Player Matchup

Khepri
Khepri
BL4CKD34D2000
Khepri
Level 14
God Stats
4W - 7L
1,231 SR
Queue Stats
41W - 47L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
Level 7
God Stats
1W - 3L
1,525 SR
Queue Stats
3W - 5L
1,534 Elo+
Solo
Mercury
Mercury
RookSix
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Team Averages
Level 16
1,419 SR
1,486 Elo+

VS

Team Averages
Level 99
1,528 SR
1,419 Elo+
Tyr
Tyr
Overlørd
Tyr
Level 133
God Stats
10W - 23L
1,391 SR
Queue Stats
143W - 175L
1,433 Elo+
Solo
Merlin
Merlin
Rivaillia
Merlin
Level 20
God Stats
0W - 1L
1,773 SR
Queue Stats
101W - 109L
1,377 Elo+
Party 2
Izanami
Izanami
TheEndofAllDays
Izanami
Level 143
God Stats
1W - 4L
1,420 SR
Queue Stats
217W - 235L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
8,503
709
2,946
8,721
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
14
6 / 0 / 2
8,985
749
14,731
9,536
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RookSix
Mercury
11
2 / 1 / 1
7,605
634
3,914
6,536
2,224
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,676
640
6,232
10,005
6,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Rivaillia
Merlin
10
0 / 4 / 0
6,948
579
3,543
7,363
2,290
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 2
7,684
640
10,742
8,948
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
6
0
2
7
L
2
3
0
0.67
L
Merlin
Rivaillia
Merlin
0
4
0
0
W
Mercury
RookSix
Mercury
2
1
1
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
20,517
24,793
Taken
26,316
11,859
Mitigated
11,938
9,155
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,946
99
0
4,605
8,721
5,734
273
1,629
7,092
13,796
0
W
Morgan Le Fay
ChikkyNuggyz
Morgan Le Fay
14,731
1,229
197
4,353
9,536
3,901
759
1,980
7,556
53,703
0
L
6,232
1,014
0
1,802
10,005
6,738
0
6,028
3,977
0
15,973
L
Merlin
Rivaillia
Merlin
3,543
229
0
250
7,363
2,290
0
5,172
2,191
16,618
0
W
Mercury
RookSix
Mercury
3,914
1,794
0
0
6,536
2,224
276
340
6,196
0
9,122
L
10,742
6,648
0
2,464
8,948
2,910
0
6,805
2,143
0
42,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,093
Gold Earned
22,308
132
Minions Killed
141
6
Camps Cleared
6
724,821
Distance Traveled
649,952
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,503
709
22
2
0
214,026
3
W
Morgan Le Fay
8,985
749
97
8
3
256,440
2
L
Tyr
7,676
640
17
1
2
246,616
0
L
Merlin
6,948
579
26
2
1
189,954
1
W
Mercury
7,605
634
13
1
3
254,355
0
L
Izanami
7,684
640
98
8
3
213,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role