Player Matchup

Skadi
Skadi
CatNight001
Skadi
Level 89
God Stats
8W - 8L
1,448 SR
Queue Stats
616W - 699L
1,412 Elo+
Solo
Loki
Loki
Konfliktowy
Loki
Level 122
God Stats
56W - 57L
1,582 SR
Queue Stats
541W - 556L
1,416 Elo+
Party 1
Fenrir
Fenrir
Sampathetic
Fenrir
Level 124
God Stats
68W - 53L
1,584 SR
Queue Stats
341W - 348L
1,459 Elo+
Solo
Poseidon
Poseidon
TheAjatollahOfAn
Poseidon
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,493 Elo+
Solo
Geb
Geb
Wojciech902
Geb
Level 109
God Stats
35W - 27L
1,496 SR
Queue Stats
709W - 758L
1,407 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,437 Elo+

VS

Team Averages
Level 90
1,432 SR
1,435 Elo+
Hun Batz
Hun Batz
DNA_INFINITYY
Hun Batz
Level 104
God Stats
8W - 7L
1,297 SR
Queue Stats
79W - 76L
1,444 Elo+
Solo
Artio
Artio
Dome168
Artio
Level 146
God Stats
10W - 9L
1,466 SR
Queue Stats
288W - 314L
1,376 Elo+
Solo
Chernobog
Chernobog
Lurack74
Chernobog
Level 66
God Stats
3W - 3L
1,381 SR
Queue Stats
288W - 302L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Rlmv
Nu Wa
Level 51
God Stats
2W - 1L
1,235 SR
Queue Stats
95W - 109L
1,416 Elo+
Solo
Horus
Horus
hichamrm16
Horus
Level 81
God Stats
6W - 5L
1,782 SR
Queue Stats
345W - 450L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,145
429
11,087
14,423
4,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 3 / 2
10,151
534
9,320
11,459
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
17
1 / 3 / 0
9,104
479
4,617
12,697
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 3 / 2
8,551
450
7,651
9,902
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 4
8,162
430
7,470
17,601
13,219
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DNA_INFINITYY
Hun Batz
16
2 / 3 / 4
9,249
487
5,462
13,924
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Dome168
Artio
13
1 / 2 / 5
8,291
436
8,358
15,582
11,643
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Lurack74
Chernobog
17
5 / 2 / 5
9,684
510
12,500
13,230
4,808
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Rlmv
Nu Wa
17
4 / 2 / 7
10,010
527
13,936
8,993
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
19
4 / 0 / 1
10,654
561
7,736
13,519
9,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
16
16
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Hun Batz
DNA_INFINITYY
Hun Batz
2
3
4
1.33
W
Artio
Dome168
Artio
1
2
5
1.75
L
5
3
2
2
W
Chernobog
Lurack74
Chernobog
5
2
5
3.75
W
Nu Wa
Rlmv
Nu Wa
4
2
7
3.75
L
Fenrir
1
3
0
0.33
L
1
3
2
0.67
L
1
2
4
1.5
W
Horus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,145
Damage
47,992
66,082
Taken
65,248
31,527
Mitigated
33,954
16,893
Healing
30,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,087
4,769
0
3,929
14,423
4,889
0
5,941
8,300
0
68,449
W
Hun Batz
DNA_INFINITYY
Hun Batz
5,462
1,840
0
5,868
13,924
5,198
0
2,196
11,728
0
65,498
W
Artio
Dome168
Artio
8,358
885
3,634
6,031
15,582
11,643
181
7,187
8,395
23,347
0
L
9,320
2,957
0
1,535
11,459
4,645
296
3,124
8,146
0
77,540
W
Chernobog
Lurack74
Chernobog
12,500
8,576
0
2,943
13,230
4,808
46
2,246
10,984
0
71,927
W
Nu Wa
Rlmv
Nu Wa
13,936
3,099
0
2,423
8,993
3,233
957
1,889
7,104
67,574
0
L
Fenrir
4,617
1,338
0
3,533
12,697
6,491
492
1,859
10,662
0
59,687
L
7,651
1,173
26
2,943
9,902
2,283
620
6,004
3,502
56,463
0
L
7,470
906
1,805
3,122
17,601
13,219
0
4,461
12,946
29,031
0
W
Horus
7,736
2,593
656
8,762
13,519
9,072
959
1,691
11,828
0
71,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
47,888
450
Minions Killed
534
0
Camps Cleared
0
1,694,716
Distance Traveled
1,803,280
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,145
429
109
6
0
274,583
2
W
Hun Batz
9,249
487
111
6
0
410,669
0
W
Artio
8,291
436
26
1
0
343,007
3
L
Loki
10,151
534
120
6
0
399,481
3
W
Chernobog
9,684
510
133
7
0
331,478
4
W
Nu Wa
10,010
527
129
7
0
347,623
3
L
Fenrir
9,104
479
87
5
0
327,519
3
L
Poseidon
8,551
450
109
6
0
344,570
0
L
Geb
8,162
430
25
1
0
348,563
4
W
Horus
10,654
561
135
7
0
370,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role