Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DiJVuk
Ymir
Level 7
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 6L
1,401 Elo+
Solo
Cthulhu
Cthulhu
NoHitz
Cthulhu
Level 26
God Stats
6W - 6L
1,590 SR
Queue Stats
60W - 48L
1,551 Elo+
Solo
Janus
Janus
jusaguy
Janus
Level 28
God Stats
13W - 23L
1,629 SR
Queue Stats
181W - 185L
1,604 Elo+
Solo
Rama
Rama
queteden1312
Rama
Level 29
God Stats
9W - 11L
1,520 SR
Queue Stats
125W - 96L
1,595 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,530 Elo+

VS

Team Averages
Level 24
1,624 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Gymandros
Morgan Le Fay
Level 27
God Stats
58W - 35L
1,668 SR
Queue Stats
101W - 81L
1,599 Elo+
Solo
Odin
Odin
JoseluuKLWA
Odin
Level 25
God Stats
9W - 6L
1,471 SR
Queue Stats
19W - 16L
1,448 Elo+
Solo
Nike
Nike
MaybeGay
Nike
Level 29
God Stats
6W - 3L
1,815 SR
Queue Stats
93W - 104L
1,485 Elo+
Solo
Arachne
Arachne
Rezexe
Arachne
Level 17
God Stats
3W - 2L
1,665 SR
Queue Stats
25W - 24L
1,599 Elo+
Party 1
King Arthur
King Arthur
jajjaw
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 5 / 1
7,125
475
5,950
9,187
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
DiJVuk
Ymir
9
1 / 5 / 1
6,022
401
2,765
12,854
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
NoHitz
Cthulhu
12
2 / 3 / 3
7,518
501
8,045
12,400
12,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
jusaguy
Janus
5
0 / 2 / 0
5,158
344
322
1,929
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
8,139
543
7,748
13,849
4,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gymandros
Morgan Le Fay
16
8 / 0 / 9
9,899
660
14,607
8,071
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 5
6,817
454
4,879
8,721
4,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
12
1 / 2 / 7
7,284
486
4,761
7,562
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Rezexe
Arachne
16
6 / 0 / 4
9,343
623
6,870
10,690
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
jajjaw
King Arthur
14
2 / 3 / 4
7,866
524
6,157
10,085
7,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
20
20
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
5
1
0.9
L
Ymir
DiJVuk
Ymir
1
5
1
0.3
W
Morgan Le Fay
Gymandros
Morgan Le Fay
8
0
9
12.5
W
3
3
5
1.83
W
Nike
1
2
7
2.25
L
Cthulhu
NoHitz
Cthulhu
2
3
3
1.17
W
Arachne
Rezexe
Arachne
6
0
4
8
W
King Arthur
jajjaw
King Arthur
2
3
4
1.33
L
Janus
jusaguy
Janus
0
2
0
0
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
37,274
50,219
Taken
45,129
29,684
Mitigated
24,580
9,084
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,950
1,497
0
1,160
9,187
3,531
0
2,252
6,655
0
31,691
L
Ymir
DiJVuk
Ymir
2,765
597
0
272
12,854
8,763
0
5,838
6,724
15,887
0
W
Morgan Le Fay
Gymandros
Morgan Le Fay
14,607
2,306
128
3,072
8,071
3,342
2,004
1,521
6,516
79,004
0
W
4,879
742
0
1,085
8,721
4,740
270
1,729
6,992
745
19,605
W
Nike
4,761
953
0
1,214
7,562
3,422
559
1,661
5,901
0
41,022
L
Cthulhu
NoHitz
Cthulhu
8,045
431
191
3,500
12,400
12,086
0
2,645
9,592
43,672
0
W
Arachne
Rezexe
Arachne
6,870
4,005
0
5,293
10,690
5,092
1,359
2,014
8,636
0
66,808
W
King Arthur
jajjaw
King Arthur
6,157
746
0
250
10,085
7,984
398
4,133
5,952
0
34,665
L
Janus
jusaguy
Janus
322
0
0
366
1,929
554
0
1,408
521
12,431
0
L
7,748
6,145
0
3,595
13,849
4,750
771
3,061
10,382
0
65,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
41,209
344
Minions Killed
459
0
Camps Cleared
0
1,070,338
Distance Traveled
1,489,524
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,125
475
60
4
0
262,909
3
L
Ymir
6,022
401
24
2
0
239,096
0
W
Morgan Le Fay
9,899
660
140
9
0
299,867
4
W
Odin
6,817
454
38
3
0
295,419
4
W
Nike
7,284
486
78
5
0
285,517
4
L
Cthulhu
7,518
501
96
6
0
252,711
2
W
Arachne
9,343
623
132
9
0
331,523
5
W
King Arthur
7,866
524
71
5
0
277,198
0
L
Janus
5,158
344
31
2
0
69,101
0
L
Rama
8,139
543
133
9
0
246,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role