Player Matchup

Anubis
Anubis
Cyan element246
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,540 Elo+
Solo
Bellona
Bellona
FangKurai
Bellona
Level 29
God Stats
35W - 27L
1,570 SR
Queue Stats
136W - 154L
1,403 Elo+
Party 1
Skadi
Skadi
LungYasedBord
Skadi
Level 16
God Stats
1W - 2L
1,702 SR
Queue Stats
21W - 28L
1,340 Elo+
Party 1
Thor
Thor
OGTuchmann
Thor
Level 27
God Stats
3W - 5L
1,697 SR
Queue Stats
17W - 30L
1,343 Elo+
Solo
Serqet
Serqet
S0DAA
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,408 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,407 Elo+

VS

Team Averages
Level 25
1,413 SR
1,496 Elo+
Baron Samedi
Baron Samedi
Damenature8973
Baron Samedi
Level 29
God Stats
179W - 132L
1,621 SR
Queue Stats
187W - 145L
1,596 Elo+
Solo
Merlin
Merlin
HectorIsidro09
Merlin
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
242W - 226L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Mantis_Nun95
Cernunnos
Level 63
God Stats
1W - 6L
1,078 SR
Queue Stats
21W - 27L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
RocketxReborn_
Ah Puch
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Ty_ty_34
Chaac
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 6
11,615
1,056
20,041
21,400
9,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FangKurai
Bellona
16
2 / 11 / 6
10,119
920
13,010
22,506
13,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 6 / 7
10,750
977
5,396
15,356
10,380
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 5 / 7
10,841
986
9,131
20,907
7,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
S0DAA
Serqet
16
4 / 10 / 3
10,788
981
9,331
21,259
7,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

46

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Damenature8973
Baron Samedi
20
22 / 4 / 12
15,038
1,367
26,338
12,068
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 3 / 19
11,826
1,075
19,681
9,627
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mantis_Nun95
Cernunnos
19
8 / 4 / 22
12,339
1,122
20,201
11,679
3,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
3 / 4 / 26
11,106
1,010
11,586
13,426
4,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ty_ty_34
Chaac
19
3 / 0 / 29
11,796
1,072
13,000
14,270
14,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
151
15
Kills
43
43
Deaths
15
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
5
11
6
0.73
W
Baron Samedi
Damenature8973
Baron Samedi
22
4
12
7
L
Bellona
FangKurai
Bellona
2
11
6
0.45
W
7
3
19
5.5
L
2
6
7
0.92
W
Cernunnos
Mantis_Nun95
Cernunnos
8
4
22
4.75
L
2
5
7
1.1
W
3
4
26
4
L
Serqet
S0DAA
Serqet
4
10
3
0.55
W
Chaac
Ty_ty_34
Chaac
3
0
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
90,806
101,428
Taken
61,070
48,371
Mitigated
30,778
8,723
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,041
496
0
5,776
21,400
9,787
0
11,099
10,301
49,211
0
W
Baron Samedi
Damenature8973
Baron Samedi
26,338
1,310
5,095
4,250
12,068
5,030
0
2,340
9,728
38,936
0
L
Bellona
FangKurai
Bellona
13,010
4,197
0
1,667
22,506
13,325
0
14,356
8,150
0
27,280
W
19,681
2,211
114
1,078
9,627
2,875
0
3,369
6,078
36,417
0
L
5,396
1,985
0
0
15,356
10,380
0
9,170
6,186
0
19,637
W
Cernunnos
Mantis_Nun95
Cernunnos
20,201
9,358
115
673
11,679
3,731
0
5,658
6,021
0
49,062
L
9,131
839
0
1,280
20,907
7,396
0
11,741
9,055
0
32,628
W
11,586
1,437
0
586
13,426
4,212
0
4,011
9,415
26,087
0
L
Serqet
S0DAA
Serqet
9,331
4,022
0
0
21,259
7,483
0
11,239
10,020
0
22,554
W
Chaac
Ty_ty_34
Chaac
13,000
2,005
690
6,088
14,270
14,930
0
4,663
8,620
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
62,105
185
Minions Killed
202
4
Camps Cleared
4
918,892
Distance Traveled
938,158
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,615
1,056
65
6
1
161,496
0
W
Baron Samedi
15,038
1,367
36
3
1
184,518
0
L
Bellona
10,119
920
28
3
1
181,653
0
W
Merlin
11,826
1,075
35
3
1
182,826
3
L
Skadi
10,750
977
40
4
1
176,211
0
W
Cernunnos
12,339
1,122
77
7
1
158,224
0
L
Thor
10,841
986
40
4
0
205,198
1
W
Ah Puch
11,106
1,010
27
2
1
178,448
0
L
Serqet
10,788
981
12
1
1
194,334
0
W
Chaac
11,796
1,072
27
2
0
234,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role