Player Matchup

Tyr
Tyr
Creatures66
Tyr
Level 117
God Stats
1W - 2L
1,538 SR
Queue Stats
14W - 16L
1,526 Elo+
Party 1
Sol
Sol
Nayruuu
Sol
Level 129
God Stats
8W - 7L
1,541 SR
Queue Stats
14W - 16L
1,526 Elo+
Party 1
Poseidon
Poseidon
RandisC
Poseidon
Level 17
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
iimatus
Achilles
Level 16
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,536 SR
1,513 Elo+

VS

Team Averages
Level 71
1,613 SR
1,219 Elo+
Skadi
Skadi
ANTHONY-VR-
Skadi
Level 126
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2
Merlin
Merlin
ForzaTex
Merlin
Level 47
God Stats
1W - 0L
1,626 SR
Queue Stats
1W - 4L
1,157 Elo+
Party 2
Chaac
Chaac
ProdigyZxZ
Chaac
Level 86
God Stats
1W - 0L
1,796 SR
Queue Stats
1W - 5L
1,110 Elo+
Party 2
Cerberus
Cerberus
Wraggyy
Cerberus
Level 24
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
10,508
701
9,241
14,680
12,796
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
18
4 / 4 / 3
11,955
797
13,408
14,486
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RandisC
Poseidon
16
1 / 5 / 1
10,570
705
10,290
10,627
4,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iimatus
Achilles
15
1 / 5 / 1
9,925
662
6,160
12,583
15,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
12,962
864
14,863
10,457
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
ForzaTex
Merlin
18
4 / 3 / 7
11,976
798
12,537
7,638
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
4 / 1 / 8
12,001
800
11,497
19,009
19,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
Wraggyy
Cerberus
17
2 / 1 / 10
11,929
795
5,416
12,954
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
17
17
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
1
3
3
0.83
W
Merlin
ForzaTex
Merlin
4
3
7
2.5
L
Sol
4
4
3
1.38
W
Chaac
4
1
8
8
L
Poseidon
RandisC
Poseidon
1
5
1
0.3
W
Cerberus
Wraggyy
Cerberus
2
1
10
7
L
Achilles
iimatus
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,099
Damage
44,313
52,376
Taken
50,058
37,679
Mitigated
39,188
8,472
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,863
6,300
0
0
10,457
4,062
7,079
4,671
5,786
0
60,165
L
9,241
953
0
985
14,680
12,796
712
4,156
10,524
0
31,154
W
Merlin
ForzaTex
Merlin
12,537
763
0
2,344
7,638
2,903
714
4,343
3,295
46,282
0
L
Sol
13,408
4,483
0
4,195
14,486
5,472
1,540
5,580
8,906
60,700
0
W
Chaac
11,497
1,378
0
7,998
19,009
19,324
153
8,582
10,427
0
49,411
L
Poseidon
RandisC
Poseidon
10,290
1,055
0
2,394
10,627
4,077
496
3,791
6,836
51,224
0
W
Cerberus
Wraggyy
Cerberus
5,416
97
562
4,003
12,954
12,899
320
6,768
6,186
19,239
0
L
Achilles
iimatus
Achilles
6,160
1,201
0
898
12,583
15,334
0
5,257
7,326
95
17,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
48,868
268
Minions Killed
281
13
Camps Cleared
12
1,065,646
Distance Traveled
1,135,530
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,962
864
96
6
3
275,912
4
L
Tyr
10,508
701
60
4
2
294,728
3
W
Merlin
11,976
798
71
5
3
280,163
4
L
Sol
11,955
797
95
6
3
274,087
3
W
Chaac
12,001
800
83
6
4
301,003
3
L
Poseidon
10,570
705
91
6
5
240,698
0
W
Cerberus
11,929
795
31
2
2
278,452
5
L
Achilles
9,925
662
22
1
3
256,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role