Player Matchup

Hel
Hel
Embersbreath
Hel
Level 28
God Stats
11W - 16L
1,433 SR
Queue Stats
154W - 239L
1,346 Elo+
Solo
Hachiman
Hachiman
HauntingZen
Hachiman
Level 8
God Stats
2W - 0L
1,411 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 2
Charybdis
Charybdis
OutKast4050
Charybdis
Level 24
God Stats
50W - 45L
1,500 SR
Queue Stats
236W - 225L
1,325 Elo+
Solo
Kali
Kali
SpryMage5611987
Kali
Level 58
God Stats
2W - 0L
1,551 SR
Queue Stats
77W - 71L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
angelocho3408
Kukulkan
Level 28
God Stats
1W - 0L
1,804 SR
Queue Stats
60W - 51L
1,620 Elo+
Solo
Team Averages
Level 29
1,540 SR
1,487 Elo+

VS

Team Averages
Level 17
1,473 SR
1,398 Elo+
Susano
Susano
Alpha-xenox_1
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Solo
Loki
Loki
Fiddy Sevum
Loki
Level 28
God Stats
14W - 18L
1,482 SR
Queue Stats
84W - 102L
1,418 Elo+
Party 1
Zeus
Zeus
Iam1gray
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
WYDStepBroPLZ
Sun Wukong
Level 15
God Stats
8W - 12L
1,454 SR
Queue Stats
19W - 34L
1,265 Elo+
Party 1
Chiron
Chiron
kdvdzcar
Chiron
Level 21
God Stats
25W - 35L
1,427 SR
Queue Stats
84W - 106L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,635
509
1,143
9,380
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
HauntingZen
Hachiman
11
0 / 5 / 1
6,857
457
1,919
8,166
2,751
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
OutKast4050
Charybdis
14
5 / 2 / 2
8,805
587
7,092
10,691
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 7
10,230
682
8,876
9,316
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
angelocho3408
Kukulkan
15
11 / 7 / 1
10,071
671
9,127
10,256
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 0
5,926
395
3,340
11,781
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 1
7,960
531
5,302
9,221
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
15
13 / 3 / 1
9,775
652
14,761
9,986
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WYDStepBroPLZ
Sun Wukong
10
1 / 8 / 0
6,764
451
5,101
12,640
9,448
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
kdvdzcar
Chiron
4
0 / 0 / 0
4,797
320
1,590
1,433
254
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
25
Kills
19
19
Deaths
25
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
1
4
1
0.38
L
5
2
1
2.75
W
Hachiman
HauntingZen
Hachiman
0
5
1
0.1
L
Zeus
13
3
1
4.5
W
Charybdis
OutKast4050
Charybdis
5
2
2
3
W
8
1
7
11.5
L
Sun Wukong
WYDStepBroPLZ
Sun Wukong
1
8
0
0.13
W
Kukulkan
angelocho3408
Kukulkan
11
7
1
1.64
L
Chiron
kdvdzcar
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,157
Damage
30,094
47,809
Taken
45,061
19,515
Mitigated
19,861
17,603
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,340
1,580
0
832
11,781
3,543
244
4,609
6,990
0
25,999
W
1,143
176
1,239
4,092
9,380
4,233
0
4,294
5,086
33,321
0
L
5,302
1,742
0
1,465
9,221
2,791
535
2,817
6,199
0
35,018
W
Hachiman
HauntingZen
Hachiman
1,919
708
0
884
8,166
2,751
236
4,706
3,460
0
19,841
L
Zeus
14,761
2,904
96
4,333
9,986
3,825
901
2,154
7,696
63,924
4,083
W
Charybdis
OutKast4050
Charybdis
7,092
3,598
0
5,608
10,691
3,698
1,717
0
10,691
0
53,677
W
8,876
5,839
0
4,327
9,316
4,662
0
2,876
6,440
0
32,263
L
Sun Wukong
WYDStepBroPLZ
Sun Wukong
5,101
1,399
0
2,441
12,640
9,448
0
0
12,640
0
29,030
W
Kukulkan
angelocho3408
Kukulkan
9,127
1,613
0
1,453
10,256
4,171
4,982
2,190
8,066
52,207
0
L
Chiron
kdvdzcar
Chiron
1,590
164
0
602
1,433
254
0
330
1,103
0
5,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
35,222
353
Minions Killed
316
0
Camps Cleared
0
1,377,817
Distance Traveled
1,122,669
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,926
395
47
3
0
260,943
1
W
Hel
7,635
509
72
5
0
243,374
1
L
Loki
7,960
531
59
4
0
300,910
1
W
Hachiman
6,857
457
39
3
0
284,165
0
L
Zeus
9,775
652
124
8
0
263,308
4
W
Charybdis
8,805
587
84
6
0
250,675
2
W
Kali
10,230
682
51
3
0
355,264
1
L
Sun Wukong
6,764
451
76
5
0
248,885
0
W
Kukulkan
10,071
671
107
7
0
244,339
0
L
Chiron
4,797
320
10
1
0
48,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role