
W
Merlin
11,257
938
40
3
0
180,304
0
L
Ra
12,644
1,054
67
6
1
197,887
0
W
Bastet
15,472
1,289
35
3
3
266,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role