Player Matchup

Thor
Thor
Gold II
Adriqwerty
Thor
Gold II
Level 152
God Stats
2W - 2L
1,887 SR
Queue Stats
273W - 264L
1,510 MMR
Solo
Ares
Ares
Bronze III
MangPls
Ares
Bronze III
Level 35
God Stats
1W - 2L
1,713 SR
Queue Stats
6W - 6L
1,553 MMR
Solo
Tyr
Tyr
Platinum V
danddan111
Tyr
Platinum V
Level 124
God Stats
21W - 14L
1,701 SR
Queue Stats
118W - 108L
1,686 MMR
Solo
Discordia
Discordia
Gold II
elfiiii
Discordia
Gold II
Level 160
God Stats
3W - 5L
1,698 SR
Queue Stats
168W - 170L
1,591 MMR
Party 1
Apollo
Apollo
Gold I
malis95220
Apollo
Gold I
Level 149
God Stats
19W - 17L
1,565 SR
Queue Stats
167W - 169L
1,637 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,713 SR
1,595 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,572 SR
1,573 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Berga53
Sylvanus
Gold IV
Level 146
God Stats
1W - 0L
1,279 SR
Queue Stats
168W - 167L
1,586 MMR
Solo
Ne Zha
Ne Zha
Gold II
Delirios
Ne Zha
Gold II
Level 144
God Stats
9W - 5L
1,691 SR
Queue Stats
316W - 319L
1,510 MMR
Solo
Sol
Sol
Gold I
Riqvaer
Sol
Gold I
Level 144
God Stats
7W - 2L
1,847 SR
Queue Stats
32W - 20L
1,684 MMR
Solo
Chronos
Chronos
Platinum II
Trockeneträne
Chronos
Platinum II
Level 66
God Stats
9W - 9L
1,544 SR
Queue Stats
97W - 98L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,230
543
7,717
13,119
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ares
MangPls
Ares
10
1 / 6 / 5
6,712
395
4,132
13,735
8,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 7 / 6
8,721
513
7,772
24,725
18,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
elfiiii
Discordia
14
1 / 6 / 4
8,427
496
9,959
9,300
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
malis95220
Apollo
16
5 / 4 / 1
10,004
588
14,386
15,572
5,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AthenaPersephoneCharybdisTiamatMorgan Le Fay

VS

Bans
ThothVulcanGebZhong KuiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 2 / 5
9,709
571
6,315
10,120
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Berga53
Sylvanus
13
4 / 2 / 13
9,421
554
7,602
12,858
12,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Delirios
Ne Zha
18
8 / 1 / 6
10,725
631
10,961
14,211
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
7 / 4 / 4
10,625
625
20,050
13,718
5,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 3 / 7
10,520
619
12,619
12,574
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
12
Kills
27
27
Deaths
12
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
5
2.25
L
4
4
3
1.38
W
Sylvanus
Berga53
Sylvanus
4
2
13
5.25
W
Ne Zha
Delirios
Ne Zha
8
1
6
11
L
Ares
MangPls
Ares
1
6
5
0.58
W
Sol
7
4
4
2.25
W
6
3
7
3.17
L
1
7
6
0.57
L
Discordia
elfiiii
Discordia
1
6
4
0.5
L
Apollo
malis95220
Apollo
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
57,547
76,451
Taken
63,481
40,737
Mitigated
32,116
18,161
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,315
2,149
0
2,425
10,120
3,430
784
2,219
7,819
0
72,947
L
7,717
1,061
0
1,935
13,119
5,647
0
3,827
9,190
0
61,882
W
Sylvanus
Berga53
Sylvanus
7,602
1,776
2,956
4,882
12,858
12,533
0
3,949
8,747
19,372
0
W
Ne Zha
Delirios
Ne Zha
10,961
3,156
0
7,179
14,211
5,043
0
2,286
11,785
0
79,252
L
Ares
MangPls
Ares
4,132
375
0
586
13,735
8,589
149
7,218
6,445
14,857
0
W
Sol
20,050
8,607
0
5,966
13,718
5,861
1,004
1,388
12,280
67,028
8,750
W
12,619
6,854
0
2,703
12,574
5,249
3,049
3,397
8,691
71,750
0
L
7,772
454
0
10,229
24,725
18,654
0
13,475
11,220
0
49,388
L
Discordia
elfiiii
Discordia
9,959
674
0
748
9,300
2,807
315
4,215
4,975
51,376
0
L
Apollo
malis95220
Apollo
14,386
9,763
0
4,663
15,572
5,040
831
8,198
7,256
0
70,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
51,000
434
Minions Killed
546
0
Camps Cleared
0
1,583,732
Distance Traveled
1,653,036
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,709
571
142
8
0
330,233
5
L
Thor
9,230
543
105
6
0
317,314
0
W
Sylvanus
9,421
554
13
1
0
313,122
4
W
Ne Zha
10,725
631
126
7
0
394,883
0
L
Ares
6,712
395
24
1
0
314,729
13
W
Sol
10,625
625
117
7
0
296,986
2
W
Chronos
10,520
619
148
9
0
317,812
2
L
Tyr
8,721
513
83
5
0
339,766
8
L
Discordia
8,427
496
93
5
0
285,105
8
L
Apollo
10,004
588
129
8
0
326,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role