Player Matchup

Yemoja
Yemoja
BahogBilat02
Yemoja
Level 15
God Stats
2W - 5L
1,415 SR
Queue Stats
14W - 19L
1,525 Elo+
Solo
Guan Yu
Guan Yu
C1N1STER
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Solo
Hachiman
Hachiman
Memento Mori742
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo
Ravana
Ravana
SuperOmegaDev
Ravana
Level 25
God Stats
3W - 5L
1,567 SR
Queue Stats
34W - 36L
1,566 Elo+
Solo
Nu Wa
Nu Wa
gambellos147
Nu Wa
Level 25
God Stats
5W - 9L
1,444 SR
Queue Stats
46W - 55L
1,487 Elo+
Solo
Team Averages
Level 23
1,485 SR
1,516 Elo+

VS

Team Averages
Level 18
1,636 SR
1,562 Elo+
Cernunnos
Cernunnos
Karnage_Reps
Cernunnos
Level 29
God Stats
5W - 2L
1,730 SR
Queue Stats
154W - 181L
1,449 Elo+
Solo
Hera
Hera
TheRealTobi_TV
Hera
Level 24
God Stats
5W - 3L
1,732 SR
Queue Stats
161W - 137L
1,579 Elo+
Solo
Nike
Nike
Ur_BabyMammas_Ex
Nike
Level 27
God Stats
8W - 2L
1,718 SR
Queue Stats
151W - 140L
1,480 Elo+
Solo
Eset
Eset
benismnan
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,469 Elo+
Solo
King Arthur
King Arthur
comic_jasmine08
King Arthur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 9L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 6 / 10
9,616
458
4,144
15,675
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
C1N1STER
Guan Yu
13
0 / 9 / 4
8,231
392
2,864
16,952
12,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
14
1 / 7 / 6
8,889
423
6,386
16,052
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 4 / 4
10,869
518
11,011
12,669
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 4
12,181
580
14,262
9,742
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Karnage_Reps
Cernunnos
17
3 / 5 / 5
10,995
524
8,557
13,964
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 1 / 4
13,173
627
9,989
10,867
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 10
10,273
489
6,745
16,516
10,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
18
5 / 3 / 9
12,486
595
10,884
15,013
6,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
comic_jasmine08
King Arthur
20
9 / 2 / 4
14,009
667
18,752
16,746
12,205
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
13
Kills
28
28
Deaths
14
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
6
10
1
L
Guan Yu
C1N1STER
Guan Yu
0
9
4
0.22
W
Cernunnos
Karnage_Reps
Cernunnos
3
5
5
1.1
L
Hachiman
1
7
6
0.57
L
6
4
4
2
W
11
1
4
13
W
0
3
10
1.67
W
Eset
5
3
9
3.17
W
King Arthur
comic_jasmine08
King Arthur
9
2
4
5.5
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
54,927
71,090
Taken
73,106
40,175
Mitigated
37,678
14,142
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,144
528
2,667
1,725
15,675
13,449
239
6,592
9,083
25,255
0
L
Guan Yu
C1N1STER
Guan Yu
2,864
472
245
1,506
16,952
12,690
480
4,438
12,514
0
25,302
W
Cernunnos
Karnage_Reps
Cernunnos
8,557
3,879
0
4,598
13,964
4,496
3,831
2,027
11,937
0
92,495
L
Hachiman
6,386
2,814
0
500
16,052
4,484
423
4,110
11,942
0
56,221
L
11,011
3,069
0
2,915
12,669
6,330
593
3,950
8,719
0
74,153
W
9,989
2,471
0
5,410
10,867
4,053
2,068
2,008
8,859
93,334
0
W
6,745
141
0
3,425
16,516
10,225
470
3,921
12,595
6,030
46,576
W
Eset
10,884
721
1,230
6,238
15,013
6,699
1,235
4,648
10,365
81,164
0
W
King Arthur
comic_jasmine08
King Arthur
18,752
3,127
0
3,376
16,746
12,205
1,557
6,047
10,699
0
110,219
L
14,262
3,159
58
4,526
9,742
3,222
953
2,835
6,907
90,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,786
Gold Earned
60,936
445
Minions Killed
711
0
Camps Cleared
0
1,886,239
Distance Traveled
1,962,909
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,616
458
44
2
0
369,546
0
L
Guan Yu
8,231
392
52
2
0
367,973
4
W
Cernunnos
10,995
524
116
6
0
378,177
1
L
Hachiman
8,889
423
102
5
0
348,903
4
L
Ravana
10,869
518
105
5
0
446,406
5
W
Hera
13,173
627
172
8
0
405,215
5
W
Nike
10,273
489
74
4
0
408,063
4
W
Eset
12,486
595
150
7
0
371,931
1
W
King Arthur
14,009
667
199
9
0
399,523
4
L
Nu Wa
12,181
580
142
7
0
353,411
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role