Player Matchup

Ymir
Ymir
BubbA-_HasH_-
Ymir
Level 142
God Stats
10W - 7L
1,507 SR
Queue Stats
266W - 255L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
Lone2Soul3
Kuzenbo
Level 149
God Stats
3W - 0L
1,700 SR
Queue Stats
265W - 260L
1,483 Elo+
Party 1
Cerberus
Cerberus
PressingNugsBoi
Cerberus
Level 127
God Stats
18W - 10L
1,465 SR
Queue Stats
469W - 448L
1,462 Elo+
Party 1
Mulan
Mulan
Sageof6ixPathes
Mulan
Level 66
God Stats
2W - 2L
1,580 SR
Queue Stats
28W - 26L
1,543 Elo+
Party 1
Odin
Odin
ShootinStuff10
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,419 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,474 Elo+

VS

Team Averages
Level 91
1,419 SR
1,441 Elo+
Awilix
Awilix
DynastyWolf00
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
IgotDaKRoNiK
Kukulkan
Level 157
God Stats
10W - 9L
1,494 SR
Queue Stats
356W - 378L
1,492 Elo+
Solo
Eset
Eset
JOERAMIREZSIX
Eset
Level 82
God Stats
4W - 3L
1,194 SR
Queue Stats
412W - 406L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
STEPHANIUXA
Morgan Le Fay
Level 99
God Stats
6W - 7L
1,409 SR
Queue Stats
481W - 461L
1,479 Elo+
Party 3
Merlin
Merlin
angusbruh
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 22
12,865
858
10,932
26,529
23,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Lone2Soul3
Kuzenbo
18
9 / 4 / 18
12,136
809
13,289
29,265
33,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
19
7 / 3 / 25
12,523
835
24,327
21,860
25,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 1 / 24
11,771
785
13,548
27,273
24,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 23
10,488
699
7,489
12,298
12,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
8,192
546
5,154
14,972
3,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
IgotDaKRoNiK
Kukulkan
16
2 / 7 / 3
9,764
651
13,124
14,410
4,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 7 / 9
9,812
654
19,730
15,319
5,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
STEPHANIUXA
Morgan Le Fay
17
2 / 6 / 10
9,770
651
21,516
15,487
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
angusbruh
Merlin
18
5 / 8 / 6
11,003
734
16,054
12,591
3,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
45
38
Kills
13
13
Deaths
38
112
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
1
22
23
L
2
10
4
0.4
L
Kukulkan
IgotDaKRoNiK
Kukulkan
2
7
3
0.5
L
2
7
9
0.93
W
Kuzenbo
Lone2Soul3
Kuzenbo
9
4
18
4.5
W
Cerberus
7
3
25
6.5
L
Morgan Le Fay
STEPHANIUXA
Morgan Le Fay
2
6
10
1.17
W
7
1
24
19
W
3
4
23
3.63
L
Merlin
angusbruh
Merlin
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,585
Damage
75,578
117,225
Taken
72,779
117,786
Mitigated
21,859
63,523
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,932
431
3,903
13,199
26,529
23,244
1,380
19,932
6,323
25,234
0
L
5,154
2,918
518
1,084
14,972
3,827
0
10,519
4,171
0
6,716
L
Kukulkan
IgotDaKRoNiK
Kukulkan
13,124
382
714
623
14,410
4,124
0
10,148
4,055
29,557
0
L
19,730
1,972
1,705
2,886
15,319
5,588
0
8,633
6,221
33,112
0
W
Kuzenbo
Lone2Soul3
Kuzenbo
13,289
4,066
287
9,135
29,265
33,048
616
12,666
16,510
20,570
0
W
Cerberus
24,327
722
5,472
8,924
21,860
25,140
776
11,514
10,221
51,966
0
L
Morgan Le Fay
STEPHANIUXA
Morgan Le Fay
21,516
3,863
1,296
2,949
15,487
4,993
0
9,725
5,467
35,594
0
W
13,548
941
3,503
14,032
27,273
24,073
500
19,025
8,074
0
28,706
W
7,489
1,680
3,610
1,458
12,298
12,281
1,376
6,557
5,673
0
18,070
L
Merlin
angusbruh
Merlin
16,054
1,001
245
1,581
12,591
3,327
0
9,523
2,890
30,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,783
Gold Earned
48,541
161
Minions Killed
140
0
Camps Cleared
0
1,459,726
Distance Traveled
1,101,920
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,865
858
31
2
0
309,591
1
L
Awilix
8,192
546
4
0
0
193,000
1
L
Kukulkan
9,764
651
45
3
0
186,479
0
L
Eset
9,812
654
38
3
0
233,396
0
W
Kuzenbo
12,136
809
16
1
0
285,809
0
W
Cerberus
12,523
835
76
5
0
294,508
4
L
Morgan Le Fay
9,770
651
21
1
0
240,708
4
W
Mulan
11,771
785
23
2
0
299,462
1
W
Odin
10,488
699
15
1
0
270,356
2
L
Merlin
11,003
734
32
2
0
248,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role