Player Matchup

Chang'e
Chang'e
JUGGERNAUT MsP
Chang'e
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 90L
1,546 Elo+
Party 1
Chaac
Chaac
MyEyeStayLow
Chaac
Level 26
God Stats
1W - 0L
1,335 SR
Queue Stats
184W - 120L
1,510 Elo+
Party 1
Bakasura
Bakasura
RealDeal9183
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 97L
1,561 Elo+
Party 1
Bacchus
Bacchus
avefelino
Bacchus
Level 12
God Stats
131W - 130L
1,591 SR
Queue Stats
131W - 130L
1,541 Elo+
Solo
Kukulkan
Kukulkan
zAzraelz
Kukulkan
Level 27
God Stats
34W - 12L
1,581 SR
Queue Stats
108W - 60L
1,527 Elo+
Party 1
Team Averages
Level 40
1,501 SR
1,537 Elo+

VS

Team Averages
Level 25
1,535 SR
1,464 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BrookiesSlave
Izanami
Level 28
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 11L
1,498 Elo+
Party 2
Rama
Rama
SSenpai97
Rama
Level 26
God Stats
5W - 4L
1,697 SR
Queue Stats
52W - 47L
1,438 Elo+
Party 3
Neith
Neith
iLilRedi
Neith
Level 29
God Stats
21W - 25L
1,473 SR
Queue Stats
76W - 75L
1,422 Elo+
Party 3
Bellona
Bellona
mufasa uuhhhhhh
Bellona
Level 17
God Stats
112W - 96L
1,457 SR
Queue Stats
118W - 102L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
10,151
1,015
13,569
8,532
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 6
8,984
898
4,164
6,744
7,892
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
RealDeal9183
Bakasura
17
9 / 1 / 8
11,096
1,110
18,437
14,544
7,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
avefelino
Bacchus
17
4 / 1 / 13
10,365
1,037
9,890
12,209
17,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
zAzraelz
Kukulkan
17
8 / 1 / 11
11,608
1,161
30,241
10,219
4,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 3
9,035
904
14,553
13,984
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
2 / 3 / 2
9,620
962
10,963
15,227
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
15
0 / 6 / 3
8,523
852
7,484
15,336
4,949
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
iLilRedi
Neith
15
0 / 6 / 4
9,121
912
4,284
16,438
5,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 3
10,059
1,006
8,549
19,910
14,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
23
Kills
5
5
Deaths
23
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
3
0.63
L
Izanami
2
3
2
1
W
2
0
13
8.5
W
0
2
6
1.5
W
Bakasura
RealDeal9183
Bakasura
9
1
8
13
L
Rama
0
6
3
0.25
W
Bacchus
avefelino
Bacchus
4
1
13
10.5
L
Neith
iLilRedi
Neith
0
6
4
0.33
L
2
4
3
0.88
W
Kukulkan
zAzraelz
Kukulkan
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,301
Damage
45,833
52,248
Taken
80,895
40,760
Mitigated
37,041
17,451
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
14,553
1,152
2,613
4,873
13,984
6,711
0
8,667
4,455
28,103
0
L
Izanami
10,963
7,374
0
882
15,227
5,545
0
10,329
4,043
0
38,120
W
13,569
456
7,666
4,970
8,532
3,563
0
2,619
5,913
29,184
0
W
4,164
202
0
377
6,744
7,892
0
1,743
5,001
984
19,481
W
Bakasura
RealDeal9183
Bakasura
18,437
12,290
0
3,027
14,544
7,413
0
2,305
12,239
0
25,270
L
Rama
7,484
6,182
0
975
15,336
4,949
0
10,957
3,839
0
19,092
W
Bacchus
avefelino
Bacchus
9,890
869
1,067
344
12,209
17,500
0
3,882
8,327
19,911
0
L
Neith
iLilRedi
Neith
4,284
1,703
9
2,317
16,438
5,813
0
10,504
5,309
0
26,997
L
8,549
4,621
1,207
1,050
19,910
14,023
0
13,531
5,032
0
17,176
W
Kukulkan
zAzraelz
Kukulkan
30,241
1,614
0
0
10,219
4,392
0
4,004
6,215
52,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,204
Gold Earned
46,358
189
Minions Killed
183
8
Camps Cleared
8
1,048,100
Distance Traveled
889,098
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,035
904
22
2
1
203,163
1
L
Izanami
9,620
962
77
8
5
166,023
3
W
Chang'e
10,151
1,015
31
3
2
209,295
0
W
Chaac
8,984
898
39
4
0
175,142
0
W
Bakasura
11,096
1,110
42
4
4
239,066
0
L
Rama
8,523
852
26
3
1
159,003
1
W
Bacchus
10,365
1,037
16
2
2
202,677
3
L
Neith
9,121
912
48
5
0
182,827
0
L
Bellona
10,059
1,006
10
1
1
178,082
0
W
Kukulkan
11,608
1,161
61
6
0
221,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role