Player Matchup

Chang'e
Chang'e
MartiParti9797
Chang'e
Level 29
God Stats
0W - 1L
1,340 SR
Queue Stats
9W - 10L
1,375 Elo+
Solo
Loki
Loki
MatkoThanatos
Loki
Level 20
God Stats
4W - 6L
1,538 SR
Queue Stats
23W - 41L
1,353 Elo+
Solo
Skadi
Skadi
chr0matic
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,388 Elo+
Solo
Olorun
Olorun
coroconcoro1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
ianloz10
Sol
Level 7
God Stats
7W - 11L
1,242 SR
Queue Stats
11W - 19L
1,194 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,362 Elo+

VS

Team Averages
Level 22
1,336 SR
1,431 Elo+
Hera
Hera
Lenny246800
Hera
Level 27
God Stats
2W - 4L
1,333 SR
Queue Stats
34W - 33L
1,472 Elo+
Solo
Nemesis
Nemesis
PabloElGordo
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
UKUSP
Charybdis
Level 24
God Stats
1W - 2L
1,215 SR
Queue Stats
29W - 27L
1,304 Elo+
Solo
Jormungandr
Jormungandr
Warturasde
Jormungandr
Level 27
God Stats
7W - 9L
1,508 SR
Queue Stats
170W - 158L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
jolesiz
Baron Samedi
Level 29
God Stats
5W - 7L
1,126 SR
Queue Stats
53W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 5
8,472
498
9,649
16,168
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 3
8,845
520
8,061
9,459
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
chr0matic
Skadi
16
2 / 4 / 1
9,028
531
5,557
11,972
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
10
0 / 3 / 6
6,766
398
2,680
6,937
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 6 / 2
7,929
466
8,608
11,103
3,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,485
499
10,001
12,660
3,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
PabloElGordo
Nemesis
14
9 / 3 / 3
9,448
556
8,956
9,884
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
UKUSP
Charybdis
13
3 / 2 / 5
8,249
485
4,109
7,002
1,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Warturasde
Jormungandr
15
5 / 2 / 3
8,971
528
8,317
13,241
7,557
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
jolesiz
Baron Samedi
15
4 / 3 / 5
8,994
529
7,110
10,758
8,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
14
Kills
25
26
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
4
10
5
0.65
L
5
3
3
2.17
W
Nemesis
PabloElGordo
Nemesis
9
3
3
3.5
W
Charybdis
UKUSP
Charybdis
3
2
5
2.75
W
Jormungandr
Warturasde
Jormungandr
5
2
3
3.25
L
Skadi
chr0matic
Skadi
2
4
1
0.63
L
Olorun
0
3
6
1
L
3
6
2
0.67
W
Baron Samedi
jolesiz
Baron Samedi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
38,493
55,639
Taken
53,545
18,464
Mitigated
25,529
18,487
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,001
2,562
0
2,873
12,660
3,590
1,463
6,108
6,552
37,080
0
L
9,649
1,746
697
5,142
16,168
5,221
791
7,854
8,038
40,473
0
L
8,061
2,187
0
3,624
9,459
2,885
0
3,286
6,096
0
57,675
W
Nemesis
PabloElGordo
Nemesis
8,956
4,998
0
2,428
9,884
3,712
761
4,277
5,607
0
49,338
W
Charybdis
UKUSP
Charybdis
4,109
2,647
0
1,287
7,002
1,741
2,177
2,299
4,703
0
31,383
W
Jormungandr
Warturasde
Jormungandr
8,317
3,226
35
2,260
13,241
7,557
349
3,551
9,690
58,974
0
L
Skadi
chr0matic
Skadi
5,557
3,714
0
4,379
11,972
4,103
1,410
4,241
7,731
0
68,679
L
Olorun
2,680
901
322
1,640
6,937
2,429
197
4,446
2,337
18,359
0
L
8,608
1,694
0
2,683
11,103
3,826
762
5,020
6,009
30,614
0
W
Baron Samedi
jolesiz
Baron Samedi
7,110
680
535
3,467
10,758
8,929
179
4,702
6,056
50,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
44,147
346
Minions Killed
397
0
Camps Cleared
0
1,421,681
Distance Traveled
1,446,303
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,485
499
62
4
0
247,077
0
L
Chang'e
8,472
498
75
4
0
271,969
0
L
Loki
8,845
520
85
5
0
355,703
4
W
Nemesis
9,448
556
75
4
0
344,112
0
W
Charybdis
8,249
485
68
4
0
283,949
0
W
Jormungandr
8,971
528
100
6
0
295,162
4
L
Skadi
9,028
531
111
7
0
276,189
0
L
Olorun
6,766
398
29
2
0
221,931
0
L
Sol
7,929
466
46
3
0
295,889
0
W
Baron Samedi
8,994
529
92
5
0
276,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role