Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gakomxari
Tsukuyomi
Level 25
God Stats
20W - 21L
1,284 SR
Queue Stats
96W - 106L
1,359 Elo+
Solo
Neith
Neith
RyujinSama21
Neith
Level 26
God Stats
21W - 14L
1,678 SR
Queue Stats
236W - 186L
1,635 Elo+
Solo
Hades
Hades
SckeypoKing
Hades
Level 27
God Stats
11W - 13L
1,574 SR
Queue Stats
202W - 203L
1,640 Elo+
Solo
Xing Tian
Xing Tian
chapshenshaka
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,263 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,479 Elo+

VS

Team Averages
Level 22
1,566 SR
1,465 Elo+
Sol
Sol
JAVIEEFROZE
Sol
Level 29
God Stats
2W - 2L
1,925 SR
Queue Stats
85W - 86L
1,637 Elo+
Solo
Mercury
Mercury
Notrocket
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Artemis
Artemis
Shorttie375
Artemis
Level 14
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
sedderson
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
xCAZx10
Cthulhu
Level 14
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 2 / 1
6,504
591
3,355
6,689
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Gakomxari
Tsukuyomi
9
2 / 1 / 0
5,646
513
1,619
4,831
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 4
6,393
581
7,531
3,504
1,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 0 / 0
7,899
718
7,663
8,542
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
chapshenshaka
Xing Tian
9
0 / 0 / 4
5,523
502
1,134
3,127
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,576
507
3,709
6,728
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Notrocket
Mercury
8
2 / 4 / 0
5,236
476
2,111
8,191
2,159
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Shorttie375
Artemis
8
0 / 2 / 1
4,545
413
2,181
2,689
671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
sedderson
Guan Yu
7
0 / 6 / 0
4,610
419
1,789
6,592
2,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
xCAZx10
Cthulhu
5
0 / 5 / 0
3,988
363
1,468
7,285
2,075
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
18
Kills
3
3
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
1
1.75
W
Tsukuyomi
Gakomxari
Tsukuyomi
2
1
0
2
L
1
2
1
0.75
L
Mercury
Notrocket
Mercury
2
4
0
0.5
W
5
0
4
7
W
8
0
0
8
L
Artemis
Shorttie375
Artemis
0
2
1
0.25
W
Xing Tian
chapshenshaka
Xing Tian
0
0
4
2
L
Guan Yu
sedderson
Guan Yu
0
6
0
0
L
Cthulhu
xCAZx10
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,302
Damage
11,258
26,693
Taken
31,485
11,890
Mitigated
9,995
10,877
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,355
680
0
1,595
6,689
2,113
152
2,490
4,199
35,197
0
W
Tsukuyomi
Gakomxari
Tsukuyomi
1,619
233
0
1,187
4,831
1,907
530
0
4,831
0
29,494
L
3,709
1,641
51
2,791
6,728
2,147
0
3,465
3,101
28,266
3,371
L
Mercury
Notrocket
Mercury
2,111
618
0
1,372
8,191
2,159
0
1,605
6,506
0
20,811
W
7,531
4,396
0
1,178
3,504
1,299
516
832
2,672
0
41,114
W
7,663
1,548
0
6,110
8,542
4,164
0
584
7,958
54,192
0
L
Artemis
Shorttie375
Artemis
2,181
914
0
0
2,689
671
0
487
2,202
0
14,180
W
Xing Tian
chapshenshaka
Xing Tian
1,134
143
0
807
3,127
2,407
86
650
2,477
7,945
0
L
Guan Yu
sedderson
Guan Yu
1,789
270
50
402
6,592
2,943
107
4,552
2,040
0
14,206
L
Cthulhu
xCAZx10
Cthulhu
1,468
189
104
549
7,285
2,075
0
1,801
5,484
8,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
23,955
342
Minions Killed
160
0
Camps Cleared
0
979,878
Distance Traveled
978,004
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,504
591
79
7
0
208,672
2
W
Tsukuyomi
5,646
513
64
6
0
225,915
1
L
Sol
5,576
507
59
5
0
191,779
0
L
Mercury
5,236
476
40
4
0
237,573
2
W
Neith
6,393
581
71
6
0
185,220
4
W
Hades
7,899
718
116
11
0
162,986
0
L
Artemis
4,545
413
20
2
0
184,879
0
W
Xing Tian
5,523
502
12
1
0
197,085
2
L
Guan Yu
4,610
419
27
2
0
197,285
0
L
Cthulhu
3,988
363
14
1
0
166,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role