Player Matchup

Hel
Hel
Kitsune685
Hel
Level 14
God Stats
4W - 7L
1,217 SR
Queue Stats
29W - 45L
1,257 Elo+
Solo
Nemesis
Nemesis
LichMZuir
Nemesis
Level 13
God Stats
4W - 11L
1,425 SR
Queue Stats
165W - 168L
1,659 Elo+
Solo
Sol
Sol
Maklavel21
Sol
Level 5
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Hou Yi
Hou Yi
MoyesPanmure
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Chaac
Chaac
телин
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,599 Elo+
Solo
Team Averages
Level 9
1,370 SR
1,538 Elo+

VS

Team Averages
Level 13
1,502 SR
1,529 Elo+
Chernobog
Chernobog
Controlveryhigh
Chernobog
Level 18
God Stats
36W - 24L
1,661 SR
Queue Stats
68W - 46L
1,650 Elo+
Solo
Kukulkan
Kukulkan
PzorBB
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
RedEyedKrow
Hachiman
Level 6
God Stats
4W - 4L
1,347 SR
Queue Stats
13W - 14L
1,426 Elo+
Party 1
Ravana
Ravana
RunltDownMid
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 80L
1,756 Elo+
Solo
Ares
Ares
bro19742010
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
4,970
497
3,082
5,857
2,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LichMZuir
Nemesis
9
1 / 3 / 1
5,096
510
3,780
7,530
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 6 / 0
5,222
522
1,572
5,470
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
1
0 / 0 / 0
3,456
346
0
0
0
Chaac
7
0 / 5 / 1
4,183
418
2,120
7,588
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Controlveryhigh
Chernobog
12
2 / 0 / 3
7,062
706
5,548
7,025
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PzorBB
Kukulkan
9
0 / 2 / 4
5,490
549
2,325
3,021
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
RedEyedKrow
Hachiman
9
1 / 2 / 1
5,376
538
2,136
2,572
765
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
13
12 / 0 / 0
8,033
803
8,240
2,698
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 1 / 1
5,794
579
2,433
4,804
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
17
17
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Controlveryhigh
Chernobog
2
0
3
3.5
L
2
3
0
0.67
L
Nemesis
LichMZuir
Nemesis
1
3
1
0.5
L
2
6
0
0.33
L
Hou Yi
0
0
0
0
W
Kukulkan
PzorBB
Kukulkan
0
2
4
1
W
Hachiman
RedEyedKrow
Hachiman
1
2
1
0.75
W
Ravana
12
0
0
12
W
2
1
1
2.5
L
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,554
Damage
20,682
26,445
Taken
20,120
9,254
Mitigated
8,389
6,245
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Controlveryhigh
Chernobog
5,548
3,400
0
4,413
7,025
3,065
2,154
58
6,664
0
48,572
L
3,082
341
0
1,635
5,857
2,143
136
1,811
4,046
22,256
0
L
Nemesis
LichMZuir
Nemesis
3,780
1,927
0
2,460
7,530
2,261
0
622
6,908
0
20,446
L
1,572
157
0
742
5,470
1,224
91
1,572
3,692
16,189
1,413
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
PzorBB
Kukulkan
2,325
293
0
0
3,021
816
288
1,336
1,560
16,121
0
W
Hachiman
RedEyedKrow
Hachiman
2,136
1,820
0
0
2,572
765
476
1,073
1,499
0
20,682
W
Ravana
8,240
3,368
0
1,444
2,698
955
0
184
2,473
0
50,234
W
2,433
255
0
1,389
4,804
2,788
521
2,009
2,795
11,980
0
L
Chaac
2,120
100
0
1,408
7,588
3,626
0
515
7,041
0
10,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
31,755
139
Minions Killed
301
0
Camps Cleared
0
722,377
Distance Traveled
924,789
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,062
706
93
9
0
198,813
4
L
Hel
4,970
497
34
3
0
176,143
0
L
Nemesis
5,096
510
41
4
0
203,215
0
L
Sol
5,222
522
46
5
0
169,417
3
L
Hou Yi
3,456
346
0
0
0
0
0
W
Kukulkan
5,490
549
30
3
0
142,135
0
W
Hachiman
5,376
538
51
5
0
157,297
0
W
Ravana
8,033
803
101
10
0
238,293
1
W
Ares
5,794
579
26
3
0
188,251
2
L
Chaac
4,183
418
18
2
0
173,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role