Player Matchup

Medusa
Medusa
R3D DIO
Medusa
Level 28
God Stats
8W - 12L
1,575 SR
Queue Stats
80W - 97L
1,317 Elo+
Solo
Guan Yu
Guan Yu
XJohnGoreX
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,409 Elo+
Solo
Arachne
Arachne
benismnan
Arachne
Level 6
God Stats
10W - 8L
1,463 SR
Queue Stats
21W - 18L
1,452 Elo+
Solo
Geb
Geb
naoran0113
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Solo
Hel
Hel
thany999
Hel
Level 28
God Stats
11W - 18L
1,433 SR
Queue Stats
96W - 122L
1,356 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,376 Elo+

VS

Team Averages
Level 14
1,389 SR
1,264 Elo+
Arachne
Arachne
Anxiety_-o-
Arachne
Level 16
God Stats
2W - 2L
1,341 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Faucheur-2019
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Solo
Chaac
Chaac
GoHardFJ_
Chaac
Level 17
God Stats
39W - 49L
1,133 SR
Queue Stats
164W - 189L
1,363 Elo+
Solo
Skadi
Skadi
Lightning_Jet112
Skadi
Level 28
God Stats
2W - 4L
1,472 SR
Queue Stats
55W - 72L
1,314 Elo+
Party 1
Ra
Ra
stappj
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
R3D DIO
Medusa
11
5 / 0 / 2
6,317
574
5,344
6,428
1,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
XJohnGoreX
Guan Yu
9
3 / 1 / 5
6,043
549
5,018
7,007
5,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
benismnan
Arachne
12
7 / 1 / 4
7,183
653
4,757
7,534
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
4 / 1 / 2
5,684
517
1,776
6,747
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 1 / 6
6,815
620
4,854
6,760
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anxiety_-o-
Arachne
6
1 / 6 / 1
4,656
423
4,670
5,968
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Faucheur-2019
Kukulkan
8
1 / 4 / 2
5,371
488
2,144
4,318
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
GoHardFJ_
Chaac
8
0 / 5 / 0
4,912
447
2,120
8,256
2,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 4 / 0
4,051
368
1,393
4,292
776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
9
2 / 5 / 2
5,825
530
3,182
6,231
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
4
4
Deaths
24
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anxiety_-o-
Arachne
1
6
1
0.25
L
Kukulkan
Faucheur-2019
Kukulkan
1
4
2
0.5
L
Chaac
GoHardFJ_
Chaac
0
5
0
0
L
0
4
0
0
W
Medusa
R3D DIO
Medusa
5
0
2
6
W
Guan Yu
XJohnGoreX
Guan Yu
3
1
5
5.5
W
Arachne
benismnan
Arachne
7
1
4
9
W
4
1
2
5
L
Ra
2
5
2
0.6
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
13,509
34,476
Taken
29,065
16,474
Mitigated
7,049
15,007
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anxiety_-o-
Arachne
4,670
3,577
103
503
5,968
1,343
0
1,668
4,150
0
13,185
L
Kukulkan
Faucheur-2019
Kukulkan
2,144
487
0
0
4,318
792
0
768
3,482
15,521
0
L
Chaac
GoHardFJ_
Chaac
2,120
769
0
1,127
8,256
2,683
0
838
7,338
0
20,043
L
1,393
349
304
263
4,292
776
0
463
3,829
0
5,813
W
Medusa
R3D DIO
Medusa
5,344
2,152
0
3,564
6,428
1,953
390
39
6,389
0
32,904
W
Guan Yu
XJohnGoreX
Guan Yu
5,018
625
202
1,289
7,007
5,724
140
1,709
5,218
0
19,711
W
Arachne
benismnan
Arachne
4,757
2,859
0
4,027
7,534
3,407
1,233
677
6,807
0
45,197
W
1,776
129
0
863
6,747
3,093
0
899
5,772
11,612
0
L
Ra
3,182
333
10
1,196
6,231
1,455
0
2,363
3,636
23,550
0
W
4,854
0
1,366
3,696
6,760
2,297
987
1,580
4,964
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
24,815
290
Minions Killed
166
0
Camps Cleared
0
1,070,133
Distance Traveled
900,078
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,656
423
21
2
0
193,436
1
L
Kukulkan
5,371
488
34
3
0
189,553
1
L
Chaac
4,912
447
48
4
0
180,510
1
L
Skadi
4,051
368
12
1
0
168,850
0
W
Medusa
6,317
574
70
6
0
177,754
6
W
Guan Yu
6,043
549
46
4
0
229,030
0
W
Arachne
7,183
653
95
9
0
217,118
0
W
Geb
5,684
517
17
2
0
223,791
1
L
Ra
5,825
530
51
5
0
167,729
3
W
Hel
6,815
620
62
6
0
222,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role