Player Matchup

Nemesis
Nemesis
Kamiman01
Nemesis
Level 24
God Stats
1W - 3L
1,435 SR
Queue Stats
55W - 65L
1,409 Elo+
Solo
Janus
Janus
Soulvek
Janus
Level 18
God Stats
18W - 25L
1,404 SR
Queue Stats
118W - 101L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRealFalleN-
Morgan Le Fay
Level 7
God Stats
12W - 17L
1,407 SR
Queue Stats
13W - 20L
1,343 Elo+
Party 1
Charybdis
Charybdis
kevinxmarvin
Charybdis
Level 13
God Stats
2W - 1L
1,190 SR
Queue Stats
8W - 13L
1,316 Elo+
Solo
Ymir
Ymir
xX_TheNINJA_X226
Ymir
Level 13
God Stats
34W - 31L
1,474 SR
Queue Stats
47W - 43L
1,387 Elo+
Party 1
Team Averages
Level 15
1,382 SR
1,378 Elo+

VS

Team Averages
Level 17
1,532 SR
1,453 Elo+
Da Ji
Da Ji
BKN Kratos
Da Ji
Level 48
God Stats
3W - 0L
1,687 SR
Queue Stats
35W - 39L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
BKN Shenron
Cthulhu
Level 8
God Stats
7W - 0L
1,847 SR
Queue Stats
16W - 17L
1,355 Elo+
Party 2
Mulan
Mulan
TIPGOD8002
Mulan
Level 12
God Stats
5W - 6L
1,440 SR
Queue Stats
22W - 23L
1,470 Elo+
Solo
Kukulkan
Kukulkan
TheDonDoubleG
Kukulkan
Level 15
God Stats
2W - 3L
1,184 SR
Queue Stats
18W - 19L
1,375 Elo+
Solo
Janus
Janus
goonboon369
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kamiman01
Nemesis
18
0 / 3 / 1
11,463
764
2,526
5,096
1,833
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Soulvek
Janus
20
20 / 6 / 6
19,431
1,295
38,061
20,168
8,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
TheRealFalleN-
Morgan Le Fay
20
5 / 7 / 14
15,032
1,002
27,773
24,324
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
kevinxmarvin
Charybdis
20
0 / 13 / 10
13,062
871
1,344
25,576
7,916
20
2 / 0 / 22
15,252
1,017
11,464
23,121
38,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
15 / 8 / 7
17,095
1,140
29,401
21,723
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
BKN Shenron
Cthulhu
18
0 / 2 / 0
11,076
738
1,005
3,050
1,525
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
20
5 / 7 / 10
14,538
969
14,382
32,571
10,888
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheDonDoubleG
Kukulkan
20
5 / 5 / 10
15,256
1,017
24,480
17,760
4,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 13
14,977
998
21,839
14,310
4,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
27
Kills
29
29
Deaths
27
53
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
8
7
2.31
W
Cthulhu
BKN Shenron
Cthulhu
0
2
0
0
L
Nemesis
Kamiman01
Nemesis
0
3
1
0.17
L
Janus
Soulvek
Janus
20
6
6
3.83
W
Mulan
5
7
10
1.43
W
Kukulkan
TheDonDoubleG
Kukulkan
5
5
10
2
L
Morgan Le Fay
TheRealFalleN-
Morgan Le Fay
5
7
14
1.71
W
4
5
13
2.1
L
Charybdis
kevinxmarvin
Charybdis
0
13
10
0.38
L
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,168
Damage
91,107
98,285
Taken
89,414
64,086
Mitigated
27,927
5,499
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
29,401
6,846
0
871
21,723
6,824
0
18,022
3,701
0
48,218
W
Cthulhu
BKN Shenron
Cthulhu
1,005
58
0
0
3,050
1,525
0
2,872
178
3,944
0
L
Nemesis
Kamiman01
Nemesis
2,526
1,124
0
468
5,096
1,833
0
1,298
3,798
0
7,956
L
Janus
Soulvek
Janus
38,061
1,482
245
2,198
20,168
8,710
0
7,570
12,598
88,848
0
W
Mulan
14,382
4,329
0
832
32,571
10,888
0
27,712
4,859
0
28,237
W
Kukulkan
TheDonDoubleG
Kukulkan
24,480
1,627
0
1,236
17,760
4,625
0
16,139
1,621
78,031
0
L
Morgan Le Fay
TheRealFalleN-
Morgan Le Fay
27,773
1,161
184
1,733
24,324
7,420
0
12,553
11,771
60,808
0
W
21,839
1,123
0
60
14,310
4,065
0
12,553
1,757
68,738
0
L
Charybdis
kevinxmarvin
Charybdis
1,344
806
0
0
25,576
7,916
0
13,552
12,024
0
14,830
L
11,464
984
196
475
23,121
38,207
0
12,351
10,770
21,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,240
Gold Earned
72,942
250
Minions Killed
300
7
Camps Cleared
11
1,224,773
Distance Traveled
1,111,342
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,095
1,140
29
2
4
240,896
0
W
Cthulhu
11,076
738
3
0
1
36,163
0
L
Nemesis
11,463
764
11
1
2
96,749
0
L
Janus
19,431
1,295
140
9
0
303,490
0
W
Mulan
14,538
969
22
1
1
304,877
1
W
Kukulkan
15,256
1,017
127
8
1
254,917
0
L
Morgan Le Fay
15,032
1,002
60
4
3
295,419
0
W
Janus
14,977
998
119
8
4
274,489
0
L
Charybdis
13,062
871
15
1
1
227,544
0
L
Ymir
15,252
1,017
24
2
1
301,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role