Player Matchup

Hades
Hades
Aiferg
Hades
Level 129
God Stats
2W - 0L
1,744 SR
Queue Stats
28W - 25L
1,240 Elo+
Party 2
Thoth
Thoth
EndlessSacrifice
Thoth
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 27L
1,350 Elo+
Party 2
Chiron
Chiron
KaczySan
Chiron
Level 133
God Stats
18W - 18L
1,531 SR
Queue Stats
1,501W - 1,602L
1,522 Elo+
Solo
Rama
Rama
Koozik
Rama
Level 154
God Stats
14W - 15L
1,473 SR
Queue Stats
1,449W - 1,509L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Tiaru
Gilgamesh
Level 119
God Stats
9W - 5L
1,713 SR
Queue Stats
402W - 386L
1,459 Elo+
Solo
Team Averages
Level 132
1,592 SR
1,409 Elo+

VS

Team Averages
Level 92
1,425 SR
1,512 Elo+
Bacchus
Bacchus
Diemon
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,535 Elo+
Party 1
Sol
Sol
Kreuger1
Sol
Level 92
God Stats
1W - 2L
1,589 SR
Queue Stats
208W - 184L
1,523 Elo+
Solo
Bastet
Bastet
Rhaenack
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,532 Elo+
Party 1
Sobek
Sobek
SmashingPumkins
Sobek
Level 104
God Stats
6W - 5L
1,398 SR
Queue Stats
337W - 272L
1,533 Elo+
Solo
Charybdis
Charybdis
staticc steve
Charybdis
Level 145
God Stats
0W - 2L
1,136 SR
Queue Stats
103W - 112L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aiferg
Hades
19
1 / 3 / 18
11,830
696
8,077
15,879
19,003
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 3 / 13
13,601
800
20,375
15,310
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KaczySan
Chiron
19
7 / 4 / 11
12,434
731
23,751
15,616
6,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Koozik
Rama
19
5 / 6 / 10
12,330
725
22,249
12,460
5,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Tiaru
Gilgamesh
18
3 / 4 / 13
11,634
684
11,436
21,616
20,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diemon
Bacchus
18
2 / 6 / 16
11,237
661
11,585
19,821
36,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 3 / 8
12,063
710
24,671
16,233
6,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Rhaenack
Bastet
17
5 / 6 / 8
11,354
668
9,230
11,262
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 3 / 13
11,346
667
10,300
32,307
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
staticc steve
Charybdis
19
3 / 7 / 13
11,421
672
11,981
14,541
6,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
25
Kills
19
20
Deaths
25
65
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hades
Aiferg
Hades
1
3
18
3.33
L
Bacchus
Diemon
Bacchus
2
6
16
1.67
W
9
3
13
5.17
W
Chiron
KaczySan
Chiron
7
4
11
3.13
W
Rama
Koozik
Rama
5
6
10
1.67
L
6
3
8
3.33
L
Bastet
Rhaenack
Bastet
5
6
8
1.5
L
3
3
13
3.17
W
Gilgamesh
Tiaru
Gilgamesh
3
4
13
2.38
L
Charybdis
staticc steve
Charybdis
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,888
Damage
67,767
80,881
Taken
94,164
57,606
Mitigated
84,662
26,407
Healing
36,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aiferg
Hades
8,077
498
1,224
3,168
15,879
19,003
723
8,508
7,371
21,605
0
L
Bacchus
Diemon
Bacchus
11,585
944
1,846
3,091
19,821
36,985
0
7,549
12,272
13,705
0
W
20,375
1,704
887
4,259
15,310
6,402
1,116
9,821
5,489
50,989
0
W
Chiron
KaczySan
Chiron
23,751
7,027
3,915
5,381
15,616
6,528
946
10,299
5,317
0
37,528
W
Rama
Koozik
Rama
22,249
19,385
1,894
953
12,460
5,370
3,027
5,419
7,041
0
34,691
L
24,671
3,770
2,287
6,444
16,233
6,632
685
5,692
10,541
57,562
0
L
Bastet
Rhaenack
Bastet
9,230
2,582
2,218
1,006
11,262
5,321
0
4,705
6,557
0
15,147
L
10,300
638
51
15,335
32,307
29,165
0
5,348
26,959
20,418
0
W
Gilgamesh
Tiaru
Gilgamesh
11,436
1,326
1,522
3,204
21,616
20,303
68
12,509
9,107
0
28,456
L
Charybdis
staticc steve
Charybdis
11,981
4,821
1,313
3,017
14,541
6,559
275
5,158
9,383
0
38,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,829
Gold Earned
57,421
206
Minions Killed
161
0
Camps Cleared
0
1,487,950
Distance Traveled
1,525,329
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,830
696
46
3
0
309,004
0
L
Bacchus
11,237
661
1
0
0
303,664
0
W
Thoth
13,601
800
56
3
0
296,296
0
W
Chiron
12,434
731
35
2
0
312,142
1
W
Rama
12,330
725
25
1
0
246,423
0
L
Sol
12,063
710
81
5
0
333,752
4
L
Bastet
11,354
668
8
0
0
317,150
2
L
Sobek
11,346
667
12
1
0
305,798
0
W
Gilgamesh
11,634
684
44
3
0
324,085
1
L
Charybdis
11,421
672
59
3
0
264,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role